Just Cause 2 Catch-All

Faceless Joe wrote:
EriktheRed wrote:

The problem with the plane controls in JC2 is that there is no yaw controls so you have to do these crazy rolls to reposition the plane. It kind of sucks. That said, i've been able to practice a good bit with the black market plane, and I have been able to do pretty crazy stunts with it.

See, I've never had any trouble with the plane. I can do the races and all of that just fine.

We all bow to your video game prowess. Unfortunately I also can't get through two racing rings in a plane without being blown up because I clipped my wing on a building or tree. I'm going to try using my 360 controller though. Might still keep the mouse+keyboard for all shooting/aiming though. Just use the controller for any vehicles.

Citizen86 wrote:

Might still keep the mouse+keyboard for all shooting/aiming though. Just use the controller for any vehicles.

I just tried this and at least airplanes and helicopters are MUCH more responsive.

Citizen86 wrote:
Faceless Joe wrote:
EriktheRed wrote:

The problem with the plane controls in JC2 is that there is no yaw controls so you have to do these crazy rolls to reposition the plane. It kind of sucks. That said, i've been able to practice a good bit with the black market plane, and I have been able to do pretty crazy stunts with it.

See, I've never had any trouble with the plane. I can do the races and all of that just fine.

We all bow to your video game prowess. Unfortunately I also can't get through two racing rings in a plane without being blown up because I clipped my wing on a building or tree. I'm going to try using my 360 controller though. Might still keep the mouse+keyboard for all shooting/aiming though. Just use the controller for any vehicles.

I think getting off the ground is the hardest thing about planes. It always starts out good and the next thing you know you're submerged halfway into a lake.

EriktheRed wrote:

The problem with the plane controls in JC2 is that there is no yaw controls so you have to do these crazy rolls to reposition the plane.

The lack of yaw control is just sort of baffling to me... I'm glad you guys could practice and get the hang of them, but the way planes control in this game make them rather pointless. Instead of being totally bad-ass, they're like riding a tornado in a hurricane (with half as much accuracy).

Screw the planes. If you want to complete all the races use the black market helicopter (the cheap scout one not the attack one). No issues with missing rings or clipping something and ending your race in a burning crater by the side of a highway, bridge, or office building.

Finally hit 50% completion today after 62 hours of play time. I can't remember the last game that just kept pulling me back in, week after week. I'm most definitely getting my moneys worth out of this game!

Serengeti wrote:

Finally hit 50% completion today after 62 hours of play time. I can't remember the last game that just kept pulling me back in, week after week. I'm most definitely getting my moneys worth out of this game!

I hit 50% around 41 hours because I just couldn't resist going after every single object that caught my eye, even when I was just trying to get from place to place. Consequently, I didn't get through mission 4 until some time after that.

Can anyone recommend a good infinite ammo mod? I used to use Bolo's back when I was playing in April/May, but that doesn't work with the latest patches.

Is it weird that I enjoy this game far far more than Red Dead Redemption? I keep trying to get into RDR and it's not as much pure joy as Just Cause 2. So I just go back to Just Cause 2.

DSGamer wrote:

Is it weird that I enjoy this game far far more than Red Dead Redemption? I keep trying to get into RDR and it's not as much pure joy as Just Cause 2. So I just go back to Just Cause 2.

Not in the least. I rarely find Rockstar's version of open world to be fun.

Well it's not just that. I'm generally cool with immersive open world games. Most of my favorite games this gen are "open world". Most open world games I start, play for a while, love and never finish. That's not to say I'll finish Just Cause 2, but I'm not sure when I'll stop playing it. And there's literally no story. Just fun. Amazing.

If it had destructibility like Red Faction I think I could stop buying games for a while.

EDIT: And the reason RDR is on my mind is that that's the current game I feel like I *should* like and get into. And yet Just Cause 2 holds me.

DSGamer wrote:

If it had destructibility like Red Faction I think I could stop buying games for a while.

This would be amazing. Dream game right there.

Just finished the last race challenge to end up at 99.48% complete - roughly 100hrs play. All that remains is one pesky statue, a couple dozen weapons/vehicle/armor crates, 4 mobile SAMs, and some miscellaneous bits of government property. I'd guess roughly 60-70 items.

I'm not sure I'm crazy enough to try and scour the world for the remaining items though.

MikeMac wrote:

Just finished the last race challenge to end up at 99.48% complete - roughly 100hrs play. All that remains is one pesky statue, a couple dozen weapons/vehicle/armor crates, 4 mobile SAMs, and some miscellaneous bits of government property. I'd guess roughly 60-70 items.

I'm not sure I'm crazy enough to try and scour the world for the remaining items though.

... you made it that far. You know you are.

MikeMac wrote:

I'm not sure I'm crazy enough to try and scour the world for the remaining items though.

The game is definitely fun, but that right there does not fit the bill of sounding fun

Any advice on the free-fall races? I can't seem to hit a single friggin checkpoint on any of them!

Serengeti wrote:

Any advice on the free-fall races? I can't seem to hit a single friggin checkpoint on any of them!

Same here. Regardless of control method, I find them to be insanely hard, although I've finished a few out of repetition / memory.

Serengeti wrote:

Any advice on the free-fall races? I can't seem to hit a single friggin checkpoint on any of them!

I also usually end up splattered on a wall or the ground

The free-fall races were definitely the hardest for me. Not sure what platform you guys are on, but I'm playing on the PC.

For some races, the first gate after the starting gate is directly below. You have to hold down "W" *and* aim as far down as possible with the mouse to hit those - while being careful not to move the mouse left/right since you'll eff up your flight path. If I miss the gate, I just "Reload from Last Checkpoint" so I don't have to waste a lot of time climbing back up - helps with frustration.

For consecutive free fall gates I find it helps to aim away from them a bit and then swoop back in. The more vertical you travel the harder it is to control your movement. Moving away and then back lets you reduce your angle and gives you more control. Sort of a vertical slalom.

Depending on how much time you have on the clock, if you know you're going to overshoot a gate (didn't drop fast enough) or go wide or whatever, you can pull the chute, maneuver through the gate and then cut the chute again.

For the slingshot challenges, if you're having problems slingshotting yourself into the side of a building, try aiming closer to the corner of the building and holding left/right to steer away from the building. You get the speed/altitude boost without slamming into the building.

For one of the more annoying slingshot challenges, I just grabbed the Black Market Dual Parachute Thrusters with the engines on it. Felt like cheating, but it got the job done!

For a large number of the flying challenges, I used a fully upgraded Rowlinson R22 from the Black Market. It's much faster then the military choppers and a heck of a lot more maneuverable then the stupid airplanes.

MikeMac wrote:

Just finished the last race challenge to end up at 99.48% complete - roughly 100hrs play. All that remains is one pesky statue, a couple dozen weapons/vehicle/armor crates, 4 mobile SAMs, and some miscellaneous bits of government property. I'd guess roughly 60-70 items.

I'm not sure I'm crazy enough to try and scour the world for the remaining items though.

This is one of my all time favorite games and I don't think I made it much past 70%. I salute you, sir.

99.95% and le sigh. According to the Internets there is one bugged Water Tower and the last Agency mission fails to properly award 3 weapon and 3 vehicle parts so the last 0.05% is just not possible unless they patch the stupid game.

Couple tips for other compulsive people. You'll be happy to know that crates and things aren't hidden under rocks out in the middle of the ocean somewhere. The developers weren't complete bastards. If you travel every inch of the road ways, you'll detect most crates, find the extra water towers, propaganda trailers, etc. Finding the mobile radars is a bit more annoying as they'll just be a small cluster of gray dots on the mini-map. They're hard to see from the air and you'll almost never see them from a roadway. Grid search + careful inspection of the mini-map is the only way to clear them all. In general, they were either along a coastline (not too hard to spot from the air) or up in dense forest hill tops and very hard to spot.

I got somewhat lucky with the last two SAM sites. I was killed and ended up back at a faction base and started to look around for a nice new chopper when I noticed a SAM. Of course the base was 100% complete (including the check mark), but blowing it up gave me 184/185. I went and methodically checked the other faction bases and sure enough #185 was in another fully completed stronghold.

There are several out of the way clusters of crates up on mountain ranges. You'll see the typical "ruins" collection of gray dots on the mini-map that gives them away before the crate signal is detected.

Outside of that, you'll find a lot of extra crates and things around race starting markers and near the remote drug/skull markers.

I don't even want to talk about how many hours I flushed on the last few hundredths of a percent. Fortunately I had some remaining sense and hit up Google after only 2-3hrs of being stuck at 99.95%.

ebarstad wrote:
DSGamer wrote:

If it had destructibility like Red Faction I think I could stop buying games for a while.

This would be amazing. Dream game right there.

Add co-op and then you'll be done.

MikeMac wrote:

99.95%

I salute you, sir. After reading this, my OCD is checking into a rehab clinic, promising to "straighten up" and "fly right".

This is a steam game, right? Can I put the key from a retail package into Steam and have it that way?

It's on sale for $12.90 at GoGamer. I was waiting for it from Goozex on 360, but this might push me over the edge.

Nevermind, found it in the steam key list.

I picked this up via the Steam sale the other day. I bought the first Just Cause for $8 from a pawn shop and frankly felt like I got ripped off--I found it had a huge game world where it took forever to get anywhere, and I just didn't enjoy the missions. So far, JC2 seems to be going a bit more of the Saints Row 2 route with more of a "screw it, lets do goofy stuff and blow crap up" sort of attitude. So far, it appears to be pretty hilariously fun.

MilkmanDanimal wrote:

I picked this up via the Steam sale the other day. I bought the first Just Cause for $8 from a pawn shop and frankly felt like I got ripped off--I found it had a huge game world where it took forever to get anywhere, and I just didn't enjoy the missions. So far, JC2 seems to be going a bit more of the Saints Row 2 route with more of a "screw it, lets do goofy stuff and blow crap up" sort of attitude. So far, it appears to be pretty hilariously fun.

It is for the most part; the missions can get a little tiresome though. But overall, it's a solid game.

Lucky Wilbury wrote:
MilkmanDanimal wrote:

I picked this up via the Steam sale the other day. I bought the first Just Cause for $8 from a pawn shop and frankly felt like I got ripped off--I found it had a huge game world where it took forever to get anywhere, and I just didn't enjoy the missions. So far, JC2 seems to be going a bit more of the Saints Row 2 route with more of a "screw it, lets do goofy stuff and blow crap up" sort of attitude. So far, it appears to be pretty hilariously fun.

It is for the most part; the missions can get a little tiresome though. But overall, it's a solid game.

I played like two missions and I'm 47 minutes in. They aren't necessary by a long shot.

Hell, I'm, 10 hours in and I've only completed 2 missions. I've spent the whole time blowin' stuff up real good.

A few more thoughts after having spent a fair chunk of time playing this game. It's pretty dang awesome. There's all sorts off things to destroy, the environments are diverse enough that you can switch up if you're tired of jungle or mountains or whatever, and it's basically just one giant ode to blowing crap up. I'm sure the routine of "steal helicopter, blow stuff up, get shot down and jump out and use your grapple to steal another helicopter in mid-air" will get old eventually, but it hasn't yet. The grappling hook may be one of my favorite gaming inventions ever; it's a great way to zoom cross-country at a high rate of speed, and yanking guards out of guard towers continues to be hilarious. Even better, yanking them off the side of a skyscraper and watching them plummet is mega-hilarious. With the package deal on the last Steam sale, it's a ludicrous amount of fun for $7.50.

My only advice would be do not, as a rule, pick up Just Cause 2, Assassin's Creed 2, and Crackdown 2 within a short period of time. All three involve climbing things, yet the controls are quite different. If you jump off a church tower as Ezio, hitting the "fire grapple cable at next building and zoom over" button is not an option, and falling hurts.

Oddly enough, it was a programming blog that convinced me to pick it up when it was on sale in Steam.