AI War: Fleet Command

I'd be all over this if I didn't already own all of Arcen's stuff. Highly recommended.

Hmmm, Steam doesn't accept the Light of the Spire key. Any ideas?

MrDeVil909 wrote:

Hmmm, Steam doesn't accept the Light of the Spire key. Any ideas?

I think because its not officially released yet. You can register it in-game fine though. The beta updates available through the in-game menus contain all the files you need.

Ah, that was it. Thanks!

Now I have the complete AI Wars experience to not play.

garion333 wrote:

66% off AI War and its expansions for today at Arcen's store. The game (and the expansions) activates on Steam. Go. Now.

Sweet!

Ranger Rick wrote:
garion333 wrote:

66% off AI War and its expansions for today at Arcen's store. The game (and the expansions) activates on Steam. Go. Now.

Sweet!

Btw, it's 60% off, not 66%. Anyway ....

I'll tell anyone that will listen that AI War and the expansions are worth every penny of the full price. Getting them on sale is the bargain of a lifetime.

So far I'm liking the game, but I'm a bit irritated that the game doesn't save settings and games in my user directory. I thought we were past the dark ages where every program would store stuff in its own directory making backups difficult.

Like an all tensed up priest in the middle of an orgy, I'm also coming late to the party

Finally decided to give the demo a spin, and I'm liking it so far, although I'm still in the middle of the intermediate tutorial. Nevertheless, I have delved into their wiki and I find awesome all the stuff you can pull off. Orbital Mass Drivers. Just the name makes me all giddy.

It's like the Chris, the designer, said "Ok, we have a keyboard, and a mouse with two buttons and a wheel. How do we make every button relevant and interesting to the game?".

The interface is super slick and allows you to focus on really high level, long term stuff. Quite a change from the DoW2/SC2 antics I was used to.

So, is there a GWJ'er group, or any GWJ'er here, playing this game on co-op regularly?

oMonarca wrote:

So, is there a GWJ'er group, or any GWJ'er here, playing this game on co-op regularly?

Not that I'm aware of, on either account. Many of us were waiting for the 4.0 patch to come out ... and then it came out and, well, holiday game releases and all that jazz.

Btw, I bogged down in one of the tutorials (which have since been changed, with the 4.0 patch) where you were playing the actual game, more or less. It's designed to take a number of hours and I got bored with it. I figured out later that the reason I got bored was because many of the more random elements (read: cool) were stripped to give a more controlled tutorial instead of overwhelming you with all this other stuff. Or so I assume. So, if like me, you find yourself getting bored with one of the longer tutorials, I'd probably start a real game and go from there.

Also, when you do start out doing your first real game, do NOT go with a super small map, they're actually some of the hardest in the game.

At some point this winter I want to get back into AI War regularly and I'd like to actually play some coop, but right now WoW and (believe it or not) a sim based mp football league is taking up all my time. /nerd

garion333 wrote:

Also, when you do start out doing your first real game, do NOT go with a super small map, they're actually some of the hardest in the game.

For sure. I've read the wiki entries that talk about what to do at first. To me, it seems that difficulty 6, on a 40-80 planet map sounds best.

So far I'm having fun in the tutorial you mentioned. There's a lot to learn, and I'm enjoying just that. Once I nail down the fundamentals, I'll start to play for real.

I'm still playing with the demo, but I think I'll purchase the game before I start a real map. The 3 hour limit sounds like a real c*ck-block.

Your best bet will probably be to wait for it to go on sale during Christmas, but just a heads up that any and all games that Arcen Games develops will allow you to put the cdkey into Steam. So I tend to buy directly from them, but I can't blame anyone for waiting for a Steam sale or some such thing.

Arcen does put the games on sale from time to time (I think they did it at Thanksgiving ...), so be aware of that too.

Oh, I'm on it, don't you worry

Still, I'm starting to think that waiting for a sale is undeserved. There's a lot of game there for 15€, and supporting companies like Arcen make me feel fuzzy and warm inside.

Nevertheless, if a sale happens before I'm through with the demo, well, I just won't be able to be mathematically/financially dumb :p

I can't fault you there.

All I can say is that it's a good video game.

oMonarca, you're in good hands. Keep with it.

Garion, I'm afraid I'll have to confiscate your indie strategy gamer card now. Not getting past the tutorial is a pretty serious offense.

Run Garion, I'll distract them!

I forced myself through the tutorial on my second try, after it had been fixed. I couldn't do the original one, it was boring and the text was nearly impossible to read. After it was fixed the text was readable and it was much less boring, but it still didn't sell me the game. In fact it killed my desire to play it and I never started an actual game.

I'll be going back to it once I start getting in the mood again, but just because of all the critical acclaim.

Well, it's my first time with it, and I have to say it is pretty competent. I don't have a huge grand strategy/4X background, so I find the structure inside the tutorial quite helpful, especially the recommendations about amounts of units to use. Helps me to put stuff in perspective.

Can't wait to start playing with the higher tec stuff. And the Zenith additions? Damn, I want to ride a Golem!

If you need some help in learning/getting excited, the videos on this page do a good job. The last three especially give you an idea of the cool types of stuff you can pretty easily pull off and have fun with. The first three give a nice alternate tutorial for learning the basics.

If you're considering buying the upcoming Light of the Spire expansion, here's an encouraging word: by pre-ordering it I've been able to play the beta version, and there's an entirely new game mode call Defender. As the name implies, it expands on the tower defense aspect of the main game. And it's LOTS OF FUN.

It's completely different in the sense that it's fast past, frantic, and exciting from the beginning. Once you start the game, a timer starts counting down to MASSIVE waves of enemy ships. The goal is to stay alive for a pre-determined period of time, be it 15 min, 30 min, etc. Lots and lots of fun.

I've lost pretty badly so far against level 7 AIs - my whole game looked like this:
http://i9.photobucket.com/albums/a92/MichaelEHermes/AI%20War/Screenshot_2010_12_10_11_00_23.png

All things AI War seem to be 50% off on Steam, which makes me giddy inside Don't know for sure, since it seems the site is having trouble bringing in the Steam Christmas Sales. Nevertheless once it is stable and confirmed, I'm gonna perch the sh*t out of AI War

Then I'll cue "All Along The Watchtower" and bring fiery doom to sentient machines.

Hooray for the Steam winter sale!

I'll post this here since I know a number of us are Arcen fans and the game doesn't deserve its own thread yet.

Alden Ridge has been combined with A Valley Without Wind and is now named A Valley Without Wind. Here's Chris's latest blog entry about it, which doesn't have much in the way of specifics, but this paragraph got me all hot and bothered:

Most of our changes are to play to our existing strengths: our knowledge of procedural content and dynamic systems; our past experience with creating wide-ranging player choice with sandbox-style environments with overarching goals; the sort of art, as pictured here, that I've been working on as a hobby since 1998, rather than the sort that requires staff that we can't presently afford; the sort of content that doesn't require a level designer, but instead which relies on programming to create emergent effects. That sort of thing. We think it's going to be our most exciting title to date.

Dangit, I usually watch my Reader feeds for Arcen updates and I managed to miss that.

Why bothered? It does go in line with how AI War is designed.

My ignorance might be explained by only having started to know about Arcen recently.

oMonarca wrote:

Why bothered? It does go in line with how AI War is designed.

My ignorance might be explained by only having started to know about Arcen recently.

"Hot and bothered" is a figure of speech, usually meaning "really, really excited".

If you haven't seen yet, AI War is on sale for the criminally low price of $3 on Steam for today only.

Tell your friends, tell your neighbors, just buy it!

Oh! Cool, didn't know that one existed. The more I learn

Yeap, people should just get it. As to play it... well, it is complicated if you're prone to get distracted by bright and shiny new things. It takes a certain kind of situation (like having nothing but a sh*t laptop that has trouble rendering Beat Hazard or Super Meatboy in fullscreen) to spend some time with it and really fall in love with the game.

At least, that was what happened to me. Glad it did

Wow, can't believe I was unaware of this game's existence for so long. Hooray for Steam sales! 8 hours just vanished last night and now I'm resisting the urge to get sucked in again.

Looks like the latest update to the game has been re-branded as 5.0 (instead of 4.065748938748748748 or whatever) and will be released this week as will the Light of the Spire expansion.

So, lots and lots of stuff is being added to the game with that expansion but you know what's really got me excited? Once this is released they're going to start seriously working on A Valley Without Wind and I look forward to seeing what the hell that has turned into.

I'm really liking this game. I wish I could convince my friends it's not really a RTS game. I really like the "puzzle" aspect of it. Does anyone here play co-op? I'm still very new to it (still trying to finish up the campaign tutorial), but co-op sounds like a lot of fun. I guess it takes quite a while though.

I DLd the game (so I have access to the demo), but haven't had any time to try it out yet. Looks interesting.