"Call of Cthulhu: Dark Corners of the Earth" Catch All

Well I'm not sure if I've got the authority or the right to start this thread or not, but I'm going to anyways, because I'm just not a fan of the comments system they've got running at eat-sleep-game. I'm going to listen to them and their discussion in Game Club, however if anyone has played this game or is currently playing it I'd love to have a real conversation about it. I'm still new here, so if creating this thread is offensive to the GWJ guys I won't complain if you lock it up. I asked for formal permission but I didn't here back. Phil didn't seem against the idea when he mentioned it on the last Rebel FM, and I don't exactly consider this a Rebel FM backlog thread as much as this a thread about the game itself. I personally couldn't care less if my comments get read on the air, I just want to talk about the game. So I'll start off.

I finally got the game in the mail today after waiting two weeks, and I was super excited to start it. Resident Evil 4 was my first survival horror game technically, but it was more of an action game than anything, so I like to think this is my first actual survivor horror title. The insanity system is hard to grasp for me so far, but I'm still early in the game and it hasn't killed me yet, so I don't think it will be too bad. I'm not going to try to be spoiler free, but I'll do what I can to avoid specific plot points. I just got the key to the safe in the variety store, I think I'm close to the end of the second level. The atmosphere to this game is really well done, and I am genuinely on edge out most of the time. Especially when I entered the poor house and you could tell that "thing" was watching you. It's pretty obvious to see who's messed up and who isn't, as everyone is gray and swollen for some reason. When the little girl Ramona opened the door for me, it was pretty clear something was seriously wrong with her, but I'm still curious as to what. Also I still don;t get why the symbol on the wall is different from the other ones, but I'm sure it'll come in handy in due time. I still think Jack is relatively calm about the fact he's seen about 40 dead bodies in that town after only looking for 2 hours. Also the flashback where I got sent back to the hospital and controlled my character for a few seconds was pretty awesome, I hope they do more with that in the later levels. Overall I'm very impressed with this game so far, if only I didn't suck at stealth.

So anyone else playing this? I'm comfortable with this being a 3 page one man conversation, but hopefully that won't be the case.

The RebelFM backlog feature on this piqued some interest, but the Direct2Drive release is still $30US, which is $47Au for me, too much I'm afraid. Big shame considering I love the stories of H P Lovecraft... :\

Direct2Drive link: http://www.direct2drive.com/374/prod...

I'm playing it along with the Rebel FM guys, and I am enjoying it. I haven't started on this week's homework yet, so I am still at the sewers section.

The atmosphere is really well done, and I like how the game deprives you of a weapon initially. The section where you have to escape the hotel was frustrating, but I did get some satisfaction in beating it.

I actually read Lovecraft's short story, Call of Cthulnu, in anticipation of playing the game, and it really peaked my interest. I'll be reading some more Lovecraft in the very near future.

Lovecraft is a great example of a writer gifted with average skill able to crank some very readable fiction.

Yeahhhhh... couldn't get very far into this the first time I played it. I loved what little I did play, but the only time I could get any game time was at night, and this is not a good game to play at night...alone...in the dark...

Have fun with it, I understand it is an awesome game from those who have actually managed to get a fair way into the story, but it gave me nightmares.

larrymadill wrote:

Lovecraft is a great example of a writer gifted with average skill able to crank some very readable fiction.

We all need some readable fiction sometimes.

I've been wanting to play this game for a long time...Bought it on xbox when it came out, but my disc got scratched up. Then I tried to torrent it, but that didn't work. One day I'll just pay for it again. What I did play, I really liked. Very creepy, great story.

I love this game.

When you have a bit of free time be sure to read Shadow over Innsmouth upon which the game is heavily based.

Also, the Lovecraft Historical Society made a silent movie version of the short story Call of Cthulhu. Well worth watching.

Running Man wrote:

I love this game.

When you have a bit of free time be sure to read Shadow over Innsmouth upon which the game is heavily based.

Also, the Lovecraft Historical Society made a silent movie version of the short story Call of Cthulhu. Well worth watching.

I loved this film. I can also recommend it.

I loved the hotel scene in this one. I got distracted by something else and never finished it, but I may have to give it another go.

Played this ages ago and loved it. You definitely get more out of it though if you've read a few of the related books (Innsmouth as mentioned, but also Shadows out of Time which would clarify just what happened with the Yithian encounter in the prologue and how it relates to the hero's "memory loss"...im not sure if that gets a proper explanation in-game or not).

Another film to check out would be Dagon. Essentially a re-creation of Shadow over Innsmouth except relocated to an isolated spanish village instead (it even does the "escape from the hotel" scene). Excellent film.

Lovecraft was a brilliant writer. His use of adjectives in flowing descriptive prose was amazing. If this game sparks an interest in Lovecraft I recommend 'Bloodcurdling Tales of Horror and the Macabre'. It's a great starting point.

TheCounselor wrote:

The section where you have to escape the hotel was frustrating, but I did get some satisfaction in beating it.

I'm stuck on that at the moment. It seems to be a lot of trial and error, definitely really fast paced and kept me on edge though. In a lot of ways it reminded me of the scenes in Indigo Prophecy where you had a certain amount of time to make an escape or hide from the cops. Definitely a lot more nerve wracking in the CoC case, but it definitely has me into it more.

I bought this a while ago but have never made it very far because it always crashes in the same spot for me. And there aren't any patches. Disappointing, because I was really enjoying it.

McChuck wrote:

I bought this a while ago but have never made it very far because it always crashes in the same spot for me. And there aren't any patches. Disappointing, because I was really enjoying it.

You can search Call of Cthulhu saves, and you'll probably find one just after that point. You could see if that works.

I'm a rabid fan for Lovecraft's stuff and I was all over this game when it first came out. Unfortunately my bone-deep hatred of all things timed that can easily result in failure led me to quit at the hotel escape scene. I didn't know they had a site with saves at different spots. I may have to give them a look.

McChuck wrote:

I bought this a while ago but have never made it very far because it always crashes in the same spot for me. And there aren't any patches. Disappointing, because I was really enjoying it.

How are you playing, McChuck? I'm told that the PC version in Vista and the Xbox version in emulation on the 360 both experience game-breaking crashes and bugs. There are supposedly some community fixes for the issues in Vista, but you may be out of luck if you're playing on the 360.

larrymadill wrote:

Lovecraft is a great example of a writer gifted with average skill and good editors able to crank some very readable fiction.

FTFY.

Lovecraft is a bit like Tolkien. Great imagination, great mythos, great stories... not that great at actually writing. The Lovecraft we read in school is almost always abridged, and for good reason. Lovecraft would spend a lot of time reminding the reader how very smart and well-educated he was.

LobsterMobster wrote:
larrymadill wrote:

Lovecraft is a great example of a writer gifted with average skill and good editors able to crank some very readable fiction.

FTFY.

Lovecraft is a bit like Tolkien. Great imagination, great mythos, great stories... not that great at actually writing. The Lovecraft we read in school is almost always abridged, and for good reason. Lovecraft would spend a lot of time reminding the reader how very smart and well-educated he was.

Thats a fair point. Some of his stories could have used more editing to pare down the excess. Its more the amazing pantheon he assembled from older cultures that I admire. Some of the Lovecraft mythos writers that came after him are much better writers. Ramsey Campbell, for example.

As for the Xbox 360 emulation of the Xbox game, I had a show-stopper bug in chapter 7 and had to restart the game because I only had one save slot. Saved frequently in several slots and finally was able to complete it. Its a damn shame this game sold so poorly, I guess we won't see another one any time soon.

I'm a bit further in the hotel escape now after a lot of trial and error. I made it through the first stealth portion, but I'm still having a bit of trouble with the second, there's a lot more dudes this time. I thought two was difficult! These guys have super excellent eyesight and can see you across the room in a dark corner, but I guess that's just realistic. I'll be honest I'm getting a bit frustrated with this part, as I really really really suck at stealth. I am however determined to make it through this.

The other thing I don't like about Lovecraft is when he describes something as, "so horrible I went insane and if I described it accurately so would you!" Cop out.

Running Man wrote:

As for the Xbox 360 emulation of the Xbox game, I had a show-stopper bug in chapter 7 and had to restart the game because I only had one save slot. Saved frequently in several slots and finally was able to complete it. Its a damn shame this game sold so poorly, I guess we won't see another one any time soon.

The developer went bankrupt a few years back, so no, we definitely won't see a sequel.

I made it past those stealth sequences after the hotel, but quit shortly thereafter because the damn game was making so motion sick. Other than that, I thought it was great. I can't think of any other game that created such an effective atmosphere of constant dread and tension.

LobsterMobster wrote:

The other thing I don't like about Lovecraft is when he describes something as, "so horrible I went insane and if I described it accurately so would you!" Cop out.

So is this the spot for a "Lobster's Mom" joke?

Poor Old Lu wrote:
LobsterMobster wrote:

The other thing I don't like about Lovecraft is when he describes something as, "so horrible I went insane and if I described it accurately so would you!" Cop out.

So is this the spot for a "Lobster's Mom" joke?

Yeah, that's a good spot.

LobsterMobster wrote:
Poor Old Lu wrote:
LobsterMobster wrote:

The other thing I don't like about Lovecraft is when he describes something as, "so horrible I went insane and if I described it accurately so would you!" Cop out.

So is this the spot for a "Lobster's Mom" joke?

Yeah, that's a good spot.

I'm gonna tell the LobsterMom-ster and recommend she gives me all your games as punishment!

LobsterMobster wrote:

Yeah, that's a good spot.

That's what Lobster's MOM said!

OH YEAH! HIGH FIVE!

Podunk wrote:
McChuck wrote:

I bought this a while ago but have never made it very far because it always crashes in the same spot for me. And there aren't any patches. Disappointing, because I was really enjoying it.

How are you playing, McChuck? I'm told that the PC version in Vista and the Xbox version in emulation on the 360 both experience game-breaking crashes and bugs. There are supposedly some community fixes for the issues in Vista, but you may be out of luck if you're playing on the 360.

I was playing on my PC running (and still running) XP. This was at least two years ago. Maybe more.

McChuck wrote:

I was playing on my PC running (and still running) XP. This was at least two years ago. Maybe more.

Huh. Well, in that case I got nothin'.

I played it when it first came out for the original Xbox and really loved it. It didn't hurt I was playing it on a dark and stormy fall night.

See review here. (Wordsmythe don't hurt me!)

I'd never tried it on my 360, though, so I'm probably not going to be much help to you guys with issues.

Quick questions for people who've played the whole ting, about how long is this game about? Is there a lot of stealth sequences, or just a couple spread out?

casual_alcoholic wrote:

Quick questions for people who've played the whole ting, about how long is this game about? Is there a lot of stealth sequences, or just a couple spread out?

Gets less stealthy as you go along.

Pretty faithful to the mythos, even in its ending.

I rather enjoy the verbose anglophile writing of lovecraft. Words like Eldrtich, and cycloptian don't get enough use. Fire fox doesn't even recognize them as words.