The IGF Audience Award voting page is up and running, and I see that Audiosurf now seems to be available for public consumption over at le Shack. (It's a beta version, final game will be released in February or so, I think.)
I want to mention the game for two reasons. First of all - the game is great! It's also one of two games that got three nominations for the IGF Main Competition - the other would be World of Goo, which I linked to in some other thread. Secondly, the main work on the title was done by Dylan Fitterer. And if you're a GWJ oldie with good memory skills, you might remember him!
Audiosurf is a combination of music and racing game. Don't let the screenshots fool you, it's not about hitting notes with the right timing like in Guitar Hero - but it's still about hitting notes. And it's kind of a puzzle game! Well, one of the two modes is, the other one is more about getting the right combos and dodging the grey notes.
What makes it awesome is how it incorporates music - it works with your music library (MP3, OGG etc.) or audio CDs by scanning the tracks and generating the race track. It's not solely about the pitch though, and the pace heavily factors in, too. You'll notice a few more neat details as you're playing the game.
I highly recommend some fast tracks or music where the pace changes frequently; you'll see how weird the game might play then. If the game is too fast for you, pick slower music. Also, there are different characters and difficulty modes available in addition to that.
Audiosurf has an online component, and after having completed a song your score will be uploaded and you can compare yourself to other players. Or look up specific songs/artists to see if someone else played it. There's also an in-game friendlist and a local two-player mode.
I've been playing the beta for a week now thanks to Dylan, and I've been playing it a lot. Basically doing nothing but trying out all the music I've got sitting here to see how it plays. It's fun, and I wholeheartedly recommend checking the thing out. So far I'd say it's best to use the mouse controls. Mono and Ninja-Mono are probably the characters you should start with (if they're available in that version) since you only need to focus on hitting coloured and avoiding grey notes instead of sorting stuff.
Audiosurf nick list:
*Legion* (or firstname.lastname@example.org)