Official Fallout 3 Catch-All

First off to the people that don't want the game made.....the original games still exist if you want to play them again go ahead this is a new game and this game for me is in my top spot for most anticipated game of the year.....it could only be topped by the announcement of Baldur's Gate 3. Anyway for the un initiated looking at the pip boy and character creation screen is identical to that of the first 2 games. To this day I have not seen a character creation better than the one created in Fallout. Fallout 1 and 2 were the Oblivion's of their time. Go anywhere do anything no right answer no wrong answer if you wanted to be a prostitute you could, if you wanted to kill children you could if you wanted to rob graves you could do that to trade slaves the list goes on and on. Basically the only thing i want from this game is a continuation of the story. I want to know what the Brotherhood of Steel is up to. If the Enclave is still up and kicking....things like that. I also hope it is as viable going through the game with strange traits and perks like it was in the originals. I guess I just hope to see another trailer and hear more info at E3 and that's when I'm sure this thread will take off. Especially for people who have not played the originals. If you haven't these games are old and will run on any PC you owe it to yourself to play them both. Oh one last sidenote on something i am not happy about is that they took out groin shots....what's the deal with that? That was always so much fun shooting someone in the groin with a sniper rifle and watching them drop like little babies. I hope they haven't taken out awesome perks like bloody mess which allows you to see the most violent ways for people to die...

Didn't we just go over not poking the bear?

Cramps wrote:

Didn't we just go over not poking the bear?

This is a Fallout thread. It should be:

Certis wrote:

Don't poke the deathclaw!

nsmike wrote:
Certis wrote:

Do not look directly at the trap!

Trachalio wrote:

I looked at the trap, Certis!

IMAGE(http://img440.imageshack.us/img440/7553/itsatrapjd4.jpg)

You guys know better. You can re-visit old threads if you want to relive the glory days of masturbatory Fallout arguments.

At this point I'm still waiting for more information but honestly, they're going to have to do something to convince me to NOT buy the game.

I guess i was just re-living the glory days because there is not much info on Fallout 3 out right now......didn't realize i was poking the bear sorry. but yes they would have to do something incredibly silly for me to not buy this.

Certis wrote:

You guys know better. You can re-visit old threads if you want to relive the glory days of masturbatory Fallout arguments.

Yeah, talk dirty to me.
Now tell me about their DRM.
Yeah, slower.

I'm a little concerned about the character creation, it sounds awesome the first time, but it will be horrible when it comes time to generate new characters.

I'm just looking forward to blowing out eyeballs....

MrDeVil909 wrote:

I'm just looking forward to blowing out eyeballs....

From what I've read you can't shoot eyeballs anymore, only the head. They stated it seemed redundent. You can no longer shoot the groin or eyeballs.

I did groin shots in melee and eye shots at range. Disappointing!

Shooting the groin is never redundant. It's always hilarious.

Prederick wrote:

Shooting the groin is never redundant. It's always hilarious.

What is it about this notion that always holds up as true? I remember in high school seeing a friend get kicked from behind like that. While everyone of us that saw it happen could empathize with him over his pain, there was not a single one of us that wasn't laughing our ass off over the ordeal.

hubbinsd wrote:

I'm going into this one blind.

Certis wrote:

You can re-visit old threads if you want to relive the glory days of masturbatory Fallout arguments.

MrDeVil909 wrote:

I'm just looking forward to blowing....

Quintin_Stone wrote:

I did groin shots

Man, there's a whole lot of auto-eroticism going on in here... (which I suppose is appropriate for something that people like to spooge over as much as Fallout...)

I'm just afraid that after ten years, what seemed hilarious will now seem crude and sophomoric. Sigh. "Hey you kids, get out of my shelter!j"

Vector wrote:
MrDeVil909 wrote:

I'm just looking forward to blowing out eyeballs....

From what I've read you can't shoot eyeballs anymore, only the head. They stated it seemed redundent. You can no longer shoot the groin or eyeballs.

I'm referring specifically to something that happened during a demo. The rep shot an enemy in the face and the eyeballs rolled down the hill. Apparently even the rep was surprised.

First, I want to point one thing out: Bethesda's Fallout 3 is an abomination that shouldn't be made.
This said, I think I'll still buy this game ;] I don't hate Bethesda for no reason, I just hate their approach to making games. Also, I'm not even big Fallout fan, even though it's great cRPG (maybe I just don't like post-apoc). So, like everyone who is going to play F3 I'd like it to be a good game, but I find at least several reasons why it could possibly suck. If I'm a bit biased towards F3, it's because I just don't like whole fanboyism covering the game and maybe some of incompetency in previews.

Fallout 1 and 2 were the Oblivion's of their time.

Sorry, but Doom 1 and 2 were the Oblivion's of their time.
Nah, I'm just being sarcastic, but honestly, point me where exactly is Oblivion morally engaging, facing you with consequences of your previous choices or giving chance to avoid combat, etc.

So I think that the game will be completely awesome in the ways that Oblivion was:

  • Combat will be very well refined. It will control well, almost everyone will love it.
  • Great freedom (in terms of when and where) of approaching quests will be there
  • Game will excel in graphics
  • It will do well to create specific atmosphere and suck player in from the first moment (at least if you're not Botswana ;])
  • Well realized and refined stats/perks/leveling system will be there
  • Few interesting mechanics will be introduced (PipBoy, dog) adding greatly to overall impression.
  • Many Fallout references and some themes will be there, contributing to general feel.

Still, I can't see myself enjoying the game if they don't address issues from Oblivion. And I don't believe they will, because since Howard taking over the team they prefer to stick to the winning formulas.

  • Cities will look great but Bethesda won't come with any art distinctive enough to not become dull after first several hours of gameplay. Maybe it's just my impression but only thing that comes to my mind when I look at game's screenshots is "over-blurred RE 4 with higher polygon count". Still, there's hope after such big leap that Shivering Isles was in terms of art direction.
  • Animation might be pain in the ass once more.
  • Really, how many dungeons built from exactly the same pieces you want to visit? Because if you've been to one of these, you've seen them all. I still prefer smaller, 'hand-made' game worlds.
  • Moral ambiguity/choices will become only marketing point, with game having one or two real, big choices, which by the time when game releases will be already spoiled by all previews. Everything else will be pretty regular "I'm a real hero/I'm a nazi"
  • Fallout's atmosphere won't be there in exactly the same way that Oblivion created it's own atmosphere but killed eveything that had something to do with Morrowind
  • Plot will be linear, and although it should shine much more than mediocre Oblivion's main quest, it won't make up for fact that no real depth is there.

But it's just me. I think it's all because I'm big RPG/plot-heavy games. And still, I'm looking forward to playing it, because potential is surely there.

//EDIT: removed some links

So, who is going to get the Amazon.com's exclusive Survival edition?

IMAGE(http://ecx.images-amazon.com/images/I/51MLtxznT%2BL._SS400_.jpg)

An Amazon.com Exclusive, the Fallout 3: Survival Edition, is the ultimate Fallout 3 package that includes a life-size replica of the Pip-Boy 3000, the wrist-mounted device worn by characters in-game. The Pip-Boy 3000 has been painstakingly recreated and modified for real world display as a digital clock. In addition to the Pip-Boy 3000, the Survival Edition will include all of the items from the Fallout 3 Collector’s Edition including the Fallout 3 game, a customized, metal Vault-Tec lunch box, 5" Vault Boy Bobblehead, The Art of Fallout 3 hardcover book, and The Making of Fallout 3 DVD.

I wish I had a computer that could run Fallout 3. I really did. Odds are by the time it makes sense for me to own a gaming PC, F3 will be cheap and easy to find.

Elite survival edition for me. I'm sorry, I like fallout, bethesda and random crap.
How could I not?

MrDeVil909 wrote:

I'm a little concerned about the character creation, it sounds awesome the first time, but it will be horrible when it comes time to generate new characters.

Well, if they do it like Oblivion, just before you leave the Vault you'll have a chance to go back and change anything about your character. So you make a save game at that point. Then for all future "New Games" you actually load up that save game and quickly change whatever it is you want to change and then leave the Vault for your new game.

Whether it will work like that or not, can't say for sure obviously, but I trust Bethesda that if they did it for Oblivion there's no reason not to do it for Fallout.

This will be the first fallout game I actually finish . . . . at least I hope it will be

And for those who are enticed by the limited edition package . . .

IMAGE(http://i29.tinypic.com/24m5g6a.jpg)

http://www.neogaf.com/forum/showpost.php?p=11485950&postcount=96

It's tempting, but very unlikely.

Looks like more FO3 info will be showing up soon. (must be the D3 effect :lol:)

Gameplayer.com.au has a good preview of the game (they got a chance to play it for 3 hours)

The most interesting part of the preview came towards the end, a nice (and massive) list of facts about the game:

Bits & Pieces

* The musical selection and art design shares remarkable similarities with Bioshock. Not to mention theme: the concept of the vaults parallel’s the social experiment that is Rapture. That said, we can see the irony in saying this, given Bioshock’s original inspiration.
* You cannot see your hands in 1st-person view unless you are holding a weapon: the screen is 100% dedicated to the world. It’s a bit weird when your character picks up an object (seemingly) by osmosis.
* Every character in the world has a name, an identity and a personality. There are no random NPCs.
* While in Vault 101 you will be required to take the G.O.A.T. Not for a ride, it stands for General Occupation Aptitude Test and it is a requirement when you come of age to determine which career you will be best suited for. You could be a delivery boy!
* Fallout 3 features the best explosions ever. Period.
* Elements of the game world hold radiation that will affect your character. This may be the wreck of a nuclear powered car, a body of water, the detonation points of nuclear powered weaponry, places where the irradiated ghouls fire up their powers and more. Your Pip-boy tallies your radiation and you will need to find RAD Away pick-ups around the world that will counter the effects.
* There are no drivable vehicles in the game. Only those you can blow to bits.
* The type of armour you are wearing and the weapon you are carrying will affect your ground speed. Towards the end of the game huge power-suits and massive chain guns can really weigh you down.
* Fallout 3 is a massive real-time world, which allows you to see things miles away and walk all the way up to them. However, heading in and out of internal areas – be they sewers, bars, or buildings – incurs a loading time. It’s very short, but still a bit annoying after the seamless merging of the two states in GTA IV.
* Fallout 3’s world is slighty smaller than Oblivions, but one gaze at the map (visualised in a similar fashion to the land of Tamriel) is stacked with things to do. This includes other vaults.
* The general combat and world SFX are incredibly good. Get that home theatre system cracking gamers!
* Your reputation will follow you around Washington DC: characters will react to you and talk to you in different ways depending on where you moral barometer (or Karma) is sitting at the time.
* [color=red]Dogmeat is not your only companion in the game.[/color] You can also party-up with one other human(oid) character, but the availability of that option will be subject to your Karma.
* You can assign anything to a hot key.
* If an enemy spots a better weapon on the ground, they will drop what they have got and make an effort to get it. We’ve seen this in action.
* [color=blue]Believe the screenshots, this game is gory. A shotgun to the head, in particular, has results which will churn the innards of the weak of gut.[/color]
* To help balance combat, you still take damage while in the slow-mo of accessing the V.A.T.S system.
* Can anyone say Havok? The popular physics engine is in full effect throughout the world which makes for some nice toying around. Blow up a car and watch the tyres, bonnets and more go spiling out and rolling across the world.
* Bethesda claim a 25hr experience if you stick to the story quests only, but at least 100hrs for explorers and completists.
* [color=red]You can pick-pocket from characters around the world. In a nice twist you can also drop a live grenade into someone’s pocket if you are good enough. Funny sh*t. That said, if you are caught doing it – or any crime – expect a reaction dependent on your current Karma and the personality of the victim.[/color]
# You can switch between first and third person at any time.
# The objects you can select in V.A.T.S differ per enemy. For example, when we were attacked by giant ants, we could aim to shoot for their Antenna. Without these the things lost perspective and went berko, often attacking other ants.
# Weapons will gradually degrade and when weakened will be more likely to jam. But you can pillage other versions of the same weapon for parts to ensure you always have one at full strength.
# [color=red]You can kill someone with a teddy bear.[/color] You have to find the teddy bear, then use it as ammo, and then get real lucky. But still, we love the option…
# You can build your own weapons from scrap you find lying around: all you need is the components, the schematics and a workbench. We heard of one involving a leaf-blower and a vacuum. Weapon, or sex toy… time will tell.
# There are mini-games to enjoy, like lock-picking, and tuning in you Pip-boy to find radio signals which may give you directions to quests and survivors.
# The Bloody Mess perk is in the game, as are a host of others. Pete Hines claimed that you will receive a perk every time you level up. Then later said you level up 19 times to a maximum of 20. Which means around 19 perks by out maths.

I colored and "bolded" the bits that I were new and awesome to me

Weapons will gradually degrade and when weakened will be more likely to jam. But you can pillage other versions of the same weapon for parts to ensure you always have one at full strength.

This wasn't all that fun in STALKER but then you couldn't easily repair stuff in that game.

# You can kill someone with a teddy bear. You have to find the teddy bear, then use it as ammo, and then get real lucky. But still, we love the option…

What, exactly, uses a teddy bear as ammunition?

# There are mini-games to enjoy, like lock-picking, and tuning in you Pip-boy to find radio signals which may give you directions to quests and survivors.

Yes... To "enjoy." Hopefully we won't be required to enjoy these minigames.

ENJOYMENT IS MANDATORY

lethial wrote:

In a nice twist you can also drop a live grenade into someone’s pocket if you are good enough.

Now I'm satisfied. I went through Fallout 2 assassinating my enemies with the old time bomb slipped into the pocket trick.

I remember the first game I played that featured degrading weapons and armor, Betrayal at Krondor. A blemish on an otherwise superb game. It wasn't fun there, and some developers still have yet to learn that it will never be fun.

HALLELUJAH!
Praise be unto the Pantheon for this news.