Devil May Cry 4: Catch All
I didn't see one of these and I think it was about time to start one. Forgive me if my 3 page dive didn't turn this up already.
Lets go over what we know from the Demo.
The game looks very good, the detail makes me very very excited about RE5 thats for sure.
Everything that is DMC is back including the cheesy pseudo-anime emo-ness and "Over the top cool" factor.
The control scheme(360 version) is comfortable, unlike all of the previous DMC games this didn't make the joints in my hands cry after a few hours of playing.(Now this statement could be retracted as the demo is like 20 minutes long and not a great judge of comfort.)
Where did the demo fail to deliver? Well thats simple....where is all the cool S#!T?! We were given maybe 3 moves to play with and that simply isn't enough. It would have been better if it was just a 3 room demo with all the powers in the game and wave after wave of enemies.
That being said it doesn't make me less interested in the game but a little disappointed in the offering of a "sneak peek" that Capcom gave us.
Some of the things I'm looking forward to is the new combos that you can possibly come up with. The devil hand adds a whole new element of "Grapple n' smash" action. As I was telling Souldaddy when he was watching me play it, I feel like Scorpion from Mortal Kombat as I bat monsters away only to grab them and pull em close only to do the same thing again. It seems that the grapple feature defies gravity as well as you can pick up a monster from the ground while jumping beat the crap outta him let him fall and grab another while losing very little altitude in the process. As we all know Aerial combos are the best thing since...well air.
This is Souldaddy's "Assassin creed" as he called it as I'll be buying the game and he'll borrow it from me as he doesn't think he would ever buy this game much like I'll never buy Assassin's Creed.