@ Roguelike games

There are a lot of roguelikes out there nowadays with decent tilesets, but you probably aren't going to find much beauty in the genre (cogmind aside). I think it is best to just embrace the lo-fi aesthetic. It might take a bit at first to get over the hump, but it is worth it. I know it is cliched, but your imagination will do a better job filling in the gaps in graphics than any tileset.

Yeah, I'd venture that Sproggiwood is likely one of the most friendly intros into the rougelike genre.

Super simple to absorb with an inviting presentation. Yet still sports a ton of depth.

I enjoyed it so much on PC that I bought the iOS version for mobile play (which, dare I say may be the best platform for the game).

IMAGE(https://i.imgur.com/S8DEuq3.jpg)

Unexplored is another super-easy to start rouge. Earned my GOTY 2017.

https://www.youtube.com/watch?v=p3pJ...

IMAGE(https://i.imgur.com/K7qmPGX.jpg)

Delver is a good bet too. Sports a 1st-person Minecraft-like presentation.

Nice. Thanks for the recommendations.

Edit: Picked up Sproggiwood on IOS for now.

Added Dungeons of Dredmor, Delver and Unexplored to my wishlist. I wish Shiren the Wanderer was on the switch. I really like the look of that too.

If you're remotely interested in Shiren then it's pretty much a lock that a Pokemon Mystery Dungeon game will come to Switch eventually. While nowhere near as difficult as Shiren, it shares the same formula.

There are other Mystery Dungeon-like games out there, though none on Switch just yet. I enjoyed Sorcery Sage: Curse of the Great Curry God on Vita a number of years back, but it's been a while since I fired it up so I don't know how well it holds up. It's def easier than Shiren and more focused on a light-hearted story. The link earlier is to the Steam version, btw.

Honestly, I much prefer the Western take on roguelikes more than the Japanese Mystery Dungeon games, but I still tend to buy all the Mystery Dungeon-like games that come out because I think they're neat.

Dammit - Aaron D.hausered...

I was going to suggest UnExplored - it’s not “turn based” though (if that was a requirement for you). I’ve had a lot of fun with it.

Cogmind is also gorgeous - still feels weird saying that for ASCII art, but it is amazingly done.

gravity wrote:

I just started playing Caves of Qud and I was wondering if folks had any pointers for me? I've played some roguelikes but never particularly well, and I'm not sure how to start getting a handle on everything. I've basically taken a couple of quests and died pretty fast each time, so I don't have a good sense on how to approach a new run.

First bit of advice is to run as a True Kin Praetorian, they start with a bunch of great equipment and are good for surviving long enough to see something fun.

I set up my keybind file to be as close as possible to vim keys on DCSS, that just helped me enjoy the game a lot.

Sunder Mind is really good if you're a human and pick mutations.

Also, I find Qud's tileset to be a nice compromise between graphics and ASCII representations. I play ASCII crawl but enjoy the Qud tileset.

Edit: Also, Brogue with the Oryx tileset is really nice looking:
https://www.oryxdesignlab.com/games/
IMAGE(http://www.g4g.it/g4g2/wp-content/uploads/2014/08/Brogue_Tiles_Edition_01.jpg)

Thanks Michael. After seeing the guide Aaron posted I put together a True Kin Praetorian last night and got much farther in than any previous run. That game is still going and it’s already let me learn the basics of skills and equipment that I hadn’t managed before.

I’d been thinking about setting up vim style keybindings so I can play easily on my laptop so I’m glad to hear that worked for you. I’ll check out the DCSS bonds and crib from that.

That brogue Tileset looks great, I hadn’t seen that one before. I’ve only played it on iOS where it looks gorgeous.

Speaking of DCSS...

It looks like DCSS 0.22 is just about locked in, and the tournament is going to be scheduled for mid-August. Some good quality of life updates in this release, though not much in the way of new content.

merphle wrote:

Speaking of DCSS...

It looks like DCSS 0.22 is just about locked in, and the tournament is going to be scheduled for mid-August. Some good quality of life updates in this release, though not much in the way of new content.

Ready to try again for my 2018 gaming goal!

Dungeons of Dredmor is pretty sweet. Exactly what I was looking for.

gravity wrote:

I just started playing Caves of Qud and I was wondering if folks had any pointers for me? I've played some roguelikes but never particularly well, and I'm not sure how to start getting a handle on everything. I've basically taken a couple of quests and died pretty fast each time, so I don't have a good sense on how to approach a new run.

I created an easy to follow newbies guide, not quite as in depth as Pinback's, but more with the total newbie in mind.. a gentle intro if you will..

https://ascii-curious.blogspot.com/2...

And I sort of recently created an audio/podcast version of it, for people who want to listen to it either whilst playing at the same time, or whilst on a commute.. it's attached to the Clod of War podcast as a bonus "sidecast"

Caves of Qud: sidecast
https://anchor.fm/clod-of-war/episod...

Main podcast
https://anchor.fm/clod-of-war

garion333 wrote:

There are other Mystery Dungeon-like games out there, though none on Switch just yet.

There are one or two Japanese gems on the Switch already, and some western roguelikes

Quest of Dungeons

Yodanji

Dragon Fang Z

Touhou Genso Wanderer Reloaded is out on the PS4/Vita platform now, but is coming to the switch with the "Reloaded" extra content.

Tangledeep is being ported to the Switch

I stand corrected. Dragon Fang Z, which I knew about bur had forgotten is def a Mystery Dungeon-like game. Yodanji may be also.

The others are "regular" Rogue likes and if I had my Switch in front of me I believe there's another one which I own that came out close to launch.

garion333 wrote:

The others are "regular" Rogue likes and if I had my Switch in front of me I believe there's another one which I own that came out close to launch.

I'd be interested in knowing about that title..

spelk wrote:
gravity wrote:

I just started playing Caves of Qud and I was wondering if folks had any pointers for me? I've played some roguelikes but never particularly well, and I'm not sure how to start getting a handle on everything. I've basically taken a couple of quests and died pretty fast each time, so I don't have a good sense on how to approach a new run.

I created an easy to follow newbies guide, not quite as in depth as Pinback's, but more with the total newbie in mind.. a gentle intro if you will..

https://ascii-curious.blogspot.com/2...

Whoah, that's awesome! It's a great post, thanks for sharing. Telling me where the merchant is in Joppa is already helpful since I somehow missed them. I've been wondering where to buy and sell stuff. I'll be checking out the blog too although it looks like you've stopped writing it?

spelk wrote:
garion333 wrote:

The others are "regular" Rogue likes and if I had my Switch in front of me I believe there's another one which I own that came out close to launch.

I'd be interested in knowing about that title..

Well, there's Neon Chrome but it's a Rogue-lite and if we go down that road we'll be here all day.

I can't figure out what I was thinking of. It may not be a Rogue like and instead be a top down action game.

gravity wrote:
spelk wrote:
gravity wrote:

I just started playing Caves of Qud and I was wondering if folks had any pointers for me? I've played some roguelikes but never particularly well, and I'm not sure how to start getting a handle on everything. I've basically taken a couple of quests and died pretty fast each time, so I don't have a good sense on how to approach a new run.

I created an easy to follow newbies guide, not quite as in depth as Pinback's, but more with the total newbie in mind.. a gentle intro if you will..

https://ascii-curious.blogspot.com/2...

Whoah, that's awesome! It's a great post, thanks for sharing. Telling me where the merchant is in Joppa is already helpful since I somehow missed them. I've been wondering where to buy and sell stuff. I'll be checking out the blog too although it looks like you've stopped writing it?

Almost anyone you meet can buy/sell, press Tab once you’ve started a conversation.

Whaaaa? Ok, going to try that tonight. I need to have more food on hand. My character is always hungry and I don't have any way to forage what I find yet

garion333 wrote:

Well, there's Neon Chrome but it's a Rogue-lite and if we go down that road we'll be here all day. I can't figure out what I was thinking of. It may not be a Rogue like and instead be a top down action game.

Oh I love Neon Chrome. Especially the soundtrack.

No worries, I'm always on the lookout for another roguelike, Dragon Fang Z was a surprise to me, and I'd dipped into Genso Touhou Wanderer on PS4 before, but I heard they are adding a fair bit of content to the new one on the Switch, and are releasing the Reloaded on the PS4 too. But it was only recently I shelled money out for that, so not sure I can afford to buy the game again, at full price, just for the extras.

gravity wrote:

Whoah, that's awesome! It's a great post, thanks for sharing. Telling me where the merchant is in Joppa is already helpful since I somehow missed them. I've been wondering where to buy and sell stuff. I'll be checking out the blog too although it looks like you've stopped writing it?

Thanks for the kind words.

I had a flurry of excitement with ascii-curious trying to have a home where I could spout on about RLs, but alas I was spread too thin. I couldn't afford the domain based on my lack of time to write stuff.. so I shifted it to a free site, and then started my time with the Clod of War podcast.. they are planning a web site at some point, so no doubt I'll start hounding everyone about roguelikes again there.

I still keep the ascii_curious twitter account updated with roguelike news/playthroughs that I find on my RSS news trawls.

John Harris just posted an epic interview with ADOM's creator Dr Thomas Biskup.

https://rodneylives.blogspot.com/201...

Played a bit of Caves of Qud this week. I died a lot and quickly. My first death came trying to loot the chest in the main building of Joppa. The elder confused me then killed me before I even knew what was going on. Apparently he never got the memo that looting everything in town was a hero's prerogative.

My second death came when I accidentally attacked a unicorn like creature when I was just trying to move by it. The whole herd slaughtered me.

My third death came as I stumbled upon some Master Chef's underground home. As soon as I entered I got messages that the chef was set on fire by !. I'm not sure what ! means but the fire quickly spread and there was some effect on the screen that I think was supposed to be smoke. However I saw an axe on the ground that looked really good so I made my way over... then promptly got set on fire and burned to death.

I also died a few times in normal less interesting ways. My current run I've managed to hit lvl 6 and make it to Red Rock before saving and quitting.

^^^ The trick with looting in Joppa is that you can only dig into chests in unoccupied rooms. You also have to close the door behind you so no one sees you nipping the goods. There's a few vacated huts in the village that are perfect for thieving.

spelk wrote:

I created an easy to follow newbies guide, not quite as in depth as Pinback's, but more with the total newbie in mind.. a gentle intro if you will..

https://ascii-curious.blogspot.com/2...

And I sort of recently created an audio/podcast version of it, for people who want to listen to it either whilst playing at the same time, or whilst on a commute.. it's attached to the Clod of War podcast as a bonus "sidecast"

Caves of Qud: sidecast
https://anchor.fm/clod-of-war/episod...

Main podcast
https://anchor.fm/clod-of-war

Just wanted to note that I gave the sidecast a listen and it was really good!

Yes, I found that newbie guide before my current most successful run. Have my own little Raker. It was quite helpful, thanks to Spelk.

Aaron D. wrote:
spelk wrote:

I created an easy to follow newbies guide, not quite as in depth as Pinback's, but more with the total newbie in mind.. a gentle intro if you will..

https://ascii-curious.blogspot.com/2...

And I sort of recently created an audio/podcast version of it, for people who want to listen to it either whilst playing at the same time, or whilst on a commute.. it's attached to the Clod of War podcast as a bonus "sidecast"

Caves of Qud: sidecast
https://anchor.fm/clod-of-war/episod...

Main podcast
https://anchor.fm/clod-of-war

Just wanted to note that I gave the sidecast a listen and it was really good!

Thanks for the kind words Aaron, and thanks for taking the time to listen..

The rather thrilling news is that the new version of Qud recently released now supports other starting points than just Joppa itself, which makes my sidecast a little out of date, but I bet looting chests behind doors is still a thing when any factioned guards are about..

JeremyK wrote:

Yes, I found that newbie guide before my current most successful run. Have my own little Raker. It was quite helpful, thanks to Spelk.

Multiplayer Qud next, then we shall have an army of Rakers stampeding across the irradiated lands, laying waste to all Snapjaws who stand in our way! And the odd irritable tortoise!

Matt Cox over at RPS took a first look at the new Qud as well..

https://www.rockpapershotgun.com/201...

I'm not sure if Hoplite counts but by god the speedrun achievement is kicking my arse

Maq wrote:

I'm not sure if Hoplite counts but by god the speedrun achievement is kicking my arse

I LOVE Hoplite, and think it most definitely counts. My goal is to 100% it someday, but some of those cheevos are pretty damned hard.

I don't know why but Hoplite and I never clicked.

Edit: On a side note, Enter the Gungeon, another game that never quite clicked with me (wish it were more of a twin stick shooter, honestly) and a rogue-lite more akin to Binding of Isaac than a proper roguelike in-line with this thread, is getting a free expansion next week with a bunch more weapons, rooms, etc.

I missed this getting updated a month ago, but this is a very convenient download link: it contains compiled binaries and source code for just about every RL I could ever think of...

https://old.reddit.com/r/roguelikes/...