WoW: BHA: Offical Loot Rule Post

I wonder if we'd have the bodies to run separate DKP and non-DKP raids?

That's a mess we really don't need to create. We should have one consistent system for guild raids.

On second thought, I'm making a new thread.

There is an updated Loot Post linked in the GWJ BHA thread as it applies to Raids - http://www.gamerswithjobs.com/node/3...

LOOT RULE Updates wrote:

No changes to 5 person instances

RAID LOOT
General Raid Loot Priority has been modified to give slight priority to guild members of GWJ Member status or higher. Final say still goes to the Loot Master. For the duration of their 4 week probationary Fairy Princess term, members with this status will be given second priority on loot drop upgrades.

The new loot priority is:
Main Spec > Fairy Princess > Off Spec > DE

25 Raid Loot Drops

  • Loot Priority is in effect
  • 1 purple per week until future notice (per person, not per toon)
  • 1 week is considered within the last 7 days
  • Loot priority is in effect. (ie where none of the participants can use a drop for their Main Spec, the next group with priority consist of Fairy Princess of the applicable Main Spec).
  • The Loot Master has the final say in distribution of all loot.

Luna, that's what I quoted when I resurrected this thread last night because the guidelines followed in the raid yesterday contradict portions of these rules. I noted that in my post.

Farscry wrote:

Luna, that's what I quoted when I resurrected this thread last night because the guidelines followed in the raid yesterday contradict portions of these rules. I noted that in my post. :)

All I can say is it's Monday and I'm tired

RedJen wrote:
Farscry wrote:

Luna, that's what I quoted when I resurrected this thread last night because the guidelines followed in the raid yesterday contradict portions of these rules. I noted that in my post. :)

All I can say is it's Monday and I'm tired :)

It's ok! I'm sleepy myself.

I just wanted to make sure you caught the post I made to revive the thread. Just to reiterate: I only want to make sure everyone's operating on the same understanding of the rules. As long as that's happening, there generally shouldn't be any debate happening in-game.

Farscry wrote:

We'll also want to find a way to clarify what gear counts for what specs with how many stats have been consolidated (crit, hit, and spellpower being key examples) making gear useful for more than an item's originally intended spec. The stave yesterday being one example of an item that was once intended for healers but may now be more of a general caster item (Thurg can't use staves so I had no self-interest in that item's discussion).

Yeah, I would like some clarification on this as well. With spellpower being relevant for both healing and DPS its a pretty tough case that the staff that dropped yesterday is primarily a healing staff.

Additionally, I did not realize that I wasn't on equal footing to roll on drops even though I was filling in on a raid spot until better geared member was available. I was under the impression that as long as I'm in the raid I would have an opportunity to vie for the loot. I completely understand that new members should pay their dues but I guess as a long time GWJ community and GWJ horde member I don't really feel like a Fairy Princess and I didn't know that that was a factor in loot priority. Also, it becomes a catch 22 when you don't have an equal shot at the loot you need to qualify for the raid.

In any case, I understand I'm new to Blackhand Alliance and there will probably be green drops in Northrend on Thursday that trump this loot so I don't want to string this issue out other than clarification on the item types post spellpower consolidation.

Thanks for the opportunity to see BT and I look forward to many raids in the future...especially after I lose the FP tag...

Hey, I didn't know you were Dorje, Trashi. Glad to see you in the game!

All people go through the Fairy Princess period generally, but with your prior membership in the GWJ Horde guild, I should think a waiver might apply to you for that. When I came over and joined up, I transferred from another server so I was new to the GWJ WoW guild in general, so the trial period made more sense for me.

Considering in the past we had others xfer over, get loot and leave all within a month span, the FP tag applies. There have been several runs especially in the past month that have been more or less "outfitting" runs for new guildies, especially when you consider they usually get a good number of pieces of gear along with 22 badges (on a standard kara run), and sometimes before they even hit level 70.

Second, the one clear way to see an item as a caster DPS item is that it includes spell hit, not that it has more spellpower than the one you picked up while leveling. Spirit, while providing a slight benefit to warlocks is still a bottom-ranked stat for that class. Mp5 as well, is almost completely negligable. Meanwhile, druid and priest healers all gain a great deal from Spirit and Mp5, not to mention the other caster stats of Int and Spellpower that were present. This was a case where the item dropped was for other classes, and would be considered an off item to everyone else. The only shady area would be a shadow priest or boomkin, since I'm a little unaware of their more recent changes regarding spirit and mp5, but I'm still fairly certain that your looking for either spell hit or spell crit on a staff beside it having a good chunk of spellpower.

For alot of people who are at that gear level, there are only a select few items left that would be considered an upgrade, and they've been working up to that point for several months through T4 and T5 content. Meanwhile, being geared for T6 means using one or many different avenues. You can gear up with pvp rewards, badge gear from doing ANY raid or heroic (and even daily quests) or from going through the old motions of getting T4 gear, then T5 gear.

You cannot judge items as being useful to 1 class/spec based on it having 1 specific stat.

That's a very clear explanation Krindle, thanks!

Like I said, I'm cool with paying my dues as a FP, I just wasn't aware it was a factor going into the run yesterday. I also realize that you can't accomplish much of the high end content in the game without a hierarchy so while I'm used to a more casual atmosphere in GWJ communities, I appreciate the organization on Blackhand and I recognize that it has contributed to the longevity and success of the guild.

Zablocki19 wrote:

Considering in the past we had others xfer over, get loot and leave all within a month span, the FP tag applies.

Geez. I didn't realize that's happened before. FP tag certainly fits then. Wow.

TrashiDawa wrote:

That's a very clear explanation Krindle, thanks!

Like I said, I'm cool with paying my dues as a FP, I just wasn't aware it was a factor going into the run yesterday. I also realize that you can't accomplish much of the high end content in the game without a hierarchy so while I'm used to a more casual atmosphere in GWJ communities, I appreciate the organization on Blackhand and I recognize that it has contributed to the longevity and success of the guild.

Glad to clarify.

One of the things I had mentioned a couple days ago in Officer chat was that with the current runs it may skew the impressions newer people have for raiding, especially since we were just blasting through Kara non-stop (i think 4 runs last week), and handing out purples like candy to the point of giving them away. Then we skip a few steps and pick up where we left off, on the doorstep to Black Temple, one of the hardest, most difficult raids in the game (for 3 more days anyways). We had been re-running the same raids for so long that everyone already had those pieces. Finally new pieces come up that is a gear upgrade for half the people there, you just kinda get stunned trying to figure out exactly who should be rolling and why. Let alone a weekend consisting of 7 bosses where that 1 purp/week rule actually comes up (never been so hard to pass on T6 tokens before).

That would have been an acceptable boomkin staff, since they definitely benefit from MP5 and a little bit from spirit (moonkin are more int-based for mana regen). It would definitely have been an upgrade from what Zel was using, but it would be a much stronger upgrade for a healer, who live and die on spirit and mp5. A healer will keep that staff until level 77 or 78; a DPSer will drop it much sooner, as it has no hit or crit. It might last a DPSer only a few runs.

Besides, it just doesn't make a lot of sense to give the most powerful staff GWJ has ever seen drop to someone who's in greens and just starting out. Even with that staff, Dorje wouldn't be effective in T6 until he's geared up in Kara and ZA, so waiting until AFTER he's done that other raiding means that staff gets used immediately. That thing's like the point on a pyramid; if you don't have the base to build on, it doesn't get to a useful height.