Anyone picking up Madden today?

Elliottx wrote:

I'm really enjoying Madden. I've played 4 full games in Franchise mode. Yeah fumbles are a little too common, but I can deal with 2-3 fumbles a game.

Just avoid playing rainy games. Seriously. It blows.

Madden is 9/10ths of a great football game.

The fumbles are too numerous (absurd in bad weather games), the precision passing doesn't yet have the level of fine control that the last-gen games got to, there's no online leagues, and there's a brief hiccup before kickoffs.

I'm also not yet sure to what level the game has exploitable "cheese" (though the Madden games on the whole have improved steadily there, and the old standbys of scrambling like mad and throwing a pinpoint pass while running backwards and to the non-throwing side are long gone).

But the lion's share of the game is excellent. Hopefully the developers opt against trying to come up with cute new features, and just continue to refine this game. Madden 08 with some more refinements and online leagues would be an absolute killer of a football game, and hopefully that's what we get for Madden 09. APF 2K9, if there is one, will have a serious uphill battle in front of it.

I complained about 2K8's online framerate neutering, but even in offline, Madden is the game I'm playing right now.

My first ever game had 6 fumbles in it (2 by me and 4 by my opponent). What I am finding even more crazy are the interceptions. I had 7 interceptions for TD's last night in one game.

So, in 4 games I have 700 of 1000 achievement points.

Thanks for the further comments Legion and Flux. How good is EA at patching things? (i.e. will fumbles and interceptions be patched to reasonable amounts).

I am unsure about their patching methods. I am honestly enjoying the hell out of Madden every day I play it. I have cut down on fumbles by using the protect ball button (RB on the 360) when I get into heavy traffic or if I see I am about to take a big hit. My interceptions are really low, the INT's I was talking about were the ones I was making on the AI. Maybe the AI just sucks on Pro difficulty, which I am starting to suspect after winning 99 - 0.

Yeah the game is zero challenge on PRO - All Pro is better and on ALL MADDEN you better have 15 fingers on each hand and an audible system that leaves no prisoners. I swear the AI knows what play you are running on Offense and Defense on ALL MADDEN, but if you audible out then usually you have some reasonable chance to succeed. As far as online cheese - the big cheese comes from scrambling QB's, Vince Young, Jason Campbell, Mike Vick (until they remove him from the roster) the kid who is Hassleback's backup in Seattle. What you will see is them drop back in a wide loop to the side with the most running room - usually to the right and waiting for either the dig route or a crossing route to come open to the same side they are on unless they run for the first around your DE or spying LB. There is also some cheese in the Redskins running playbook that essentially freezed your entire line and LB's - a version of the counter that unless you manually control one of the LB's or have blitzing LB or CB you are hosed. Also teams with fast LB's - Denver, NE, Baltimore, and Chicago will run a lot of blitzes that will get your QB before he even takes the snap - and heaven forbid you try a PA Pass. The only counter I have found is the Shotgun and Spread them out - but even then Denver and Baltimore are tough because of how good their D is.

I just wanted to post some Superstar tips as I spent hours trying to make a good half-back on my favorite team.

When you create a Superstar you have 3 chances to get him on the right team before the first season starts. You have the Draft of course, then afterwards you can sim to the end of August, go into your agent's office and demand a trade. This will unlock teams that weren't ever drafting you. You can only demand a trade twice. After which point, best to go back to your save point before the draft.

I recently found out another work-around but it's less challenging. You can create-a-player and leave them as a rookie, put them on your favorite team. Then when you go into Superstar, just select to start as a 2007 rookie. The downside to this method is that you manually choose your player's stats. Eliminating the challenge of building up a superstar unless you're the most honest person in the world who doesn't boost the stats just a little.

Hope that saves some time.

I'd love to play online sometime with a GWJ'er - some of the a$$hats online leave mych to be desired. Feel free to look me up - SpyNavy.

SpyNavy wrote:

I'd love to play online sometime with a GWJ'er - some of the a$$hats online leave mych to be desired. Feel free to look me up - SpyNavy.

Same here - trowan.

Same here, see sig.

Curse them for pushing back the release date in the UK.

I may have to cancel my Amazon order and make a couple calls...

You know, calls to places around town to see if anyone is stocking it.

WOOHOO! Delivered earlier than I thought! I've just spent four hours playing. Haven't noticed the fumbles as badly as some of you, but I don't know how the Wii differs.

I thought about playing an online game, but there's noone online in the UK. The top of the leaderboard are people who started to play a game and didn't finish. So... Maybe I wait a couple days.

Loads of fun. I'm loving the motion detection, but it sometimes screws up. Like taking the snap and immediately throwing. Maybe that's just my inexperience with the remote.

I don't know if you guys can look people on other systems up, but if you can, I'm SoIndColts or Haakon7.

I played my first multiplayer game last night and the lag/delay is just annoying enough to make kicking a real pain. I hope all games are not like that. Everything else like passing and running went pretty smoothly.

Lag usually isnt too bad, but it can and will definitely screw up the kicking game when it is present. I usually just use the same timing for every kick and usually get it either full or almost full - I dont even try for refined punting etc... Too difficult with the latency.

So, I finished my first franchise year last night and I want to start another season with another team in franchise mode. Can I do that without saving over my ring progress?

Your ring progress should be saved separately (Profile) vice Franchise etc... The Ring progress tracks all the different ways you earn points - online, Franchise, even just Play Now games. As long as you ensure you save at the end of every session -you should keep track of all your points. Has anyone actually been able to use their Madden points on EASPORTS.com yet? I cantget any Madden options to show up? I havent registered my game - is that the problem - unfortunately I dont have the manual here which apparently you need.

Thanks SpyNavy. I am going to get a new team for my next season....Chargers!

Good choice, Flux. LT can be devastating, or maybe that's my inability to hang onto tackles.
Either way, I'm alittle irritated by the way tackles are handled in 25% of the running game. Either I'm not using the 'Big Hit' often enough, or its just a function of the game, but my opponent's backs seem to break tackles awfully easily.
It cuts both ways, though, as I can push through tackles when I drum the controllers.

I played my first season with the Colts and I just got tired of dome games....they have no soul.

Also, I had some trouble stopping the run with the Colts when I played a friend online so I was looking for a better defense. However, it could be that I was calling too many pass defenses and Shaun Alexandar is a horse.

Oh, what are your guy's favorite plays for run D?

Flux wrote:

I played my first season with the Colts and I just got tired of dome games....they have no soul.

I dunno about that. When I can hear the crowd and see the game in my head from the perspective of our usual seats, the RCA Dome is just fine by me.

I'm playing my season with Indy, as well, but I think I'm going to save my games for their particular week of the season. I played New Orleans a couple days ago, and won it handily. I hope it works out that way on Thursday.

Also, I like breaking up the monotony of a season with just a 'Play Now!' and the minicamp scenarios. Changing tactics with teams like Pittsburgh or San Diego gives me a chance to work with different approaches and bring something else to my Franchise games.

I played my first online game the other day; I lost, but I had a good time. I like how you can set a match with someone at your same level, I don't remember that being in '07. I also liked how ESPN radio (or whatever it is) starts playing after you sign up for the first time online.

Quick tip for run D - if you know it is going to be a run - spotlight the RB and he will very likely get hammered in the backfield or with a short 1-3 yd gain. Another good run stopper is the 4-3 Under Mike Fire - just shift your LB's to the left and slide the MLB between the tackles and it should eat up any up the gut run plays. Shift your safeties to the Edges of the O-line and bring them up slightly in case your opponent likes to run a toss or a counter especially if they like the single WR formations. San Diego, Washington, Seattle, and Pittsburgh have some squirrely run formations, but that play and the 4-6 Normal inside blitz usually have good success against runs. That being said you need to be quick with the Safety if they are able to bounce outside. Also instead of the hit stick try just using X to tackle - even if they dont get the tackle they usually slow the runner long enough for the ret of the D to arrive. Use the hit stick on receivers who are in the act of catching the ball and they will have a real good chance of gving up the ball and then jump like crazy to get the interception. Dallas, Chicago, Denver, Washington and Baltimore have very good defenses/safeties when it comes to that so you have to be careful with those passes that have tendencies to get your WR obliterated after catching the ball. If anyone wants to play a game sometime - I usually play with the Colts - let me know.

- Spy

What does highlighting someone do? I have seen it with no idea what it did other than put an orange marker on them before the play. (no manual b/c of Gamefly)

I need to read the new features menu section in the game, that might help.

Haakon7 wrote:

I dunno about that. When I can hear the crowd and see the game in my head from the perspective of our usual seats, the RCA Dome is just fine by me.

Oh, I am sure you are right about that. I just hate looking at the dome in a video game.

Domes: still for sissies.

Spotlighting essentially has the D paying special attention to a particular player - it could however leave another player open or free. For instance if you play someone who consistently throws to Terrell Owens - spotlight Terrell and your D will tend to bracket him, but may leave the RB uncovered out of the backfield. You can also just assign additional coverage to a player - have a saftety dropping deep - change that by assigning him to cover man to man a particular receiver, but that may let the deep ball free. The defensive playmaker scheme really has some very nice utility to it.

Ok, now I need to learn how to assign additional coverage to a player. I am such a nub.

Thanks again for all the tips.

Go to Practice mode and play around with controls on Defensive side. As long as you havent messed with the Default controller layout - all the available Defensive "hot routes" should show up on screen after you select the player you want to use. For defensive playmaker assignments you actually have to have the player selected and then you can assign them to Blitz - cover a man to man assignment or drop into one of several different zone assignments.

wordsmythe wrote:

Domes: still for sissies.

For some reason, I could have sworn that, in the Super Bowl, a dome team beat some other team that doesn't play in a dome. Why would I think that?

Haakon7 wrote:
wordsmythe wrote:

Domes: still for sissies.

For some reason, I could have sworn that, in the Super Bowl, a dome team beat some other team that doesn't play in a dome. Why would I think that? ;)

Because someone has been tweaking the rules with the misguided belief that more passing = more excitement. Everybody knows that more sacks = more excitement.

Also, Rex Grossman thinks touching footballs is yucky.

wordsmythe wrote:

Because someone has been tweaking the rules with the misguided belief that more passing = more excitement. Everybody knows that more sacks = more excitement.

Noam Chomsky says "Rules are for suckas. Everyone should sack everyone else. All the time."