Nexus: The Jupiter Incident Available on STEAM

I just wanted to mention to anyone who was "on the fence" about this game back when it was released that it is now available on Steam for $10.

I happened to notice it two nights ago, and I figured, What's 10 bucks?" and snapped it up.

I'm pleasantly surprised. Very pleasantly surprised, in fact.

This is fairly deep tactical fleet sim. It's also one of the prettiest space games I've ever seen. It has good to great voice acting, runs smoothly, and so far the story is interesting. There IS a bit of a learning curve, but the first few missions fulfill the tutorial role quite well, so I didn't find it nearly as difficult as the demo.

In short, I've been hankering for a good sci-fi space game, and this is just what the doctor ordered.

I picked it up with a few misgivings, remembering my dismal experience with the demo. (I couldn't finish it, couldn't understand it, so I gave up.) But for $10, well, I think I've already gotten 10 dollars worth of enjoyment out of it, and I'm only 4 missions into it.

From what I understand, there are some pretty frustrating missions coming up, hopefully I'll be able to "walkthrough" my way through them if worse comes to worse.

I've been interested in this for a while but like you, the demo left me confused and really not sure if I could get into it. How's the learning curve on the full game? If there's decent tutorials, enough to make it accessible I will definitely drop it on the laptop.

I played this game about a year ago. I rather enjoyed it but the last mission is HARD. Tried that last mission about 20 times and never beat it.

The difficulty ramps up and down during the missions. There are a few cakewalk missions, followed by a few throw-your-mouse-across-the-room missions. Overall the game was very well done. There were several mods available for this game, but I haven't played it in quite a while. This game is perfect to mod to a Star Trek fleet battle simulation, but again, I haven't checked into it in a year or two.

There is a tutorial in the form of boxes that pop up telling you how to do things in the first few missions. They gave me enough basics to get me going. I just read through the FAQ portion of a walkthrough at http://faqs.ign.com/articles/587/587655p1.html and learned a few tips to make things easier as well. Overall, I think I got a good basic handle on things after the first three missions.

It is FAR better than it was in that demo.

I'd say it's a decent game, and worth $10 if you're into tactical space sims. The level of detail at even the minimum settings (which run very well on low end systems) is amazing. The ship designs and configurations are well done.

There is a bit of a problem with difficulty though. There are missions where, even if you follow a walkthrough, you will still fail. There are situations that make it literally impossible to win. There's a randomness to the game that really makes the enemy unpredictable.

Oh, and... worst ending ever (plot wise). It's too "out there" to really call it inventive.

Mordiceius wrote:

I played this game about a year ago. I rather enjoyed it but the last mission is HARD. Tried that last mission about 20 times and never beat it.

Spoiler wrote:

[color=white]Easiest way I found was to go into it with all laser type weapons, and kill that last enemy's engines, then move to one of the other safe points. They float out into the damage area, and blow up from... radiation or something. [/color]

I liked this game until spoiler ahead

[color=white]
The earth mission came up and you had to defend the installation against the controlled earth ships... That was so hard. In fact... the game in general was pretty hard.[/color]

Fantastic game, absolutely criminal that it had no skirmish mode.

Beware of mission scripting bugs however. It never really got much post game support due to low sales, so not much was patched.

Yes I've gotten quite a bit further tonight, and so far I've had an absolute blast with it. I guess I just love the idea of controlling large cruisers, battleships and fleets. The pace suits my style of play well.

Also I am currently reading Peter Hamilton's "Judas Unchained" so I'm very definitely in a Science Fiction frame of mind these days.

Wow I also picked up the demo to this game when it was brandy new and couldn't figure it out / passed on the gam

Deveolpers: Demos are nice and all but if they don't make your audience uh - want to buy your product, you may not want to release it.

Maybe i'll give it a re-try now that it's so cheap and conveniently downloadable.

This is going to sound more like something I'd expect out of somebody like Vrikk, but here goes:

It's been a year since I've even looked at Steam after uninstalling it for space. I reinstalled it last night to consider purchasing Nexus, and maybe reinstall Defcon.

HOLY CRAP! When did they get a catalog? Seriously, I uninstalled this thing about a month after Episode One's release, and it was Valve's titles along with some indie stuff. At this point, They've got nearly everything that interests me on the shelves of the local Wal-Mart, but just haven't gotten to yet (Med 2: TW, Civ 4, TLJ 2). For a brief moment, I felt like a kid in a candy store. I honestly couldn't decide between Company of Heroes (for 26 freaking bucks, no less) and Nexus, so I just got them both.

I enjoyed Nexus for a while though it frequently locked up on me during this one mission, which was kind of annoying.

Yeah I just had trouble with the second to last mission (since the last mission really is just a gimme and doesn't really count IMO).

Spoilers wrote:

[color=white]You had to take some ships to try to defend relay stations so Angel could get to Earth and meanwhile there was a mini-wormhole that wave after wave of ship were coming through. If you got to close to the wormhole, your ship got destroyed but stay too far away and you won't be able to destroy the ships before more come. Good god that mission was a nightmare.[/color]

It's too bad Steam will never end up getting EA games on them because EA came eout with their own skanky little digital delivery knock off.

I bought Nexus on CD and enjoyed it. Pretty damn hard in some spots. What I didn't enjoy however, is that the game used Star Force for copy protection. Caused me no end of trouble.

Nexus uses SafeDisc v3. Maybe different regions got different DRM?

I've downloaded and played the first mission and the game looks really nice. Will play more this weekend!

I played all night. From 3 AM to 7 AM. Love it.

Played the first 2 missions this morning. Blows the demo away. I think the graphics are sharper than the cutscenes.

Ah heck I've had two fatal error crashed while playing the game today

So although the game is fun it has been awhile since Ive had so many technical issues with a game. I stopped the fatal error crashes by killing all sound acceleration in dxdiag. Then it started to crash due to Xfire issues (?). I turned Xfire off and now the game is randomly crashing in the middle of theTitan mission. Sheesh!

Anybody else have ANY toubles??

It's a buggy game, I did mention that above.

One of many games to dl through Steam once I plow through Orange Box.

Uberstein wrote:

original post...

Ditto. I've walked past the box at my local retailer many times. Never had the nerve to just do a blind buy. After finding this thread, I snatched it up for $10 and boy did it pay off. I'm not finished, but I've definately gotten my money's worth of entertainment out of it.

Darn it all to hell! How on earth do you get through the first (and I sincerely hope the last) stealth mission? I've looked through walkthroughs, but whatever they say, and what the game seems to tell me to do, is crap. I've tried replaying this about 20 times by now and every time I get detected within seconds of my cloak going down. Radiation or no radiation.

Darn it all to hell! How on earth do you get through the first (and I sincerely hope the last) stealth mission? I've looked through walkthroughs, but whatever they say, and what the game seems to tell me to do, is crap. I've tried replaying this about 20 times by now and every time I get detected within seconds of my cloak going down. Radiation or no radiation.

Is that the one with all the asteroids? I think the problem is we think we have to be closer then necessary to release the transport ship. I think you can do it a bit farther then you think. It has been a month or so since I played. I loved the game but could not get it to stop crashing on the fortress level so i had to quit.

I spotted this earlier today. Apparently this was the Nexus 2 tech demo before HD Interactive canned the project.

http://files.filefront.com/space_tec...