
thewanderer14 wrote:PS: Fed, you've got Aggies on yer six! Bank left!
Too late, I'm going down!
Stay on Target! STAY ON TARGET!!! AHHHHHHH
Got into the game a few months back. Have a lot of disposable income in my life right now and a girlfriend who is at least tolerant enough to just ignore the entire hobby. It's had it's ups and downs. I know I like it and that has kept me in it and having fun. This I will say though people will cheat. They will cheat you if they think they can cheat you and are that type of person. Sadly enough since I'm apparently obviously new at the game it sure seems like everybody I play against who isn't a grizzled vet has tried to cheat in some way. To get around this just learn the rules and know them. That is really the key. If you know what your army does, what their army does and what the rules say can be done for both you should be ok. Other than that the game can be a lot of fun. And if you like the hobby end of it you should be really happy.
Got into the game a few months back. Have a lot of disposable income in my life right now and a girlfriend who is at least tolerant enough to just ignore the entire hobby. It's had it's ups and downs. I know I like it and that has kept me in it and having fun. This I will say though people will cheat. They will cheat you if they think they can cheat you and are that type of person. Sadly enough since I'm apparently obviously new at the game it sure seems like everybody I play against who isn't a grizzled vet has tried to cheat in some way. To get around this just learn the rules and know them. That is really the key. If you know what your army does, what their army does and what the rules say can be done for both you should be ok. Other than that the game can be a lot of fun. And if you like the hobby end of it you should be really happy.
I rarely experience tried and true cheaters, but mostly people who don't fully understand the rules, or they interpret them differently than most people. There are so many rules, and FAQs, house rules, and interpretations, that miscommunications and confusion is a part of the game. I know people who were considered vets and played for years still misinterpret rules, or be surprised when an Army that isn't theirs does something odd and they think it's cheating - until you spend 10 minutes looking it up, discussing it, and eventually rolling a die to decide :/
It doesn't help that they're on the 5th edition of the core rules and they change Army books like underwear.
Maybe it's just being in DC and it's a town of liars and cheats lol. Seriously though. I do get what you are saying and that is very true. Anything with this amount of rules needs some serious study at times. What I was talking about though was some pretty lame blatant stuff. People saying that they will set up the table for our game. I go over and they have all the terrain and I have... a hill. People playing against new players and using armies people don't know about to try and trick them. Like the kid with the Nids who knew the new players didn't know what his models were and fielded armies without the necessary HQ and two troops choices. Yea there are a lot of rules but I have seen too many people who are supposed to be vets 'forgetting' rules. It's not really the older crowd, but I have tried to keep away from the younger crowd in the stores because of it. As you said I don't really see tried and true cheaters, but there are some shady cats across the table from time to time. I would still take that over a smelly guy any day of the week.
Arise thread!
Background:
I am starting to get into 40k. I have been collecting a Tau army for a while, and putting together an eldar army for my wife. Neither of us paint, but her brother is a gifted artist and paints figures for us for holidays/birthdays. We are just now at the point where we both have decent sized armies that we can play with.
Problem:
Neither of us knows what they hell we are doing.
Solution:
?
We both have the interest in the game, and my father-in-law and brother-in-law are both very into the game, so it would be fun to do as a family. Unfortunately (at least in this instance, hehe), they live in southern Indiana while we live out in Kansas City. Have any of you had any luck trying to find gaming groups to play with? The wife and I are pretty outgoing and would be willing to go play with random people - but I am just afraid people would be rude/short with us (typical fanboy behavior) for being n00bs at the game. It is a really cool game, but it is pretty dense for a person who is new to the genre. The inlaws were out over the weekend and they lead us in a game of 40k, watching and coaching us and not playing, and we all had a blast, but we won't see them again until October.
Any tips on how to find people that will help us get more into the game?
... This is seriously creepy. I was refreshing the site to necro this thread, and saw the thread listed in the "Popular Forum Threads" category. I thought that I had already necroed it without remembering and got really confused.
I had been thinking of painting miniatures for awhile, and then I finally started taking the Dawn of War games off my pile. I enjoyed those a lot and started reading the rules for Warhammer 40k and thought that it looked like a pretty sweet game. On Saturday I ordered some paints, the Tau starting army, and Assault on Reach (I am interested in Space Marines and Tau, but I have a family member visiting this week so I got Assault on Reach too because it was a really good deal for the models in it and I am hoping to play it with him, so the templates and rule book will be nice). The stuff shipped out this morning so if I'm lucky I'll get to start painting when I get home on Wednesday. Probably shouldn't get too excited about that though, since Thursday may be more likely. I don't have any order tracking info, which may be for the best since I would probably go a little refresh-crazy with it.
Yesterday I stopped by Michael's and got some nice (I think) brushes, so I am all set.
PS I heartily endorse using a general crafting brick and mortar store for the brushes, as you'll get a much better price there. I got a basic pack of seven brushes, then another pack of six finer brushes. This cost me $17 dollars, while the GamesWorkshop brush set would have given me less bang for $55. I could have gotten cheaper paint at Michael's as well, but I have no idea if that would be any good or not. I did a lot of searching online for recommended paints, but mostly just got info on Citadel or Vallejo (which I went with), and those appear to only be available from gaming and miniature stores, not general crafting stores.
As far as playing the game goes. For now I mostly want to paint them, not sure when I'll take the leap to actually visiting a game store and trying out the actual game.
Do you have a local gaming shop? Scout it out and see what the clientele is like, talk to the owner, he/she will probably play you and teach you the game and be very nice about it (they'll want you to be a customer after all!) ask around and see if there are any gaming clubs in your area. You can also post on one of the major 40k forums to see if there is anything in your area, the two big ones are dakkadakka.com and warseer.com
PS I heartily endorse using a general crafting brick and mortar store for the brushes, as you'll get a much better price there. I got a basic pack of seven brushes, then another pack of six finer brushes. This cost me $17 dollars, while the GamesWorkshop brush set would have given me less bang for $55. I could have gotten cheaper paint at Michael's as well, but I have no idea if that would be any good or not. I did a lot of searching online for recommended paints, but mostly just got info on Citadel or Vallejo (which I went with), and those appear to only be available from gaming and miniature stores, not general crafting stores.
Michael's is good for most brushes, but I haven't really found any superfine detail ones there. I get most of my painting supplies online. Thewarstore.com is the best gaming webstore around. For example I use Reaper brushes, they are fairly inexpensive and really really good. Citadel and Vallejo are both very good paints, I use both. Do NOT use craft store paint!!! The pigments are awful and are not meant for this type of work. Stick with Citadel or Vallejo and only those.
I use craft store paints (Michael's specifically) for painting my most recent miniature painting surge. It depends on the brand you buy, but I've actually had some success with the cheapo paints and "The Dip" method for painting large volumes of non-hero figures. Considering that you can get 3 triple sized paint pots for less than $2 in these parts, and the fact that they never seem to dry out, it's tough to go back to the expensive citadel paints.
I'm planning on doing the same method with my Space Hulk Terminators and Genestealers as I don't have the free time anymore to hand shade every single model anymore.
As I was heading to work this morning my shipment arrived! Hurray! Considering that it just shipped on Monday I am very happy with that turn around (I ordered from Warweb.com and live in Pennsylvania).
I found the strength to head to work anyways, but I'm looking forward to getting home tonight so I can start priming and painting. My gf is happy too, because she's been getting on me to clean my desk for awhile and now I'll finally have to!
I think you should figure out if the store has a 40k night and try out the game before you commit. I was thinking the same awhile back then I realize that this game is just to freaking complicated and nobody plays it (in my area and within my group of friends)
I am going to necro this thread. My mom found a box of my stuff that included a whole bunch of Necron stuff that I never even opened and played with among my high school belongings. When the package gets here I'll post the contents and if I have enough I'm going to be asking about getting an army going.
For anyone interested in starting miniature wargaming, I highly recommend you check out Warmachine before going the 40K route.
Advantages of Warmachine VS 40K:
1. Awesome steampunk inspired battle mechs, err I mean warjacks.
2. Fun card game mechanic that allows you to do special moves/attacks with your models.
3. You can play big battles if you want, but the number of models you need to get started are far less than 40K.
The most cost effective way to get into 40k is to go to a few gaming clubs and find an army that you like the look and feel of once you have picked a race for you purchase a codex either thru your gaming store or carboot sale or ebay and study up on your troop choices and HQ etc after that make a rough army list of what you would like in your army and then either find a mate at your gaming club with the same army who has some spare models that you can buy and have a play around with them or find a sale on ebay once you have a basic army built and painted return to your games store or club and watch without making it obvious how other people play with or against your army watch battle reports on youtube and pick up the white dwarf if it is characterised towards a certain section about your race.
good starter armies are
necrons
chaos
Orks
and space marines
more complex armies
Eldar
Dark Eldar
and Tau
these armies are more suited towards seasoned veterans who know the game inside out but dont let that concept stop you from starting one of these armies if you fancy a challenge
dont get suckered into buying any of the starter sets from gw there a waste of time and money
Be carefull when asking for advice from other gamers how to play there methods may not work for you as they work for them and be carefull of beardy gamers who prey on new players as a chance to highten there ego
good luck mate
Oh and if you are on a tightish budget id reccomend getting an army which are expensive points wise which means fewer models are needed for a game getting a swarm army like orks or nids can be bad for the piggybank or the monthly credit card bill hahaha
Thought this would be a good place as any to stick my thoughts on war-gaming from the perspective of a relative noob to tabletop war-games but as a connoisseur of game mechanics and game design.
I've been playing war-games for about 1 year now. First I played High Elves in Warhammer Fantasy Battles. I probably spent $200 (most starting costs are higher but I saved some using ebay and taking advantage of unwanted halves of the 2 player starter box). Did lots of assembly and horrible paint jobs. I probably played about 4 games total (against one Skaven opponent) and really got frustrated with the game itself. The pace of the game is so slow. You have 2 big cool armies marching at each other but with the way movement works and such, it feels more like naval combat where big boats kind of lumber at each other, bump hulls and one eventually wins. Magic is interesting but too powerful and chaotic at the same time. A few dice rolls determine the win when you bring wizards. I abandoned WFB for 40k and my High Elves are rotting in a box.
So 40k... I picked up probably $400 worth of Tyranids (the realistic minimum starting cost including the codex). I liked the game more from a rules standpoint. My armies moved better, looked cooler, took to the magnets in the bases better and thematically, 40k is fantastic. I really enjoyed my first games but a few things started to really bug me. The pace is very slow. My 1500 point games vs 10 year veterans still took 3 or more hours to complete. I also found that once my models were on the table, I had very little in the way of real choices to make. Tyranid models have very specific strengths and weaknesses. They also have no in-game options. So once they're down, you've pretty much committed to a script to follow. You've already either won or lost, the only real variable is the dice and your opponent. I'd look across at the various space marine flavored enemies and see them shoot from 40 inches away, select bullet types, give strategic orders... meanwhile my guys just march across and chew face.
I was also frustrated by the lack of support from Games Workshop. List building is a difficult process made even more annoying by the lack of any assistance. I had a 3rd party simple piece of software (thats technically illegal thanks to GW's draconian property control) that really helped by having a simple GUI take me through army building including all options and giving me a print out that includes all of the (pages of) special rules the models I have chosen have for quick reference.
Ultimately, I was having too little fun with the game to continue and started to stray and explore another system. Warmachine. Tyranids joined the High Elves in the closet.
I came into Warmachine as Privateer Press, the publisher, was celebrating their 10 year anniversary with a big sale. (Hordes is a sister game, built with complete compatibility with Warmachine in mind.) They were selling bundles for armies that included the starter kit for the faction of your choice + tokens for your faction + the main rule-book for the game for about $60. Less than the price of JUST the rule-book for 40k. I and 6 other folks from the office, including people who had never played war-games before, jumped in on this deal and we all started putting things together. Of the 7 of us, 3 chose Hordes armies. In the past 4 months, we have all constructed and expanded our armies and have probably played a dozen games each.
I'm playing Cygnar, a faction centered around gritty WW1 style trench warfare, pistol wielding gun-mages, heavily armored infantry wielding lightning weapons and elegant high tech lightning toys all at the same time. This lets you build around a lot of different flavors, or have a nice variety to your army. I have probably spent $400 so far and have a well rounded collection (including the starting bits of a new Skorne army, a Hordes faction that are more like sadomasochistic desert elves who enslave cyclopsi, and other massive beasts to fight for them)
We are all enjoying the game immensely. The rules are well built and allow for matches at a faster pace. Your units have no pre-game options but plenty of in-game options. For instance, my dual-chaingun wielding warjack, the Cyclone, has 2 ranged attack options. One is laying down covering fire, placing 2 AOE templates on the battlefield which will trigger on any unit that enters it during my opponent's turn. The other is straight gunning. Then there's the melee combat options. He could do a power slam to knock an opponent back into his buddies, doing lots of collateral damage. He could trample attack over a swarm of infantry. He could pick up an infantry and chuck him at his buddies. He could do the same to an enemy warjack and potentially crush some baddies. He could headbutt a guy to the ground and start wailing on him. Finally, he could just walk up and start pounding on him.
On top of a fun game, Privateer is much more liberal with its permissions than Games Workshop. People have created web and smartphone apps for army building, rule reference and collection management with the blessings of Privateer Press. I can sit in bed and poke away at my phone to noodle around with army ideas.
So for months we have been playing and we are all 7 still heavily interested in the game. Some of us are continuously buying new models as temptation becomes too great (me!). Some are getting deeper into the hobby aspects of building and painting. Some are staying fairly close to the starting kit but still playing with the rest of us every time, just taking expansion slowly and utterly ignoring the painting aspect. Everyone gets excited for game night and we all wish we could play more often and that is a rare amount of excitement and dedication from a jaded pack of gamers like us.
That includes the two 10+ year Warhammer vets. They miss 40k, but they agree that Warmachine is just more fun as a game.
I really liked Necromunda when it was released. Roughly in the 40k universe, but squad-level tactics with RPG elements. It meant fewer pieces to paint and a more accessible mode of play, but still with all the fun tabletop combat rules.
If you guys like the idea of low model-count tabletop games, check out Malifaux, it's pretty hot right now. A lot of the guys at my club play it (myself included) between games of Warhammer/40k, of course.
Thought I'd Necron this thread back to life and see if anyone still cares about 40k!
I've had a soft spot for the game ever since my English cousin introduced me to Rouge Trader (1st ed) while our family visiting for a vacation. A few days before we were to return to the US, Games Workshop released the 2nd edition 40K box set and I spent all of my vacation money to acquire it. I've been enamored with the hobby ever since.
I played on and off through 2nd edition with a piddly selection of minis, but mostly focused on Blood Bowl. Once 3rd edition released (and a lot of the models were redesigned) I got way more interested and put together a sizable Crimson Fists Space Marine army. I played much more frequently, mostly during the summers off during my undergraduate degree, and then put the hobby down once I finished school.
Flash forward 13 years or so and I find out that 8th edition is now a thing. My wife is intrigued by the painting aspect of the hobby, so we picked up the big box set, put together some models, and ordered some paints. I also stopped by the local store and met some pretty nice people who were very willing to help me ease back in to the hobby with my old minis.
So yes, I'm probably going to lightly dip back in... mostly because I would like to get back into the modelling and perhaps actually get moderately okay at the painting, which I never had the patience for as a younger guy. I've always been incredibly fond of the lore of 40k if nothing else, and now seems like a decent time to get back in and see what has changed.
Anyone else taking a look at 40k 8th edition?
I haven't played since 3rd ed. Was the 90s so while ago. I do keep up with figs a little and get e-mails from GW. I'm curious if they're going to do a reboot of sorts. What with the Primarchs coming back and the new type of spacemarine they have.
Still got some miniatures laying around that are halfway painted from this set, and a chaos land raider.
In many ways 8th edition does seem like a reboot. From what I've read it seems like they have kept a lot of the character of the game while managing to significantly streamline the rules. They are also making some interesting narrative choices like the return of the Ultramarine Primarch and the Primaris marines you mentioned, which all make it seem sort of a reset for the game.
My wife and I have been looking at minis and are probably going to grab some Eldar Guardians and Necron Warriors for our first foray into painting. Hopefully we'll get into that over the next few weeks.
I was well into GW stuff when I was a lad late 80s to mid 90s. Had a sizable collection, 100s of mostly metal figures which were left, stored in the cellar when moved away for college, uni. My parents then moved themselves about 8 years after that and yep guess what... I've since found out the lot went in the bin during that move. Ouch.
They just opened a Warhammer store (not a "gamesworkshop" store), in Brookline, MA. I stopped by since I played WH fantasy as a kid.Most of the models ended up half painted, and are on a shelf in a basement somewhere.
Anyways. Largely empty save a whiny 12 year old. The long sales guy was desperate to keep me in the store, despite the fact that the game more or less shotgunned everything I used to know otu the window a few years ago.
Overpriced, infelixble, costly in time, money, and space. I'd recommend a different game, maybe aboard game. But not even the GW board games. They're price gougey as well. Their "fantasy/dungeon" board game, Warhammer Silver Tower, is twice the price of the fairly expensive genre archetype Descent, at $150.
Total Warhammer might seem expensive with all its DLC, but its a real value compared to the table top game. So I recommend that, even if its not Scifi. Or looking into other more vibrant, dynamic miniature games.
I don't know how the later editions have changed things, but honestly I don't like the ruleset as much anymore now that I've experienced some alternatives. My biggest issue is the "entire armies move as one unit" rule, which don't like the pacing and momentum of.
I recommend Dystopian Wars for nice rules and affordable (but still quality) figurines. Although I do like tweaking even that a bit.
Some quick painting advice...
Welcome (back) to the hobby.
Thanks so much for all of the awesome advice! Really appreciate it... if all goes to plan I will start painting some Eldar this weekend.
Pages
- « first
- ‹ previous
- 1
- 2
- 3
Pages