Europa Universalis 3

Wembley wrote:
Kamakazi010654 wrote:

Okay so started this up for the first time today after receiving it as a gift during the Steam sale. A few observations.

1. The tutorial is worthless, I know it is a common complaint about Paradox games, but wow that is bad.
2. The only Paradox game I have played is Crusader Kings 2, and while I realize that it is much newer, the interface of EU3 just looks back by comparison. While I was able to jump into CK2 easily I am finding EU3 harder to find things in. Also, the resolution scaling is horrible, things are so small on my 1080p monitor.

I started as Denmark and then promptly got Casus Belli'd by Sweden and am getting my bum kicked, even with the help of Norway. Sweden has 12-14 regiments in their army and the best I have had (at the beginning of the war) was 10.

I thought Denmark would be easy, which is why I picked it, I may start over as a larger empire, or an easier one, or something.

I believe France is usually the starter suggestion but I like Castille.

Edit: brain fart. Thought I was in the CK2 thread. Yes, I vote France

Oh my god where did my afternoon go?

I started a game as Castille, definitely a good choice.

Currently I am trying to take out Morrocco, but they managed to sneak some guys over to the Jordan-ish area so I have to keep taking small chunks out of them. Basically they now have one single area in North Africa. There is probably a conflict brewing with Algiers which currently has about 4 areas in North Africa that are becoming in the way for me. I am slowly converting everything to Christian but it takes a really long time (I have like 1.3% conversion chances).

Is there a way to increase the speed at which I get Magistrates? I don't have the issue now, but earlier on I had a bunch of buildings I could make by I didn't have the Magistrates.

Also, where is there to do with money other than armies/navies? I have like 1200 and it grows by about 100 a year.

Okay, so things are going well so far. I didn't plan on going so far down into Africa, but they declared war on me so I let them have it.

I'm becoming concerned with my relations with Portugal and Aragon so I have started boosting things a bit with gifts.

This game is real fun.

IMAGE(http://cloud.steampowered.com/ugc/1153173061461745616/C8781DF0558F79146C897DEF1359DFB93F6FB902/)

Time to rise, thread!

EU IV can now be preordered (releases in August), but I would really love to have a physical copy (and I haven't bought a physical copy in years). I have boxes with all EUs and I really want my thick paper manual and strategy guide...

Oh, there is a referral thingy (with digital bonuses, such as the aforementioned strategy guide) going on, so in case you want to sign up, you can follow my referral link if you want to.

Having hardly broached EUIII and CKII because of impenetrability, I think I'm going to have to wait on EUIV until I complete my Masters in Paradox Games.

CKII is hardly impenetrable; it's a great starting point for the other games. Hit the dedicated thread and ask questions if it's flummoxing you.

Robear wrote:

CKII is hardly impenetrable; it's a great starting point for the other games. Hit the dedicated thread and ask questions if it's flummoxing you.

It's still a game that requires one to forget about goals in the traditional gaming sense which can be difficult in and of itself. As fascinating as I find them, I struggle to get traction within these games not necessarily because of the inherent complexity of the interface or systems but because the sheer amount of possibility is overwhelming.

imbiginjapan wrote:
Robear wrote:

CKII is hardly impenetrable; it's a great starting point for the other games. Hit the dedicated thread and ask questions if it's flummoxing you.

It's still a game that requires one to forget about goals in the traditional gaming sense which can be difficult in and of itself. As fascinating as I find them, I struggle to get traction within these games not necessarily because of the inherent complexity of the interface or systems but because the sheer amount of possibility is overwhelming.

I think that is a good point. Also, Paradox games in general require you to unlearn everything most other videogames have ever taught you:

I must always be doing something.

In a Paradox game, no you really don't want to always be doing something. Thinking all the time? Yes. Planning, scheming, observing. Always. But not doing. I think a lot of gamers have trouble with this too.

tboon wrote:

Paradox games in general require you to unlearn everything most other videogames have ever taught you:

I must always be doing something.

In a Paradox game, no you really don't want to always be doing something. Thinking all the time? Yes. Planning, scheming, observing. Always. But not doing. I think a lot of gamers have trouble with this too.

This. It took me a while to unlearn it, but once i did EUIII and CKII became immensely enjoyable and I've sunk 300 odd hours into them combined.

tboon wrote:
imbiginjapan wrote:
Robear wrote:

CKII is hardly impenetrable; it's a great starting point for the other games. Hit the dedicated thread and ask questions if it's flummoxing you.

It's still a game that requires one to forget about goals in the traditional gaming sense which can be difficult in and of itself. As fascinating as I find them, I struggle to get traction within these games not necessarily because of the inherent complexity of the interface or systems but because the sheer amount of possibility is overwhelming.

I think that is a good point. Also, Paradox games in general require you to unlearn everything most other videogames have ever taught you:

I must always be doing something.

In a Paradox game, no you really don't want to always be doing something. Thinking all the time? Yes. Planning, scheming, observing. Always. But not doing. I think a lot of gamers have trouble with this too.

As a dedicated strategy fanatic, I think this is the rub. And while I don't mind being reactive, it's then often hard to know when to step in and DO something. And it's really hard to figure out if you are winning, or even doing well.

These games should come bundled with a personal tutor. It's excruciating to read about players adoring it and knowing you would, too, if you could just grokk it!

I think that AARs are really the tutor that can help you really get the game. There are lots of really great tip oval ones, and then ones that really delve into specific portions of the game and tech you a ton. One where some guy took over the world as the Incans or Mayans was especially impressive.

Yep. And you can always start with Ireland, or one of the Spanish kingdoms, and learn that way.

I've just created a Norse kingdom of Ireland and raided and sacked Rome

Ireland is where it's at. If only my CK2 game could port to EU4 I'd use it as a launching point to the new world.

On my 1920x1200 notebook the fonts are veeeeery small... and I really don't want to play in a year 2000 resolution. I heard there are mods, at least for hints? Need to try harder, didn't find one.