Finished Any Games Lately?

Finished Sea of Stars apart from the final trophy to get the platinum. Not sure I'll spend 6 hours doing that.

Fantastic game.

Just finished what is easily the most transcendent gaming experience of my adult life. Something so compelling that I have completely neglected Baldur's Gate 3, Final Fantasy 16 and all of my personal relationships to focus on it.

I am of course talking about Powerwash Simulator, a game that induces you into a blissful state of meditative zen so thoroughly that I expect I will have to check in to a methadone clinic once I'm done with the DLC. Literally the only thing that could shame me into getting off the couch once this game had its hooks in me was my wife asking why I had four hours to clean an imaginary person's front yard but still couldn't find the time to use the leaf blower in our own, real-life, front yard.

Mothers, tell your children not to do what I have done. Stick to meth, heroin and tik-tok, and leave Powerwash Simulator well alone.

I’m hooked on Elite Dangerous again. I doubt I will ever finish it.

el_dino wrote:

Anyway, The Pacific Drive is an absolutely amazing game, and a strong GOTY contender for me. Try the free demo, it is more than enough to hook you if it is the right match.

I knew I’d want this after…

And now I want it more.

BadKen wrote:
el_dino wrote:

Anyway, The Pacific Drive is an absolutely amazing game, and a strong GOTY contender for me. Try the free demo, it is more than enough to hook you if it is the right match.

I knew I’d want this after…

And now I want it more.

I’ve also been playing Pacific Drive and while it’s been a great game and experience, it’s not quite the game I was hoping it would be. The mission zones are all a little bit too samey, there’s not that much variety in the various different anomalies, and ‘survival’ becomes a rock/paper/scissors exercise in trying to make sure you’ve got the right resistances on your car before you travel to each zone.

Long distance travel is also an exercise in tedium until you’ve unlocked some specific garage improvements that require some specific resources to build. Those resources are - as far as I can tell - randomly generated. There’s no guarantee they’ll be in the zones you’re travelling to, nor will they be there if you return to the same zone because of the way the game procedurally generates each zone when you get there.

There’s just enough annoyances in it to prevent greatness in my opinion. I’d still highly recommend it though.

BadKen wrote:

I’m hooked on Elite Dangerous again. I doubt I will ever finish it.

:D

Is the Thargoid war still going on? I think the last thing I did in that game was rescue people from burning space stations.

BadKen wrote:

I’m hooked on Elite Dangerous again. I doubt I will ever finish it.

:D

I don't believe that's a game one ever finishes.

misplacedbravado wrote:
BadKen wrote:

I’m hooked on Elite Dangerous again. I doubt I will ever finish it.

:D

Is the Thargoid war still going on? I think the last thing I did in that game was rescue people from burning space stations.

Yes, in fact the latest update includes new upgrades that allow groups to actually destroy Thargoid Titans. I am not hardcore enough to participate in that, but there are some entertaining YouTube videos and streams.

Veloxi wrote:

I don't believe that's a game one ever finishes.

thats_the _joke.jpg

(I added that comment about finishing after realizing I had posted in the “finished games” and not the “what are you playing” topic, and I was too lazy to move the post)

Ohhh got it. Apologies.

Just popped the final level and achievement on Cramped Room Of Death. Fairly mediocre puzzle game that nevertheless grabbed me.

IMAGE(https://steamuserimages-a.akamaihd.net/ugc/2059881334695219781/BD06C4EC7F18228EFC302BB54DFBC307FB2D4C9C/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false)

Smushi Come Home

"A Short Hike meets Tinykin" is the elevator pitch I would give for Smushi Come Home.

I'm a sucker for games like this: exploration collectathons in which the "platforming" is just a bunch of fun traversal mechanics to move around the environment, with zero challenge whatsoever.

Smush - in which you take on the role of a mushroom who has been displaced from his family and must find his way back to them - is fairly typical of this cozy genre: through a series of stages, you meet friendly NPCs and help them out (generally involving some light puzzling) in order to progress. It's 100% non-violent, with no combat or even conflict, and the four(ish)-hour experience is as wholesome and relaxed as a warm blanket on a winter's night. Delightful.

I saw some "credits" on Dragon's Dogma 1. Since I recently got the game I dont know if this was the "original" ending. THIS IS AN amazing game. With flaws of course but amazing nonetheless

There is of course more it is obvious. But i am figuring out what to do

Darkhaund wrote:

I saw some "credits" on Dragon's Dogma 1. Since I recently got the game I dont know if this was the "original" ending. THIS IS AN amazing game. With flaws of course but amazing nonetheless

There is of course more it is obvious. But i am figuring out what to do

There is an "ending" but it is not the real ending. Keep going.

I've completed a bunch of games, mostly due to vacation last week:

I finished up Dave the Diver while on a cruise. The theme fit. What an excellent game that keeps on giving. I was a little stunned how deep this game was and how they kept layering things in all the way until the end. Lots of systems and worth exploring, if you like. I'm a big fan and, if I hadn't started it on Christmas (my son gave it to me for Christmas), it would be one of my games of 2024. It's making me want to buy Dredge, which has a similar art style but from a completely different developer (apparently).

I also finished Steamworld Quest. I quite liked the beginning and the middle but, by the end, I was a little done. By then, there's a lot of element-based countering going on, often causing me to walk into a battle with bad choices - whoever thought of the dragon that can't be hurt with physical attacks, ugh - and sometime requiring a big change in your deck to tackle properly. I feel like I should have been interested in all the possibilities. There's a lot of them and deep set of mechanics between the decks you can create. I just needed a bit more wiggle room to play around with what's there along with a touch more push towards certain builds. All that said, I've enjoyed all the Steamworld games (I've only missed Heist). All solid B+ games for me.

Right before vacation I finished up 13 Sentinels, kind of part of the JRPG club. I was a little late on this one. I liked it but it was a little scattered for me from a story perspective. Lots of characters (guess how many!). Lots of storylines and a bit too much of every science fiction trope in the book. I found it all a little hard to track, making it hard for the story to grab me properly. I quite liked the battles, but I do wish the art there was as cool as the story art. It could use a dash of beauty. Again, I liked it. 8/10

I just now finished up the first Alan Wake (Remastered). I got sucked into the hype for Alan Wake 2 and this came as a freebie. Since I had never played the first one, the bundle seemed like a good deal. I thought it was great and really hit the spot for me. Good story, surprisingly good remastered graphics, and a unique use of light in a battle system. This is my kind of horror. Spooky and fun. Enough to make me jump when my wife interrupts a play session. I haven't played enough tight, story-based games in a bit (too many open world games). I'll fix that with Alan Wake 2 sometime soon. I'm really excited for it.

Side note: apparently I also own Alan Wake: American Nightmare. Should I try it next?

Alan Wake. Ive been wanting to check that one out. Probably this year

I really enjoy Alan Wake: American Nightmare. Enough to beat it twice That said it's very much not horror and more action. It's also much shorter. You can finish it in one day if you know what you are doing. But it's fun and adds a bit of flavor. Oh and the crossbow is broken in the best way. If you want to just cruise through it.

Somehow I missed posting the last 4 games I've rolled credits on, which is crazy because both instances were 2 games clumped together being finished in 24 periods.

The first duo was Evil West and Monster Hunter World that I actually finished between waking up and going to sleep. I don't think I knew I was so close to finishing either when I did that.
Evil West is one of those B tier games that is different enough to make me take notice. It definitely screams old school design, but it's what I was looking for. A linear shooter with a silly story about vampires in the wild west plotting to destroy humanity, with a bit of internal turmoil on both sides of the war. The combat is a bit finicky with it feeling like if you aren't using certain techniques, you are doomed to failure. This was a challenge as I started, got distracted and came back later. This game delivered on it promises, and that's all I wanted from it.
Monster Hunter: World is a game I started way back in 2018 when I got a previous video card, and hit a wall. I went back to it after the announcement of Wilds, and having played Monster Hunter: Rise fully through the content. I still very much prefer Rise, but am glad I finished off World.

The next duo was just this past weekend with Darksiders Genesis Friday night and Xenoblade Chronicles Definitive Edition Saturday night.
Darksiders Genesis, being part of one of my favorite franchises and another B tier game was a fun co-op game that never got too bad, despite a few tough encounters in co-op. Again, this game, like Evil West felt like we were struggling more not fully engaging with the mechanics due to taking big breaks between play sessions when finding time to co-op play it with the wife. The dialog interactions were legitimately funny between War and Strife and watching some of the demons playing there hands after the lore being built up from the 3 previous games was fun. The ending, like all the games in this series, has me looking forward to the next game.
Xenoblade Chronicles Definitive Edition was more fun in combat than I expected. I somewhat expected to be pushing forward and slogging through the combat just to get through the story so I could piece everything together between this and the sequels, which I already played. I definitely was not paying attention to the side quest stories and found myself clicking through those as there was just too much there. And that's my biggest complaint is the game (and series, more than other JRPGs) makes you feel like you have to engage in the side content to get to where you want to be effectively. Looking forward to finishing the DLC and piecing everything together in the series that little bit more.

Finished Elden Ring this past weekend and after putting in over 170 hours, I am sad that it ended. I love this game and it might be my favorite game of all time. I am not good at this game. I summoned cooperators on most of the major boss fights and died countless times, but I kept coming back. The exploration, various ways to approach combat, and the lore tidbits, just kept me in the world. I will hold off on new game+ until after the expansion.

If you haven't played it because of the Dark Souls comparison, I can tell you that I bounced off Dark Souls and this plays much different. Though, I will be giving the Souls games another try.

blackanchor wrote:

Finished Elden Ring this past weekend and after putting in over 170 hours, I am sad that it ended. I love this game and it might be my favorite game of all time. I am not good at this game. I summoned cooperators on most of the major boss fights and died countless times, but I kept coming back. The exploration, various ways to approach combat, and the lore tidbits, just kept me in the world. I will hold off on new game+ until after the expansion.

If you haven't played it because of the Dark Souls comparison, I can tell you that I bounced off Dark Souls and this plays much different. Though, I will be giving the Souls games another try.

I think you will enjoy Dark Souls now. I loved 3.

Credits rolled on Robocop: Rogue City.

f*ck, that was sooooo good. FUUUUCK. So good. As a massive, massive Robocop fan...they just got it all right. I didn't mind they used the same map repeatedly for day, night, and day stuff with different quests and scenes. It just worked. All of it. The story, the voice acting, the gunplay, the violence. Just perfect.

The ability to upgrade the Auto 9 to make it relevant throughout the game was brilliant. After upgrading it to never have to reload it, and have it deal extra damage, I barely used anything else. SO SATISFYING.

Now to start a New Game+ campaign.

I echo what Blackanchor said about Elden Ring. I'm someone who has a very difficult time getting locked into a game long term because I lose interest and I played 150+ hours over a couple weeks and nothing else. Its all I could think about when not playing. I enjoyed every minute of the game and in the 40 years I've been gaming, it's easily in my Mt Rushmore of GOATs.

As for the thread, I just finished Hollow Knight: Voidheart Edition. I'm not usually a fan of Metrovania games but got this after hearing that it was soulslike. I invested about 65 hours and ended with a completion of 104% of 112%. That last 8% is just beyond my skill level otherwise I would have powered through. All in all it was am amazing experience with some strange design decisions (bench frequency, vague quests, features that should have been explained (rancid eggs/shade geo recovery), excessive backtracking, etc) that were frustrating at times. I give it a 8/10 and will definitely grab Silksong if it ever gets released.

I did it. I beat Persona 5, a feat that apparently has taken me 8 years to do. I bought it for $60 when it came out, and it sat on my pile of shame as it slowly discounted down to like $12. Then Royal was released, and yet I still hadn't finished.

And for good reason. That game is LONG. LOOOONNNGGGG. Its the slowest of slow burns. Just to get from one dungeon to the next requires you to endure multiple hours of dialog. And then the dungeons themselves take hours to get through, with some bosses having multiple forms that take hours for each.

But was it worth it? I'd say yes. If it was the only game I owned, I'd be perfectly happy plucking away at it. The characters are unique, the dialog engaging, and the gameplay is pretty good for a dungeon crawler. The story goes some interesting places, and the presentation is still more stylish than anything else out there.

But to beat it, I basically had to force myself to stop playing everything else. And when my family went out of town I spent multiple days doing nothing but waking up and playing it all the way until bedtime, only to get through like 3 of 8 chapters. My final game completion time is 120h, and with almost no optional content. It's a long game.

Anyway, I highly recommend it. Its worth the time investment in a way that few games can justify. I do wish they'd trimmed it down it bit. Maybe have characters not say the same thing three times over just to fill up space. But anyway it feels good to have it done so I can go back to playing other games.

jamos5 wrote:

But anyway it feels good to have it done so I can go back to playing other games.

Ah yes, other games, like Persona 5 New Game Plus, or Persona 5 Royal~

I only slightly kid, the satisfaction of being able to max out every confidant on the 2nd go-round was delicious to me back then. Congratulations on the endeavor, and enjoy your games!

I finished Pentiment this weekend. It was one of the former Xbox exclusives that caught my attention when it was first released, so I was really pleased when it came to Playstation.

It turned out to be... ok. It is very scholarly, and doesn't wear that scholarship lightly. At points, I felt like I was attending a series of history lectures, but I was delighted to play a game that is erudite.

My only mild criticisms are that the game was too long for what it was. 15 hours is a long time to spend walking from place to place, and pressing 'X' to converse. And - towards the end - it was too easy to get stuck now knowing where to go to next.

Also, some of the story didn't really hang together, so I wonder whether some chunks were cut. For example, I felt like I missed a lot of content about Martin's relationship with his wife.

Sadly, although the game gives players the options to replay having chosen different characteristics for their character, I don't see there being any reason to go back. Most of the meat of the game will be exactly the same, and there doesn't appear to be an option to solve the game's main mystery in a different way.

TheMostRad wrote:
jamos5 wrote:

But anyway it feels good to have it done so I can go back to playing other games.

Ah yes, other games, like Persona 5 New Game Plus, or Persona 5 Royal~

I only slightly kid, the satisfaction of being able to max out every confidant on the 2nd go-round was delicious to me back then. Congratulations on the endeavor, and enjoy your games!

I'm considering another playthrough, but I don't think I'd be able to force myself to hear all the dialog and cutscenes again. I guess I could just skip everything since I already know the story. I'm sure that'd cut down on 60 hours of content just with that.

But what I'll probably do, just like I'm doing with Persona 4, is just wait until some fabled day in the future where I will have time to replay them, but then I'll upgrade to the Golden/Royal version to make the experience fresh and exciting. All I need to do is hole up in a bunker after the apocalypse and then I'll finally have time to do it...

After forgetting I'd installed it on my phone YEARS ago, I finally finished Konami's Pixel Puzzle Collection. If you like Picross then I highly recommend this free puzzler from Konami. It is PACKED with Picross puzzles and it's dripping with history too. The interface is pretty good, but I think it would likely be easier to play on a tablet than on a phone.

I completed the Civ VI challenge of the month on Prince difficulty, does that count? I’m pretty happy with the result.

It was significantly harder last month’s challenge, but still no pushover, even on Prince. The key was taking advantage of Julius Caesar’s special ability to turn the blood of Barbarian Clans into gold. Making friends early with all the Mediterranean neighbors didn’t hurt. Especially since they were all allied against Rome.

I just finished Final Fantasy VII Rebirth. I'm going to miss hanging out with those dorks.

Aristophan wrote:

I just finished Final Fantasy VII Rebirth. I'm going to miss hanging out with those dorks.

You're still welcome to hang out with us dorks in the Rebirth thread on Discord. <3

detroit20 wrote:

Also, some of the story didn't really hang together, so I wonder whether some chunks were cut. For example, I felt like I missed a lot of content about Martin's relationship with his wife.

It's more a question of where you spend your limited time. If you choose to dig into that thread, it'll all become pretty clear, but then other things will have holes in it.

Spoiler:

The Martin who ran away is not the Martin who came back. Brigita knows this, but since the impostor is less of an asshole, she keeps that fact to herself.