Countdown to NWN 2 *1.03 Patch Out*

Vrikk wrote:
LobsterMobster wrote:

Hey, I'm not the one that made Aribeth's boobs flap in the breeze.

Someone did that? o.O

Still wouldn't make her voice not one of the "Top Ten Most Annoying Sounds in Gaming."

Vrikk wrote:
LobsterMobster wrote:

Hey, I'm not the one that made Aribeth's boobs flap in the breeze.

Someone did that? o.O

Out of all the things they could mod in this game, they think, "Hm, we need more boobage movement."

It wasn't a mod, Vrikk...

LobsterMobster wrote:

Well Steven, I'm usually not one to trust a coffee grinder, but your bombastic moustache and plasticy head instill me faith.

By the way, for those of you that are interested, Gamespot has a new pic of the toolset up with an interesting detail. In the current version of the toolset, only one suit of armor shows any skin and that skin tone is set like an armor color. Obsidian has stated that they wanted to avoid any of the "Oblivion-like" controversey of someone finding *gasp* a nipple somewhere buried in the code. However, in the Gamespot pic, that same suit of armor is displayed and the skin color matches the model character's head. Yet, none of the armor's colors are set to a skin tone. If anyone's really interested I'll post a link.

I mean, it's not like I'm obsessed with nekkid characters. Just seems a bit restrictive to me when you can't even have a character with short sleeves.

Unless I'm doing something wrong this appears to be how "unclothed" NPC's appear in the game...

IMAGE(http://i72.photobucket.com/albums/i183/stevenmack/toolset_pic1.jpg)

Still, wont take modders long to solve that I think

That landscape behind her--it looks like...can it be? *weeps with joy* Betrayal at Krondor!

Looks like Links gold 2004.

That landscape behind her--it looks like...can it be? *weeps with joy* Betrayal at Krondor!

You made me crack up and now my boss is looking at me funny for not working.

Way to go, ass

H.P. Lovesauce wrote:

That landscape behind her--it looks like...can it be? *weeps with joy* Betrayal at Krondor!

Heh, nope just me playing around with the landscaping tool having not yet (at the time) figured out where they were hiding all the texturing options

LobsterMobster wrote:
Vrikk wrote:
LobsterMobster wrote:

Hey, I'm not the one that made Aribeth's boobs flap in the breeze.

Someone did that? o.O

Out of all the things they could mod in this game, they think, "Hm, we need more boobage movement."

It wasn't a mod, Vrikk...

Then I was playing the wrong game, for I do not remember her boobs flapping in the wind.

Morrolan wrote:

As I've said before, I'm looking forward to NWN2 solely because it's Obsidian developing it. Anyone know if the camera can be separate from the character, this time?

Four camera modes (Top Down Camera, Driving View, Chase Camera, Free Camera) are in NWN2. Among them, Free Camera mode is not locked to the characters. Moving the mouse cursor to the edge of the screen will scroll the camera.

Looks like my preorder shipped today - should have it in a few weeks as it circumnavigates the world to catch up with me :).

stevenmack wrote:
LobsterMobster wrote:

Well Steven, I'm usually not one to trust a coffee grinder, but your bombastic moustache and plasticy head instill me faith.

By the way, for those of you that are interested, Gamespot has a new pic of the toolset up with an interesting detail. In the current version of the toolset, only one suit of armor shows any skin and that skin tone is set like an armor color. Obsidian has stated that they wanted to avoid any of the "Oblivion-like" controversey of someone finding *gasp* a nipple somewhere buried in the code. However, in the Gamespot pic, that same suit of armor is displayed and the skin color matches the model character's head. Yet, none of the armor's colors are set to a skin tone. If anyone's really interested I'll post a link.

I mean, it's not like I'm obsessed with nekkid characters. Just seems a bit restrictive to me when you can't even have a character with short sleeves.

Unless I'm doing something wrong this appears to be how "unclothed" NPC's appear in the game...

IMAGE(http://i72.photobucket.com/albums/i183/stevenmack/toolset_pic1.jpg)

Still, wont take modders long to solve that I think

I blame all the hullabaloo over the coffee mod by a certain Law Goblin!

Vrikk wrote:
LobsterMobster wrote:
Vrikk wrote:
LobsterMobster wrote:

Hey, I'm not the one that made Aribeth's boobs flap in the breeze.

Someone did that? o.O

Out of all the things they could mod in this game, they think, "Hm, we need more boobage movement."

It wasn't a mod, Vrikk...

Then I was playing the wrong game, for I do not remember her boobs flapping in the wind.

There was a mod, however, that amplified that motion. It was a joke mod, made to feel like a cheezy 70's porno flick. It had a few funny parts (main reason I downloaded it), but wasn't particularly interesting.

SpyNavy wrote:

Looks like my preorder shipped today - should have it in a few weeks as it circumnavigates the world to catch up with me :).

Where did you preorder it from? Not that I begrudge you getting yours shipped early, but my preorder probably will be one of those that ships a week from next Tuesday. Grrrr....

Can't remember from the original -- but any chance of co-op in the main campaign?

The "naked" NPC is actually wearing a basic type of "cloth" armor. There IS a very modest and austere "underwear" appearance for PCs, though on the female characters it's kind of like a short T-shirt.

This is the pic to which I referred in my post:

IMAGE(http://img135.imageshack.us/img135/9329/screenme3.th.jpg)

I've circled the color that changes the body skin tone on that outfit in the beta toolset; note that it's white while the skin is clearly, well, flesh-tone.

Chum wrote:

Can't remember from the original -- but any chance of co-op in the main campaign?

Surely you jest? That's pretty much the whole point of the Neverwinter Night games!

Fedaykin98 wrote:
Chum wrote:

Can't remember from the original -- but any chance of co-op in the main campaign?

Surely you jest? That's pretty much the whole point of the Neverwinter Night games! :smile:

Yep, waiting around for the leader to finish up the dialogue options so you can go kill stuff.

LobsterMobster wrote:
Fedaykin98 wrote:
Chum wrote:

Can't remember from the original -- but any chance of co-op in the main campaign?

Surely you jest? That's pretty much the whole point of the Neverwinter Night games! :smile:

Yep, waiting around for the leader to finish up the dialogue options so you can go kill stuff.

Lobster doesn't like sit-around-the-table pen and paper D&D 'cause there's too much waiting for other people to talk.

LobsterMobster wrote:

The "naked" NPC is actually wearing a basic type of "cloth" armor. There IS a very modest and austere "underwear" appearance for PCs, though on the female characters it's kind of like a short T-shirt...

Ah, ok - I haven't really done a huge amount of poking around with the toolset yet (don't want to go seeing everything that's in the game before actually playing it :D)

And the PC gamer review did confirm that the main campaign can be played co-op, Chum

Hmm... all joking aside, Lobster makes a good point: in a very dialogue-heavy game, is multiplayer really that useful of a feature? I don't even want to think about how much time I spent in, say, Baldur's Gate 2 just walking around the city and locales talking to people through the detailed conversations. I don't see how that would translate well to a multiplayer experience.

While yes, story and dialogue are still quite important with multiple players in the party, it's more effective in a video game to make the dialogue less interactive, at least until devs implement ways to involve the entire party in the conversation interactively. That'd be a better translation of the pen & paper game into the computer environment for multiplayer.

I'm very interested in NWN2's campaign the more I hear about it, but I think it'll be a single-player enterprise for me when I pick up the game next year.

Farscry wrote:

Hmm... all joking aside, Lobster makes a good point: in a very dialogue-heavy game, is multiplayer really that useful of a feature? I don't even want to think about how much time I spent in, say, Baldur's Gate 2 just walking around the city and locales talking to people through the detailed conversations. I don't see how that would translate well to a multiplayer experience.

While yes, story and dialogue are still quite important with multiple players in the party, it's more effective in a video game to make the dialogue less interactive, at least until devs implement ways to involve the entire party in the conversation interactively. That'd be a better translation of the pen & paper game into the computer environment for multiplayer.

I'm very interested in NWN2's campaign the more I hear about it, but I think it'll be a single-player enterprise for me when I pick up the game next year. :)

It isn't really about the multiplayer co-op of the singleplayer game to a lot of people. It is more about doing dungeon crawls through player made maps/worlds that makes it really shine. And those don't have too much dialogue and waiting around, it's about the fighting and exploring.

In Baldur's Gate II, I also knocked up Aerie. I don't even want to think about how that'd work multiplayer.

Stupid NPCs didn't even notice till she went into labor. Are you that ashamed of our baby, Aerie!? Are you that ashamed of me!?

In Baldur's Gate II, I also knocked up Aerie. I don't even want to think about how that'd work multiplayer.

Whoa. I don't even remember that being possible! I only played through once, though.

LobsterMobster wrote:

In Baldur's Gate II, I also knocked up Aerie. I don't even want to think about how that'd work multiplayer.

Stupid NPCs didn't even notice till she went into labor. Are you that ashamed of our baby, Aerie!? Are you that ashamed of me!?

After she and Jaheira got into a catfight over me, I dropped that whiny little elf. "Oh, my wings are gone! I can't fly anymore! boohoo! You don't know what it was like to fly, my life is so empty now!"

Bah. Begone, spineless girl! Though even Jaheira was a little shocked at my callousness when I'd had enough of Aerie...

Tyrian wrote:
In Baldur's Gate II, I also knocked up Aerie. I don't even want to think about how that'd work multiplayer.

Whoa. I don't even remember that being possible! I only played through once, though.

She was a relationship option and if you carried it through to the end, that's where it'd go. I seem to recall if you screwed up somewhere along the way and had that tiefling in your group, she'd get pregnant with his child. I guess Aerie's just a slut that way.

The best reason to go through the relationship with Aerie is for some of the later dialogue options. Like when she's ready to get down, you can tell her you're distracted by the hideous stumps that used to be her wings. That goes over real well.

And I felt Jaheira was equally whingey and annoying. "My husband isn't even cold yet, but I still want you to bone me. Why are you acting that way? Why aren't you acting... exactly like me? Your choices are a mockery of choiceness!" When she was mean to Aerie I kicked her out on her ass. Besides, a Wizard/Cleric is much more useful than a Druid.

LobsterMobster wrote:
Tyrian wrote:
In Baldur's Gate II, I also knocked up Aerie. I don't even want to think about how that'd work multiplayer.

Whoa. I don't even remember that being possible! I only played through once, though.

She was a relationship option and if you carried it through to the end, that's where it'd go. I seem to recall if you screwed up somewhere along the way and had that tiefling in your group, she'd get pregnant with his child. I guess Aerie's just a slut that way.

The best reason to go through the relationship with Aerie is for some of the later dialogue options. Like when she's ready to get down, you can tell her you're distracted by the hideous stumps that used to be her wings. That goes over real well.

And I felt Jaheira was equally whingey and annoying. "My husband isn't even cold yet, but I still want you to bone me. Why are you acting that way? Why aren't you acting... exactly like me? Your choices are a mockery of choiceness!" When she was mean to Aerie I kicked her out on her ass. Besides, a Wizard/Cleric is much more useful than a Druid.

You should replay the game with the dark elf Viconia. She asks you to sleep with her, then laughs at you and your efforts the next day, saying a cripple could do a better job. I tried to tell her I was tired, that saving the realms was a hard job, but she didn't seem sympathic. She came crawling back to me in the end though.

Well, yeah, Jaheira got more whiney later on, but I thought her smackdown on Aerie was great.

But of course, everyone knows Viconia's the best!

Hm, I remember sleeping with Aerie and then soon after she got all reserved and said she didn't know where our relationship was going. I can't remember if she left the group or not, it was so long ago. I was like "Whatever, just cast your spells and shut up."

Quintin_Stone wrote:

Hm, I remember sleeping with Aerie and then soon after she got all reserved and said she didn't know where our relationship was going. I can't remember if she left the group or not, it was so long ago. I was like "Whatever, just cast your spells and shut up."

Yeah, they pull a lot of twists with Aerie. I think you have to refuse to sleep with her the first time and make sure she's ready.

Dezlen wrote:

You should replay the game with the dark elf Viconia. She asks you to sleep with her, then laughs at you and your efforts the next day, saying a cripple could do a better job. I tried to tell her I was tired, that saving the realms was a hard job, but she didn't seem sympathic. She came crawling back to me in the end though.

That excuse hardly ever works.

Edit: "Well, it would seem the leader of our little group has impregnated the impressionable circus child. And here I thought she was merely getting chubby without the ring master's whip to keep her in shape."