How is Viva Pinata, hombre?

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bennard wrote:
Vrikk wrote:

I'm probably a skimmer, but how do you get rid of sick visiting pinatas? Their groans and moans are annoying my residents and I.

Smash em

But won't that make their kind less likely to return? What if I want them, but one of their breed was stupid enough to eat a sour from a.. *sigh*.. Sour Shellybelly?

Vrikk wrote:
bennard wrote:
Vrikk wrote:

I'm probably a skimmer, but how do you get rid of sick visiting pinatas? Their groans and moans are annoying my residents and I.

Smash em

But won't that make their kind less likely to return? What if I want them, but one of their breed was stupid enough to eat a sour from a.. *sigh*.. Sour Shellybelly?

There's not much else you can do. You can't heal them, except if you have a Chewnicorn resident, so all you can do is break them, or wait for Dastardos to come and get them, or they die on their own.

Vrikk wrote:
bennard wrote:
Vrikk wrote:

I'm probably a skimmer, but how do you get rid of sick visiting pinatas? Their groans and moans are annoying my residents and I.

Smash em

But won't that make their kind less likely to return? What if I want them, but one of their breed was stupid enough to eat a sour from a.. *sigh*.. Sour Shellybelly?

I smack the candy out of pinatas like crazy and they always seem to show up again and again. I wouldn't worry about it.

Danjo Olivaw wrote:

Pigxie's hate Swanana's and Rashberries? What kind of sense does that make?

That because Pigxie is like a child that no one wanted... with that it learn to hate what created it.

Danjo Olivaw wrote:

Pigxie's hate Swanana's and Rashberries? What kind of sense does that make?

I'm sure it's a hatred borne of the shameful interspecies union of its parents. I mean, can you blame them?

THREADSURRECTION!

So I bought Viva Pinata: Trouble in Paradise when I got a 360 for Christmas. Figured it be a nice relaxing game and something one of my roommates will enjoy. Skip ahead to tonight. My roommate is keeping an eye on me to make sure I'm getting an essay done and she's playing Viva Pinata. I haven't paid attention to what she's been doing for several hours. When I look up half her garden is infested with hemlock. She explains that during the night a flying guy left a hemlock seed and one of her pinata's ate it. That pinata started spitting out seeds. Some of the seeds took root while other pinata's ate the remaining seeds. Those pinata spat out more seeds. It never ended. Soon 1/4 of her garden was hemlock. All of her pinatas had died and she was desperately trying to hack the weeds away. New pinatas joined her garden and those died and spawned more hemlock. My roommate had recreated Aliens in Viva Pinata.

Does anyone else want to discover this like ten years late like I am? It's somewhat amazingly priced at $20 on xbox.com. I have a uh, unofficial copy that I'm currently officializing. I also have a fudgehog. The fudgehog is, frankly, a little horrific.

I have this game for 4 years now in my GfWL account, from that time where MS sold one 99 cent game a day. Never played it or even had it installed. I just had it ...

Gonna download it over night and see how it is like.

$20 wow, I bought it for $0.99. I only put in at most a hour into it so can't say much about it. Stopped playing because I had other games to play and really only bought it because it was cheap. I kind of forgot I even had the the game. I wouldn't mind taking another dive at it.

This is still, in my opinion, one of the most creative games to be released in this console generation.

My wife is still trying to get me to play. Considering my OCD tendencies I don't think it's a good idea.

Here's a game I hadn't thought about in a while. I remember it as being very engaging and charming with some solid underlying mechanics. And then I turned my little garden, with it's "a little bit of this here, a little of that there" ethos, into a systematized farm geared toward maximizing production of each animal type in turn, and all the fun drained out.

So in other words, it's an excellent job simulation.

CptGlanton wrote:

So in other words, it's an excellent job simulation.

Most of my jobs have frowned on the use of recreational drugs.

IMAGE(http://i.imgur.com/wUzYPoE.jpg)

I also bought it in the 99-cent sale, played a little, and then forgot it existed. Maybe I should try it again -- it could work as a palate cleanser between more serious games.

Unless it turns into a serious game, like it did for CptGlanton. Hm.

Viva Pinata is one of my favorite sim/citybuilding games I've ever played. I played it on Xbox, and would happily rebuy for the PC if not for the obnoxious GFWL requirement. Really can't recommend enough, if anyone pops in and is remembering this game exists

I'm getting a little suspicious of Leafos and her "advice". She keeps telling me "rumors" that don't seem to work out when I try them in my garden. Feeding my Rashberrie ten pumpkins to turn them into a hippo? Apparently rashberries don't like pumpkins. Feeding them Tafflies to make pigxies? I don't even know how that would work.

edit: Wait, rotten pumpkins?

Also, I'm trying to avoid wiki-ing too much stuff.

kazooka wrote:

I'm getting a little suspicious of Leafos and her "advice". She keeps telling me "rumors" that don't seem to work out when I try them in my garden. Feeding my Rashberrie ten pumpkins to turn them into a hippo? Apparently rashberries don't like pumpkins. Feeding them Tafflies to make pigxies? I don't even know how that would work.

edit: Wait, rotten pumpkins?

Also, I'm trying to avoid wiki-ing too much stuff.

Wow, I feel the opposite; if you are playing this in a goal-oriented way, it is hard enough with a stratgy guide that tells you specifically what to do.

Depends what you want to get out of the game, I guess. You can do zen gaming and not play for any goals, just diddle around, and it is a pleasant surprise when something special happens. But some of the rare pinatas, I can't see ever accidentally stumbling across.

Viva Pinata was mentioned in the first post of https://www.gamerswithjobs.com/node/... with the implication that Certis sort of considered it to have been finished. It's clear to me now that he was probably far from any sort of 'completion' state for the game, so I might hold off on including it in my drive through that thread in order for now. However, I did pickup my first Xbox 360 and bought the game, so I'll probably still play it now for a bit. And see if it the kids end interested.

I'm still only at the very beginning, but looking at old commentary, I see plenty of mentions of this being a 'relaxing' game ... that isn't my experience in the very early part of the game though. It seems like every few seconds some new thing is being tossed at me, just as I'm starting to digest the last thing. Maybe I'm old, or maybe my experience with other 'gardening' type games has influenced my expectations, but this beginning feels really hectic.

Also, I think I accidentally created my first fight. I wanted to mate two of the whirlms, but forgot I had a shovel in my hand still, and accidentally poked one instead. Then they fought, and the one that went down still is just lying around, seemingly unconscious. It was my very first, and the only pinata I've named so far, so I'm a little sad.

Holy thread resurrection, Batman!

I actually really loved both Viva Pinata games, and have wished to see either a 3rd game or, more realistically, a remaster/re-release with PC too. The games never ran particularly optimized on the 360, and seem like they'd be a great fit for mouse & keyboard to boot.

Farscry wrote:

I actually really loved both Viva Pinata games, and have wished to see either a 3rd game or, more realistically, a remaster/re-release with PC too.

I have a Games for Windows version installed on the computer behind me that will no longer save games, but the itch to play Viva Pinata again is a large part of why I keep that machine alive.

Re: Hectic. It can get that way. Especially in larger gardens when you don't have any totems to keep away the nasties yet. The tutorial phase goes on a while but soon you'll have your basic tools and anything new will be seeds or shovel upgrades that make you more effective.

Re: Fight. One of the earlier levelups will unlock a doctor that can be summoned when critters are suffering. The harshest truth of the circle of life is when a parent spills their candy and their offspring gleefully consume the sweets.

My advice: burn through the early tutorial phase quickly to open up the more relaxing aspects of minigames, perimeter defense, whacking Seedos with a shovel whenever possible,

Nice timing! Girlfriend has been playing this so we just got the sequel in the mail yesterday. I'm hoping for some quality of life UI improvements.

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