So I petitioned to the website overlords to add Chromehounds to the games list, as soon as I get a reply, I'll post an event and we can start moving some details to that post. Basically, this is what I have gathered from our posts so far:
Chromehounds night: Mondays.
Squad: 3rd Goodjer Cav
Nation: Join whatever you want at first to buy parts, with the main country decided on later.
*Also, while I like the idea of posting reviews and impressions in this thread, I think casually interested gamers won't be able to find the reviews after wading through 23 pages. Can you update your first post LobMob to include a link to our first review when it is posted?
Works for me, Souldaddy, with the exception that we may change the word "Goodjer" in the squad to something else, if there is enough space.
SwampYankee wrote:Well, we could did into our Jennifer Government past and call ourselves the "3rd Stanistan Cavalry"
I like that better then Goodjer myself.
Agreed.
Okay, quick tally:
If there is space within the character limit, do you prefer:
Goodjistan
or
Stanistan
[color=red][size=18]Stanistan[/color][/size]!
or
Staniztan (more exotic)
Anything not involving all or part of "goodjer" is my vote.
It could be Swampistan for all I care.
It seems like ultimately, we will end up being called a Nameless Squad!
BF2 squads are usually named with some referrence to my sexual orientation.
If I only had an Xbox 360
Stanistan. Though I'm wait-and-see on this game at the moment. Make with the reviews!
Well, I managed to score my copy during lunch. It 5 o'clock yet?
edit: Stanistan is fine I guess. I'll be fine with anything that doesn't relate to Swampy's lifestyle choices
Last night I read the last review that was posted, Team Xbox I think it was (probably good that it's the only one I've read because it's actually a good review), and have a question. I can't quote it because I'm at work and can't visit game related sites (cept here, thankfully), but it was something like "You can have 16 people in your squad, but can only deploy 3 at a time." The numbers might be wrong, but it said something along those lines. Can anyone explain what they're talking about to me?
If I only had an Xbox 360 :(
Same here. Is it crazy that I've read this entire thread yet will have no way of playing Chromehounds?
I kind of like Stanistan too, but it seems like a weird name... I mean, the US 3rd Cav wasn't called 3rd American Cavalry.
Stan 3rd Cav?
3rd Stan Cav?
Heh, just when we thought we had all the details worked out.
GWJ 3rd Cav
Goodjistan 3rd Cav
Stanistan 3rd Cav
Stan's 3rd Cav
3rd Goodjistan Cav
3rd Stanistan Cav
3rd Goodjer Cav
Of course, character limits might force some of the longer options to go without spaces.
All but two of those are out if there really is a 15 char limit to squad names though.
edit: That's refering to zero's initial list, before the edit, and before Lobster's post.
I vote against having "GWJ" anywhere in the squad name. So here are some neat words we might use...
3rd Malarky Cav
3rd SCUBA Cav
3rd Jerky Cav
3rd Fjord Cav
3rd Boffo Cav
3rd Danza Cav (yeah, like Tony Danza)
3rd Fourth Cav
Hmm. While I respect your desire to not have GWJ in the name, I think we ought to at least have the name refer to the site in some way. Maybe I'm off base, though?
Here is some info that Tom Chick posted over at QT3:
'm seeing a fair bit of fumbling around online as people get the game, so a few tips.1) You get a bit chunk of money when you first start, so don't sweat your starting Hound too much. You can essentially buy a whole new one if you want. The Heavy Gunner's are sexy, but they're hard to use. Same with Snipers. It's easy to snipe the dumbass AI, but don't count on that being the case with humans. Basically, you want a Defender or Soldier when you're just starting out.
2) A Hound consists first of a chassis (legs, treads, whatever), then a cockpit, then a generator. The legs determine your base movement and weight limt. The generator sets your energy limit. The cockpit has a number of slots for system devices (computers) that improve stability, aiming, and movement. Add weapons or assist parts (thermal vision, mine detectors, etc.) and you're good to go.
3) You start out with crappy system devices. Buy new ones immediately!
4) The basic campaign missions seem to be base attacks. You're supposed to destroy the other guy's base and he's supposed to destroy yours. Before you start a mission, you can pick which of the bases on the map is your real base. The others are dummies. The other guy will do the same thing, so you have to know how to tell which base is real. It's simple: the real base has a national flag on the side of the bunker. If you don't see the flag, it's a dummy base and you're wasting your ammo! If it's too dark to tell, switch on your headlamp. BTW, don't run around with your headlamp switched on at night.
4) Oh, you can also win by killing all the guys on the other team.
5) Regular guns suck vs. bases. You'll want a Heavy Gunner along, or at least someone with a bomb dispenser. Note that the "light arms" bomb dispensers seem capable of destroying a base only if they have the time to sit around and unload all their bombs.
6) Stick armor plates on the outside nodes of your weapons to protect your sides. Also put them in front of your cockpit. And behind you if you can afford it. Armor plates are cheap and relatively light. And it's particularly important to put the plates on your cockpit! If your cockpit is destroyed, you're dead.
7) This is pretty basic, but I'm not sure some folks understand it. Enemies won't show up on the map unless you're the commander with an NA Maker. In which case it's your responsibility to tell your squad when and where you see bad guys. However, as squad members, you can't send or receive voice chat unless you're within NA coverage. So be sure to capture those towers as you go. This unfogs the map for your commander and lets him tell you what's what.
-Tom
And some more:
The single player missions are dumb. If you're planning on just playing offline, give this one a pass. It's all about the multiplayer. There are plenty of pick-up matches available, and also the persistent campaign. You can play the campaign against bot defenders, which I imagine would be a good way to get your squad accustomed to their roles, how the commander works, the maps, etc.I'll have a review up on Yahoo either later this week or early next week. I told my editor there was really no way to address this game without playing it after it's gone live. You guys should be wary about any reviews that come out tomorrow.
BTW, Tarakia, our faction, just got, umm, defeated. So we can only do guerilla missions in the capital, or we can apply for asylum with one of the other factions (i.e. port ourselves over to the Russian or Middle Eastern faction). If Tarakia is still offline, as it were, later tonight, I'll move us over to the Russian guys and leave a message here for anyone who picks up the game tomorrow.
-Tom
Finally...
Speed is entirely dependent on the build: chassis, system devices, and I think overtaxing energy slows you down. I can't imagine someone complaining that the mechs are too slow. They're all kinds of speeds! It seems to me it varies much more than it did in the MechWarrior games.The Heavy Gunners in their four-legged chassis are pigs. Not only do they move slowly, but they turn slowly. Also, with an inverse-legged bipedal chassis, you move a lot slower in reverse. If you look around and get your orientation mixed up, you might think you're moving forward when you've got your view twisted 180 degrees and you're actually in reverse. You have to do a little U-turn with the stick to get your legs right again. Pretty cool detail, but maybe the guy complaining about mechs being too slow didn't realize he was moving in reverse.
Plus, each chassis also has a rotation value that determines how quickly you can change your view (like speed and acceleration, there are system devices that can boost rotation, if you want to use up the slots in your cockpit). It's really gratifying to get close enough to one of those heavy hitters and to be able to say out of his line of fire by just getting behind him and watching him try to turn around and shoot you.
But then there are the hovercraft and wheeled chassis, which come in varying classes. They're plenty fast. And on the smaller maps, I'm not sure you'd want them to be much faster. Matches can end in less than, say, three minutes if someone loads up a fast chassis with base killing weapons and books over to the other guy's HQ to find it undefended.
There's also a device that lets you glide, but I haven't bought one yet, so I'm not sure how it works. As far as I can tell, there's nothing like the locked-wheel/rollerskating from Heavy Gear or Steel Battalion, though. You pretty much have to build your speed and deal with it.
-Tom
linky, jake, linky!
JimmDogg posted the link on the previous page. I also posted a link to another good set of beginner's info back there.
Here is the link to the QT3 thread on Chromehounds. I trust Tom Chick's opinion more than most reviewers. Looks like this will be a winner!
Edit: Sorry for repeat info. I can't keep up with this mega-thread!
Same here. Is it crazy that I've read this entire thread yet will have no way of playing Chromehounds?
Yeah, its either a Xbox360 or my securities license.
me neither
Hey! I got the game, opened the package for the first time and Pamela f*cking Anderson popped and into my living room! This game is worth the hype
j/k cya online later.
me neither
Hey! I got the game, opened the package for the first time and Pamela f*cking Anderson popped and into my living room! This game is worth the hype
j/k cya online later.
Ah, but my friends list says that Spork and ThinJ actually are playing right now. Guess the no gaming night issue wasn't enough to stiffle ThinJ's curiosity after all.
I hate to contribute to the naming confusion here, but isn't it correct to say that real military units do not have arbitrary words between terms like "3rd" and "Cav"? Have mercy if I'm incorrect, but it seems like it's only things like "3rd Armored Cav", where "Armored" is really a part of a necessarily descriptive phrase - "Armored Cav". So "3rd Stanistani Cav" or "3rd Tango Cav" or whatever would all be pretty weird. Such units do have nicknames, though, like 3rd Infantry - Night Stalkers or something. Perhaps we/you should just go with a nickname, like Weiner Bombers (already mentioned, aye), Stan's Sluggers, or Zero's Heroes?
The sheer level of anticipation in this thread has actually made me think about buying an XBOX 360 just to play this game.
Ha! Well, Lobster sort pointed that out, and hence I suggested things like:
Stanistan 3rd Cav
Goodjistan 3rd Cav
Maybe we'd better just give up on discussing it and set up a poll, eh?
Edit: poll
I've actually already seen squads on boards with the name 3rd X Cavalry
Pages