Blizzard games to follow MMO model - BUSTED
It looks like the age of subscription based gaming is beginning...
Publisher Vivendi Universal Games delivered a report to the world late yesterday, delivering a smorgasbord of information, including the most noteworthy news that all Blizzard games will be made into MMO titles. The publisher explained that developer Blizzard now have a model whereby they can create a top-notch MMO title for 50 million USD in three-and-a-half years.
We're told that World of Warcraft cost 50 million Euros, and took about four-and-a-half years, making VU's claim something of an achievement if it proves correct. "All Blizzard franchises will become MMOGs," is indeed quite a claim, though unsurprising given the strength of names like Starcraft and Diablo.
Blizzard will also deliver more 'short-session games' to the MMO market, with Freestyle, an arcade style basketball title, due in 2007. Such games are designed to be played in under two-hour stints, and will be published by Sierra Online. Other titles in this vein are promised, in addition to the triple-A conversions of Blizzard's primary IPs.