Shadowrun is a premiere cross-platform title upcoming for Vista/360 and its testers found that on an even playing field, PC gamers were categorically decimated by console gamers.
Balancing the gameplay between the two systems took a lot of trial and error. And contradictory to what most gamers would expect, the keyboard and mouse didn't dominate. In fact, it lost. Repeatedly.
"There will always be people that say the keyboard is better," Gross said during an interview on the floor of E3 2006. "In our game, we've found that's not the case. When we first started testing it, the keyboard tended to have an advantage in long distance combat, and the controller had an advantage in close combat. You could do things quicker on the controller (than the keyboard)."
"These were good, experienced Halo and Counterstrike players," Gross said when I suggested that maybe the PC team just wasn't up to par. "Some of these guys have held their own against Fatal1ty on the PC, and we put them against some pretty average console players."
The article goes on to say that as a result they tweaked the game to try and balance things. They claim that now good PC players are not losing to average console players. I wonder how the game feels now. Do the 360 players feel gimped so they dont just constantly pwn the poor PC gamers?