Oblivion 20 Questions..

http://www.elderscrolls.com/forums/i...

good stuff here..

decisions decisions... which version to buy? PC or Xbox360?

both?

PC for me, since I won't be getting an X360 any time soon, if ever. I likes my PC for gaming and my TV for movies and rarely the twain shall meet.

I'm leaning towards the PC also.. but if they delay it much past the Xbox 360 launch I may crack...

If the modding community is 1/4 of that of Morrowind. Then PC is really the only choice for me. From what Bethesda have hinted at though, anyone with a PC older then 12months need not apply.

illum wrote:

If the modding community is 1/4 of that of Morrowind. Then PC is really the only choice for me. From what Bethesda have hinted at though, anyone with a PC older then 12months need not apply.

Based on that statement, it will cost most of us a good chunk of money to play this game. Either cough it up for an xbox360 or upgrade your pc, either way its hardly worth it for a single game. I can't believe that the game won't scale to your system. Why would they voluntarily lose out on so much business by making a game that doesn't scale to mid or lower end systems?

I enjoyed Morrorwind but never finished. It was just too open ended, perhaps cumbersome even, and I just got bogged down in it. I suspect Oblivion willl be much of the same. I dunno, maybe I need to install morrowind and give it another shot, especially now that I have a better PC.

Copingsaw wrote:

I can't believe that the game won't scale to your system.

Copingsaw wrote:

I dunno, maybe I need to install morrowind and give it another shot, especially now that I have a better PC.

And therein you will find your answer. Morrowind doesn't scale much with your system. I went from a P4 2.4ghz, 512mb RAM, GF4 to a P4 2.8ghz, 1gb RAM, X800 Pro and Seyda Neen still gives me a wonderful 29fps at certain points. Granted, my upgrade wasn't that substantial, but the jump in graphics and memory alone should have increased Morrowind's performance quite a bit. I mean hell, HL2 and Doom 3 both run faster than Morrowind in 1024x768 and they look better.

This here is my personal, somewhat emperically-derived opinion: Bethesda's engines aren't that well-written. They certainly have the eye candy, but at the expense of overall performance. Upgrading your system will therefore allow you to enable more graphics options, but you'll still get the same poorish framerates.

Me? I'll be getting the PC version.

PC version of course, simply because of all the mods. I still havent finished Morrowing (too short an attention span - look, something shiny!) but I tend to reinstall it regularily and tinker with various combinations of mods. And they add to gameplay experience quite a lot.

PC version, thanks to the sexy new machine I'll have by then. He hee!

I dont think its bethesda as they are licensing the ndl engine. The same one that powers DAoC and other games.

fangblackbone wrote:

I dont think its bethesda as they are licensing the ndl engine. The same one that powers DAoC and other games.

That's part of the problem, fang. You can only add so much to a licensed engine before it starts collapsing in on itself.

Don't get me wrong - the same thing happens to countless other developers as well. Games built by 3rd parties on the Quake 3 or Unreal 2.0 engines almost always run slower than the games designed by the companies who wrote those engines.

Bethesda's work just seems particularly bad. I suppose that's what you get for doing an RPG - you can't really escape the complexity. Luckily the quality of the game itself can be its saving grace. It may not run very well, but if the gameplay/story/etc is good enough most people won't care.

360 for me. 400 bucks > 1000 bucks.

Certis wrote:

PC version, thanks to the sexy new machine I'll have by then. He hee!

Bastard.

I'm kind of stuck on this one. It may be "none of the above for me" since PC or 360 both would both require a capital expenditure that I may not be able to manage at the time. Dammit. Working behind a desk does, occasionally, sound appealing.

Nice link, thanks.

... most creatures in the game have the general goal of "killing people".

Those are my kinds of creatures.

Morrolan wrote:

400 bucks > 1000 bucks.

Wait. That's not right!

PC by preference for me. I just never feel comfortable with the view using the controller. It continually feels like I'm fighting the camera. Breaks immersion for me if I cannot look around nearly as fast as I think I should. If that makes sense...
'Course, in the end the pocketbook shall reign supreme. I have the money set aside for the 360, so dropping $3500 on the computer I want isn't really supportive of my eating habits. I like eating.

Then again... with a few major upgrades... Ask me again once it comes out!

From what Bethesda have hinted at though, anyone with a PC older then 12months need not apply.

Pffft!
I'll be trying on my current system.
Sempron 3100+(S754), 9800Pro, 1G RAM.
I might be willing to upgrade one of those 3, but not the whole system. No, I won't get all the pretty details Certis will, but I don't get that now with the games I currently play. I really don't see them locking out a big chunk of their historical market, I think this is probably part of some marketing/licensing deal with MS to push the X360, at least partly.
I really can't imagine them just throwing away that much of their potential consumer base.

I agree ducki, they always push the limits for the top end but that doesn't mean you can't scale certain things down to make it playable and still looking sexy as hell.

PC. The Xbox 2 just won't be able to support the mod community which made Morrowind such a great buy.

I really don't see them locking out a big chunk of their historical market,

You wouldnt have thought so would you, but the heavy useage of Shader 3.0 might actually be seriously telling on performance.
I doubt that you literally won't be able to play it, but I have the sneeking suspicion that it'll look uglier then sin on a non 3.0 compatible machine.

If you're going to upgrade then the video card is the biggest single component for this game. Nvidia 6800/7800 or ATi R520 series. You'd have to really want this game for that kind of money though.

uglier then sin on a non 3.0 compatible machine.

First, that still doesn't lock out older PCs, does it? Just means you'd need a recent video card.
Second, "uglier than sin"? That's pretty ugly.

Funny, I always thought sin looked kinda hot... well, young sin... like the just 18 sin.

Lord_Xan wrote:

A bunch of stuff about how Morrowind is slow

Bethesda didn't write the engine, they licensed.. whatever it was. NetImmerse, I think.

Major problem with the NetImmerse engine? It doesn't do backface culling. Mega slowdown.

Hmm, anyone want to bet that my AMD1800+ with 1GB and GF6600GT will choke and die on this game? I'll try it anyway!

Xbox 360 for me. 50+ hours of gameplay in one game is enough for me, I don't care to play a bunch of 2nd rate fan-made addons too.

Xbox 360 for me. 50+ hours of gameplay in one game is enough for me, I don't care to play a bunch of 2nd rate fan-made addons too.

Spoken like a man who has no idea what he's missing. It's probably a blessing, really

Certis wrote:
Xbox 360 for me. 50+ hours of gameplay in one game is enough for me, I don't care to play a bunch of 2nd rate fan-made addons too.

Spoken like a man who has no idea what he's missing. It's probably a blessing, really ;)

Well that makes at least two of us.

*Legion* wrote:

Xbox 360 for me. 50+ hours of gameplay in one game is enough for me, I don't care to play a bunch of 2nd rate fan-made addons too.

This is a good point actually.. its doubtful I'll be even able to finish the core game.. let alone get to fan mods.. I mean I only have so much time anymore.

in fact.. I'd be shocked if I actually even finished the game.

It's not really a matter of extra content, the Morrowind mods did a lot of things to make the game a more enjoyable and balanced experience. Stat tweaks, clear road signs, graphical improvements, little additions like a house to store things and ways to travel faster. Maybe Oblivion won't need or invite changes but really, I'll enjoy having the options.

I do think the Xbox 360 version will be very worthwhile too, I just hope the game is good and stable for both platforms!

Azure Chicken wrote:

Bethesda didn't write the engine, they licensed.. whatever it was. NetImmerse, I think.

That's true. I'd completely forgotten about it until fangblackbone brought it up.

Azure Chicken wrote:

Major problem with the NetImmerse engine? It doesn't do backface culling. Mega slowdown.

OUCH! I hope they implemented something a little more sophisticated that the painter's algorithm.

Certis wrote:

Spoken like a man who has no idea what he's missing.

I know what I would be missing: about 5 other games while I'm spending all my time on one damn game.

Given the choice, I almost always lean toward the "play 5 different games" option instead of the "play 1 game endlessly" option.

UI tweak options are nice, but they don't compare to the "play on a screen 3 times as big" option. Give me comfy sitting place, wireless controller, and bigger screen. These days, it takes something special to make me hunker up next to a PC to play a game, especially when the same option's available elsewhere. Basically, WoW and Half-Life 2 are all that's done it in a while.

The Overlord wrote:

It's not really a matter of extra content, the Morrowind mods did a lot of things to make the game a more enjoyable and balanced experience. Stat tweaks, clear road signs, graphical improvements, little additions like a house to store things and ways to travel faster. Maybe Oblivion won't need or invite changes but really, I'll enjoy having the options.

Don't forget Nekkid Ladies!!

*Legion* wrote:
Certis wrote:

Spoken like a man who has no idea what he's missing.

I know what I would be missing: about 5 other games while I'm spending all my time on one damn game.

It must be physically impossible for you to take a joke. It's not contagious, is it?

Because that would greatly offend me, and I'll be calling my lawy....

Oh no!

16. What direction are you going in terms of NPC voices? As we already know there is over 50 hours of recoded dialogue in the game, but its been estimated that that only amounts to 3 minutes of dialouge per npc. Are NPC voices going to be as they were in morrowind, as in every race male/female will have a different voice, or will there be more of a variety in NPC voices?
We do them by race/sex. I assure you it's more voice then you've ever heard in a game. Some characters get lots of specific dialogue, some only get a line or two that is specific. But each NPC can pull from the dialogue for their whole race, so they can react or talk about many situations and quests.

Bold added for effect.

This one answer threw me. It smells like bullsh*t. Makes me wonder how much else is BS or wishful thinking.