Early Notes On NCAA 2006
But I like the big play possibility of All American. I need Teddy Ginn to be a threat to return a punt or kickoff back for a score every time he touches the ball, and on Heisman that is not the case. So I went back to AA to do some slider adjustments.
And wow what a difference. Releasing sliders right now is pointless because most of you don't have the game yet (to make it easy EA created these slider codes for you to enter so you can easily try people's slider sets. What a great idea.) Anyway, after messing with the sliders I played a half of OSU/Michigan and Henne was completing passes! I saw one blatant drop and I was actually on my toes playing the game. If you go overboard on the sliders (making it heavily slanted to the CPU) it plays too hard. Which is super news! If default is too easy and a CPU slant is too hard finding that happy medium should be doable.
I then switched and played OSU against Bowling Green, who is a solid B rated team with a bad ass QB and a great WR. The BGSU QB was lighting me up and I actually trailed at halftime 21-17. I scored on a 70 yd TD to Santonio Holmes on a slant over the middle; he caught the pass in strde and I juked the SS and was off to the races. No way can that happen on Heisman and as long as it doesn't happen every single game on AA I am totally fine with it. Big plays are a huge part of college football and just as long as there are no money plays or as long as there are games when it's tough to move the ball then that's acceptable to me. As long as there's variety. Remember, as great as NCAA 2004 was, I had to create a laundry list of house rules in order for it to play what I felt was a realistic game.