Ok, here's my Paladin on Allakhazam.
The plan was that he would be duoing with Peecaboo(rogue) the vast majority of the time, with some guild grouping and some soloing. But mostly duo with a rogue. So I knew I'd need some improved healing, I knew I'd need to heal while getting beat on, and I knew the extra armor would be appreciated.
I never use Flash of Light, so I wish I'd spent those 2 talents elsewhere, and I rarely use Blessing of Protection, but after the Gnomergan run last night, I need to put it on a different hotkey and use it much more often. And with a 3 minute timer instead of 5, that should be easier.
My quest is, I think I want to go for either Improved Seal of Fury(taunt) or Improved Seal of the Crusader. Which is "better" though? Does Seal of Fury taunt on all nearby mobs or just the one you're hitting?
For Imp. Seal of Fury, I'd probably just put 3 points in Toughness, then 5 in Imp. SoF.
For Imp. Seal of the Crusader, I'd probably do 5 in Benediction, then 5 in Imp. SotC.
If I spend 1g to get rid of Improved Flash of Light(I'm sure I'll use it some day, but it just doesn't heal enough now with the groups I get, and isn't "worthwhile"), I'd have 2 points to play with, but wouldn't change anything else. So I'm 6 - 8 levels away from maxxing an Imp. Seal, and don't know which to aim for. Mostly, I'm a pseudo-tanking Healadin, not a Retribution/Damage focused Killadin.
Any suggestions on which Imp. Seal to aim for? Pretend nothing after the Seals matters, as both trees are similarly uncompelling, and I'll likely end up back in the Healing tree later on anyway.