Let me first say that level 22 (which I got last night) is a GREAT level for the Paladin... I got Seal of the Crusader level 3, Holy Light level 4, Seal of Justice (which gives me a chance to stun every hit, or if judged on the enemy, makes them unable to flee for 30 seconds), Seal of Command (which gives me a chance to do holy damage equivalent to my main damage) and Concentration Aura, which gives the entire party a 35% chance to not be interrupted when casting a spell and taking damage.
Also, I hit master Blacksmith last night, which, I think, is quite an accomplishment at level 22.
BUT, and this is a BIG but, the last few days have been REALLY frustrating for me, as a Paladin.
At level 20, we can get a long multi-part quest which culminates in a blue 2-handed mace that you can basically use effectively until level 30. Also, you get Sense Undead for free, as opposed to having to pay 45s for it (which I've already done). The first part involves going to a house behind the Deadmines in Westfall, and protecting this woman from some Defias Raiders.
But, the quest is bugged.
If someone does the quest and lets her die (there's 4 or 5 waves right in a row, so it's not really something you can solo until about 22 or 23) she doesn't respawn until the server resets or crashes. This is, apparently, true on some servers and not on others. Needless to say, on mine, it is VERY true.
I've been checking every day, at least twice a day, for a week, and no sign of her.
So I go about my business, but every level I get seems a bit hollow, because it's another level where I could have been using the mace from this quest. It's stupid and frustrating, and this has been a problem since at LEAST the second stress test. It just seems unacceptable that a crucial class-specific quest is bugged, and has been for over a month now.
Sorry. Just needed to vent.