Text-Based Gaming

A question. Does anyone really still play these games anymore? It's seemed to me that, while there are still MUDs out there, if it's not a Sports game, Text-Based gaming has gone the way of the Dodo.

On the upside, some of those sports games (Out Of The Park Baseball, Championship Manager) are pretty damn good.

Addendum: Really, if you're a Baseball stat-head and want to start your own online league, OOTP's the way to go.

I personally wonder if it's still has a place in the gaming market today. Even titles like Championship Manager have added Graphics, ostensibly in order to draw in more potential buyers. I can remember years ago playing games that were entirely text-based, adventure games and the like, and some of them had better ideas and innovations than their graphics heavy friends.

So is the genre dead?

I was playing a Wheel of Time mud about a year ago. It seems to attract at most 100 people playing at the same time.

Text gaming isnt dead, its just very deep underground. There`s small but stable interactive fiction ''movement"". New releases are coming out every year.

http://www.ifarchive.org/

From commercial standpoint, its dead and gone forever, but there are still people around playing text-based stuff.

Championship manager, otherwise known as the ""what day is it?"" game.
As was said above, muds are still active & running. They just get less press now than they ever did before. Here''s a good resource if you''re interested
http://www.mudconnector.com/

I''m just disappointed that noone''s come up a mobile phone text game.

I agree with Most, it''s still out there but underground, I''ll still play ''em and look for ones I haven''t tried. More often than not it''s more of a nostalgia thing to me at this point.

There is always nethack as well...

How is nethack mateo?

I know a few that play the single player version of some text game on their computers at work. Since it''s all text based, it doesn''t ever look like your playing a game while at work.

The pace of text based games was fine when we were on our 1 Mhz 64''s with 300 baud modems, but in 2004 with 3Ghz processors and 1.5 Mbit broadband, it''s tedious and you feel encumbered. Maybe there''s a niche market for 100+ wpm typers! I can only manage 50 wpm, so a ''lite'' version of game would be my target.

"Flux" wrote:

How is nethack mateo?

You must be either A) too young or B) Sarcastic.

Alot of people still play it, although I couldnever get into it. Something about directing a symbol around a screen and exploring a dungeon inhabited by other symbols is a bit too abstract.

Ok, forget I asked.

"Flux" wrote:

Ok, forget I asked. :D

What was the question?

If nethack was a decent text-based game? I have never really played one and since CoH and Jumpgate are no longer options I was just curious. I am afraid I may have to start EQ again after 3 years away from it.

"Flux" wrote:

If nethack was a decent text-based game? I have never really played one and since CoH and Jumpgate are no longer options I was just curious. I am afraid I may have to start EQ again after 3 years away from it.

You could always get in on Lineage, Final fantasy, or finagle your way into the WoW beta.

Tried Lineage 2 and finally got bored of it. In Final Fantasy you can''t solo effectively. If I was in Wow beta I would probably be absent from most gaming nights on this site.

"Flux" wrote:

Tried Lineage 2 and finally got bored of it. In Final Fantasy you can''t solo effectively. If I was in Wow beta I would probably be absent from most gaming nights on this site. ;)

I saw the WoW beta being passed aound online, and resisted the urge to download it thusfar, since I can''t see how you could play it without Blizzard knowing.

Until we started the whole UT thing, I was pretty much out of the online gaming thing, so I haven''t gotten into any of these.

There''s a really great independent, freeware Interactive Fiction scene out there, producing very interesting, progressive titles - ones which pretty much ignore the pre-defined tropes of the genre, and gaming in general, and do something, well, different.

There''s a whole bunch on http://www.the-underdogs.org/, if you can get through the pop-ups. They seem to be down right now, but once they''re up again, I''ll post links to some of my favorites.

Oh, and Nethack is a great time sync if you dig Diablo type games.

I think Scrabble is a decent text-based game. For soloing, I enjoy the occasional crossword puzzle.

Ye cannot get yon flask.

I used be addicted to MUDs, back in the day. The main MUD I played started in ''93. I worked my way up from player, to builder, to imm, started coding for them and eventually became one of the three implementors for a few years. I left years ago, but I''m still amazed to find that it''s still up and running, though not nearly as popular as it used to be. I think mainly due to the lack of work being done on it by the current imms/imps. Also, text based games in general just can''t compete with graphical games of today.

They were great to play at work, as mentioned, because it never looked like you were playing a game.