Yeah, c''mon seriously. I''ve had UT2k4 since tuesday and have yet to have the opportunity to get my feeble noob self blasted all over the landscape by you guys!
I''m in no hurry, myself. I ran UT2k4 the other night and it runs like sh*t. The demo was playable, but the full release runs aweful. Terrible framerates, choppiness, etc. Lots of things in the game wouldn''t draw on the screen, or take awhile to draw, like the turrets on the tanks, player skins & names, etc. I tried having player skins preload and not preload, either way was terrible.
Once we have the server stable and running consistantly on a schedule we will add it to Gamecal. Quit rushing us!
“Don’t ask what the world needs. Ask what makes you come alive, and go do it. Because what the world needs is people who have come alive.” ― Howard Thurman
Ok, ok!! Just asking
PSN ID: Haul_N_Oats
Ignore Certis, Flux. He gets pissy on Thursdays. And Mondays. He''s kind off on Wednesdays too, oh and definitely Tuesdays.
The thing about smart people is they seem like crazy people to dumb people -- Thing I saw on the Internet
He is a tad crabby today it seems.
Isn''t today the day that GG gets his server back up from the issues it was having?
PSN ID: Haul_N_Oats
Hissssssssssssssssssssssssssss
“Don’t ask what the world needs. Ask what makes you come alive, and go do it. Because what the world needs is people who have come alive.” ― Howard Thurman
Yeah, c''mon seriously. I''ve had UT2k4 since tuesday and have yet to have the opportunity to get my feeble noob self blasted all over the landscape by you guys!
Yes I figured out what was going on...
UltraVNC is just very buggy it seems... but it has some nice features so I''ll work with it..
Looks like we''ll now basically keep the Dual Opteron running BF:V every night and the P4 3ghz running UT2K4 every night..
The UT server will share bandwidth with the TS server so we''ll see how that works out..
Theres alot still being tweaked...so bear with me for a week or so as things get ironed out..
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
Delivering Truth while the 10% deliver lies.
Please excuse my stupidity, but can the dual opterons handle a 32 player BFV game?
I believe Marlin''s only issue with having a lot of people was the network maybe? Not sure if it was processing power. *shrug*
PSN ID: Haul_N_Oats
I should hope so they are running at 2ghz and are essentially AMD 64FX chips but can run in SMP.
They are the server/workstation version of the AMD 64FX
But your second part is correct...it appears that BF:V is a serious bandwidth hog... Im working on doubling the bandwidth for the BF:V server to 3mbps
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
Delivering Truth while the 10% deliver lies.
Aha...my plan worked!! I just wanted to hear you say it again!:) .............................
PSN ID: Haul_N_Oats
I''m in no hurry, myself. I ran UT2k4 the other night and it runs like sh*t. The demo was playable, but the full release runs aweful. Terrible framerates, choppiness, etc. Lots of things in the game wouldn''t draw on the screen, or take awhile to draw, like the turrets on the tanks, player skins & names, etc. I tried having player skins preload and not preload, either way was terrible.
So, I''m starting to build a new system.