Is it just me, or did the dev cycle on this one seem really short?
Or is it just that they only publicly unveiled it a few months ago that makes it seem weird.
Is it just me, or did the dev cycle on this one seem really short?
Or is it just that they only publicly unveiled it a few months ago that makes it seem weird.
It''s probably because the game hasn''t been hyped and previewed to death like most other sequels. Personally, I think this is a good sign.
Credulous at best, your desire to believe in angels in the hearts of men.
I''ll be picking up my pre-order the day this one hits the shelves. Good, campy shoot-''em-up action...
O!... um, I can''t really say that I didn''t knew it was coming but... um, Its gone gold? what tha''...
Ah, excellent! I only recently picked up the first Max Payne and have been looking forward to the sequel ever since I finished it.
It''s only estimated to get here near the 31st of October though (:(), but at least that gives me some time to finish up a few other titles.
Swing harder! Swing harder!
-- Lilarcor, Baldur's Gate 2
Hopefully this one is a little longer. I''m not just being a smartass either, I loved the first one and I hope this one lasts longer so I can enjoy it some more.
Pyro, the interviews I''ve seen with Rockstar indicate that the game will be slightly longer than the first one.
I also didn''t really have a problem with the length of the first game. However, that may very well be because I was able to pick it up quite cheaply. Given it''s length I think $50 at release may have been too steep.
(Rockstar also mentioned that they have toned down the dream-esque sequences in the sequel, which is a VERY good thing in my opinion!)
Swing harder! Swing harder!
-- Lilarcor, Baldur's Gate 2
I could never get by the dream sequences of the first one...
the stupid crying baby and slow mo did me in...after I fell for the 20th time I never reloaded the game...
It kinda got tedious after a bit though too...once the coolness of bullet time wore off it felt very repetitive to me.
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
Delivering Truth while the 10% deliver lies.
Aww, that''s a shame, I loved the dream sequences in the first one. The annoying jumping puzzles I could do without, but I don''t really want them ""toned down"" or anything. I thought they were pretty crazy and I liked that.
I could have easily lived without the second dream sequence. I enjoyed Max Payne and the atmosphere it had, but I regret having paid the full price for the game. Should have picked it up later or second-hand instead. Despite having enjoyed its prequel I''m somehow not hyped for MP2. I don''t really like what I''ve heard about the plot so far, plus the shooter genre isn''t what it was two years ago. A lot more games to choose from. (Halo, Far Cry, Call of Duty etc.) So, I guess I''ll buy MP2 when it hits the bargain bin (if I actually decide to get it.)
I''m hoping I can find the cash for it. I loved the first one and called it a great way to relax. Could have done without all the jumping in the dreams, but loved the crazyness of them.
Ambiguous choice of words on my part.
By ""toned down"" I meant ""toned down the jumping bits"" (that''s how I understood it at least). I doubt they''ll make the dreams less crazy though.
Swing harder! Swing harder!
-- Lilarcor, Baldur's Gate 2
The kung-fu 3.0 mod was the best thing about Max Payne. I''m having way more fun playing through it again with this mod than I did playing through it the first time.
I hope the mod carries over to 2, but as the website seems to have disappeared, hope is fleeting.
The wayfarer,
Perceiving the pathway to truth,
Was struck with astonishment.
It was thickly grown with weeds...