Atari to Publish Horizons

Highly-Anticipated Massively Multiplayer Online Role Playing Game
Available for PC in Fall 2003

LOS ANGELES - March 27, 2003 - Atari today announced that it will publish Artifact Entertainment's Horizons, one of the most closely-followed and highly-anticipated massively multiplayer online role playing games (MMORPG) in years. Currently in development for the PC by Artifact Entertainment, Horizons will allow players to experience online gaming like never before in a single massive online world primed for exploration, brimming with adventure and rife with danger.

"Artifact Entertainment has spent the last few years making sure that Horizons will present MMORPG players with an experience like none other," said Jean-Philippe Agati, senior vice president and head of Infogrames, Inc.'s Los Angeles studio. "Just imagine beautiful, massive, zone-free environments, epic level combat encounters on a scale never seen before, an extremely intuitive, deep and self-sustaining trade skill system, extensive support for player run communities and guilds within the game world and, for the first time in any MMORPG, playable dragons!"

Horizons takes place within the world of Istaria -- filled with cities and towns, castles and strongholds, villages and mystical structures, in environments ranging from tropical jungle and arctic tundra to windswept plains and mountainous wilderness. Whether adventuring by themselves or questing with a group of friends, players are free to choose their own path and encouraged to create their own stories. Fierce warriors, arcane spell casters and challenging combat will rule the frontier lands, but skilled craftspeople will play an absolutely critical role in overall character and world development.

"With Horizons we wanted to create a world where players would have a massive impact on their environment -- a dynamic place where cataclysmic events could change the appearance and function of the world in real time right before your eyes," said David Bowman, Creative Director and Co-President of Artifact Entertainment. "And, that's exactly what players can expect. Our advanced world building capabilities, the seamless integration of changes into the Horizons universe and, most importantly, the inherently dynamic nature of extensive player-run communities are sure to deliver a level of immersion and interaction not seen before."

Nine playable character races will be available when Horizons launches this Fall; Humans, Dwarves, Elves, Fiends and yes --- Dragons are among them. Each player character can be further customized with a near endless variety of visual tweaks, including gender, ethnicity, age, skin color, body and facial types, hair styles and color as well as wings, horns and other exotic alterations associated with select species. In Horizons, players will be able to select from a number of base adventuring schools such as, Warrior, Healer, Wizard and Scout as well as base crafting schools, including Blacksmith, Gatherer, Outfitter and Scholar. Guilds and player communities have become the lifeblood of today's MMORPG and Horizons will revolutionize support for these critical game play elements with a number of new and innovative features as well as refined and improved approaches. Friends and guild mates can cooperate to build frontier towns, bustling merchant communities or even mighty!

defensive castles along the borderlands.

Horizons will be available for PC CD-ROM Fall 2003. Additional information about Horizons can be found online at, which features Istaria history and lore, character race and skill information, downloadable and streaming game play movies, screenshots and much more.

About Artifact Entertainment
Artifact Entertainment, Inc. is a privately held developer of Online Interactive Entertainment Environments and revolutionary Multi-User Networked Simulations for the gaming and military communities. Artifact strives to provide quality entertainment experiences using superior technology, proven design methods, broad market appeal, customer satisfaction and the highest quality staff. Artifact is currently developing the highly anticipated, fantasy based Massively Multiplayer Game called 'Horizons: Empire of Istaria'. More information on Artifact Entertainment, Inc. can be found at or requested by emailing [email protected].

About Infogrames
New York-based Infogrames, Inc. (Nasdaq: IFGM) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company's 1,000+ titles are distributed under two brand lines: ATARI, hard-core, genre-defining games such as Driver(tm), Enter the Matrix(tm), Neverwinter Nights(tm), Stuntman(tm), Test Drive(r), Unreal(r) Tournament 2003, and Unreal(r) Championship; and INFOGRAMES, mass-market and children's games such as Backyard Sports(tm), Nickelodeon's Blue's Clues(tm) and Dora the Explorer(tm), Civilization(r), Dragon Ball Z(r) and RollerCoaster Tycoon(r). Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257), the largest interactive games publisher in Europe. For more information, visit

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I''m freaked that Atari is still alive. When I saw their logo on NWN...

Why are they still alive? Seriously, they were gone for, what, 15 years? And then they rise from the grave...

Atari = Infogrammes

Infogrammes bought the rights to the Atari brand.

Other than that, it has nothign to do with old school Atari.

Infogrammes is using the Atari brand since its a stronger marketing name for the US.


IGN PC has an exclusive first look at Dragons in Horizons:

I thought Atari was dead.

"Rat Boy" wrote:

I thought Atari was dead.

Just a name for the US arm of Infogrames.

Atari also makes some Xbox games. They came in here one day and passed out some tshirts and some xbox surfing games.

"Pulse" wrote:

Atari also makes some Xbox games. They came in here one day and passed out some tshirts and some xbox surfing games.

Atari is just the publishing arm for Infogrames in the states. They have games on the PS2, Xbox, and Gamecube.

Well, the tshirts were ugly. Tried to be all retro red and white. They were gross.

I still have a ratty old black t-shirt with the Atari logo in lime green. Its about the only video-game clothing item I would confess to owning and wearing in public. Alas, it''s gotten so torn up, I''m saving it for my oldest daughter.

I remember going to a Phish concert once...actually it was a bunch of bands, but they had this retro store or something and were selling brand new Atari shirts. I felt cheated out of my old orignial one.

I''m trying to push away any feelings of excitment from Horizons since I always get burned with the massive on-liners, and yet, I still have this small tingle of anticipation.

"Ulairi" wrote:
"Rat Boy" wrote:

I thought Atari was dead.

Just a name for the US arm of Infogrames.

But I thought Atari was dead