Where's all the talk about it? To get the ball rolling, I'll repost my mini-review here:
I thought it'd kill my system by running on High detail with even 800 X 600, but it runs like a dream. And yes, although I prefer higher resolutions, specifically for FPSs, I've no qualms about running on a lower res for RTSs and turn-based strategy games, since the font looks bigger and easier to read.
The game itself, first and foremost, is FUN. Perhaps the biggest change over other RTSs is that you can have successful strategies with EACH unit type (aircraft, tanks, infantry). Last night, I chipped away at a GLA base with American air strike after air strike (using all 3 combat aircraft and the A-10 strikes) plus the Particle cannon, where I could've easily just run through their base with a massive tank rush or dropping in tons of infantry. Earlier, I had used Chinese Dragon tanks equipped with Black Napalm to lay down a wall of fire to guard a choke point. Those infantry units just kept walking into the fire and getting incinerated. In other mission with the Chinese, I used sustained MIG and artillery strikes to sneak a nuke cannon into position to level another GLA base. Then there's the GLA, who have no air forces whatsoever, which sort of reduces them to a two-trick pony. They make up for that with atrition units. Imagine a rush of suicide bombers (or suicide car bombers, depending on the map) rushing an enemy base. If you catch them off guard, you can do massive damage. Although not as powerful as their American or Chinese counterparts, GLA vehicles can do plenty of damage when upgraded with biological and chemical weapons. Then there's the GLA infantry, which can be upgraded with better weapons and camo.
Final verdict: 9 pieces of cheese (Out of a possible 10)