Downloadable Expansions

While, I'm not excatly going to rush out and pre-order the new EQ expansion, I'm pretty glad they're taking a risk with the downloadable product. I certainly won't fool myself into imagining that by cutting out the shipping and production costs (not to mention monies spent to promote at Point-of-purchase) publishers are going to pass the savings on to us, but it does make the convenience of purchasing much easier, and cuts time from it takes to go from a Gold master to being on my hard drive. Imagine already playing Unreal 2, for example, instead of waiting 2 weeks for production, distribution, and so on.

Here's hoping Verant can run it smoothly enough to make a profit, and perhaps establish a precedent.

- Elysium

Ok did I just hear you say Verant and smoothly in the same sentence? LOL

Well as for the costs, if you pre-order it now you get it for 17.99. If you wait the final price is either 20.99 or 21.99. So ya, by making it downloadable they are a bit cheaper.

>>Ok did I just hear you say Verant and smoothly in the same sentence?<<

It could happen! I mean, they''ve had, what, 4 expansions to get warmed up. It''s a matter of playing the odds. One of them has to go well from the start, right?

What sucks is that if Verant doesn''t pull this off smoothly, then every publisher is going to point to them as the reason why downloading product doesn''t work.

- Elysium

The first expansion for Neocron will be downloadable and free. Assuming, that is, that they ever manage to get the game out of beta. Not that that stopped them from releasing it to retail, mind.

I haven''t heard much about the Neocron release and it''s state, but I''m guessing it can''t be as bad as Anarchy Online when it first hit retail.

I remeber purchasing Arcomage (let the ridiculing begin) online, which was the only way you could purchase it. It was a nightmare! You could only install and play the game on the machine you downloaded it to - which they failed to disclose. I downloaded the game at work to avoid dial-up speeds and was pretty much stuck. The company who provided the game online wasn''t related to 3DO, making support for the download almost non-existent. The online community for the game they promised never seemd to materialize. I finally just swallowed the cost and my pride an moved on.

That''s when I started losing faith with 3DO. Heroes IV pretty much cinched things.

The only software that has come close to this since then is this year''s Turbo Tax. I recommend staying far, far away from it this year. I''ve used it for four years and still use an older version of Intuit''s Quicken... but they went too far. Like Arcomage, you can only install and use it on one computer. You have to have a CD-Key (which my copy lacked --- they said I would have to mail it to them and they''d mail me a new copy) and then also register it online or by phone. It seems to install spyware in the background as well. Here''s a story I saw earlier: http://zdnet.com.com/2110-1104-980695.html. And for a really good read... check out the comments at Amazon about Turbo Tax.

Sorry... I''ll stop ranting now.

"cuebert" wrote:

I haven''t heard much about the Neocron release and it''s state, but I''m guessing it can''t be as bad as Anarchy Online when it first hit retail.

Not quite as bad (according to those Neocron early adopters that were also at the start of AO), but close. The game itself is cool, but the client is *horribly* unstable, the servers are unstable, causing synch errors and forcing you to relog. Doesn''t help that everyone in the company disappeared for 2 weeks over Xmas, when they were likely to get the most new users (apart from retail release, natch), and the performance went to sh*t.

I don''t think Neocron is gonna be around next year. They only have about 2000 people online at any one time.

I don''t know Simulcra. While Neocron is certainly weak, I can''t think of a major MMORPG that''s yet actually failed. Even the beleaguered WW2OL is still up and running in one fashion or another. It seems no matter how poorly a game launches or plays, nobody in the genre has yet completely failed.

-Elysium

"Elysium" wrote:

I don''t know Simulcra. While Neocron is certainly weak, I can''t think of a major MMORPG that''s yet actually failed. Even the beleaguered WW2OL is still up and running in one fashion or another. It seems no matter how poorly a game launches or plays, nobody in the genre has yet completely failed.

-Elysium

It''s quite possible that someone has failed (and that''s why you hadn''t heard of them!).

I remember seeing/reading about Neocron about 3 years ago, and thinking the idea was great at the time. But when they released that Single Player tech demo so that you could get a feel for the game/engine, it didn''t sit well with me.

Even though AO had it''s problems at launch, I still stuck with it.. up until last summer (I almost played for a year). My main problem with AO was that they nerfed (wrecked) my character class.

I like the idea of downloadable expansions, but only if they can be downloaded seperate from the installation process. What I mean is as long as I can download it, then burn it to CD for safekeeping I am happy. I know it will not be cheaper, but maybe it will be faster. (heck and maybe more enviromentally friendly; if you lean that way.)

I would hate to see a system where the player enter the app., pays for expansion, expansion is downlaod and installed into the app. Then every time the player reinstalled said app, while their account would be flagged to access teh expansion it would not yet exist and would have to be re-downloaded.

-MrAnderson

"simulcra" wrote:
"cuebert" wrote:

I haven''t heard much about the Neocron release and it''s state, but I''m guessing it can''t be as bad as Anarchy Online when it first hit retail.

Not quite as bad (according to those Neocron early adopters that were also at the start of AO), but close. The game itself is cool, but the client is *horribly* unstable, the servers are unstable, causing synch errors and forcing you to relog. Doesn''t help that everyone in the company disappeared for 2 weeks over Xmas, when they were likely to get the most new users (apart from retail release, natch), and the performance went to sh*t.

I don''t think Neocron is gonna be around next year. They only have about 2000 people online at any one time.

Intresting, when I was in beta the client and world servers where actualy pretty dam stable, so that would certainly be a change for the worse. My problem was I coud''t get over having to kill rats and spiders for a really long time befor being able to enjoy the game, that is pretty much a deal breaker for me these days.

Course I just picked up AC2 (Bushi on Morningthaw) because a few friends are playing, and I find my self bashing rats and well crickets *sigh* at least they are not as literal as in Neocron, and it won''t last nearly as long.