Gravity Rush, Sins of a Solar Empire: Rebellion, Warlock: Master of The Arcane, The Real-Lification of Games, A Dragon's Dogma Spoiler Section, and more!
This week Shawn, Cory, Julian and Rob Zacny talk about real stuff getting into our games. After the credits, a Dragon's Dogma spoiler section with Polygon's Justin McElroy!
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Dragon's Dogma
Sins of a Solar Empire: Rebellion
Gravity Rush
Intro/Outtro Music - Ian Dorsch, Willowtree Audioworks
Gravity Rush - Battle Theme - http://us.playstation.com/psvita/gam... - 37:10
Sins of a Solar Empire Rebellion - Theme - http://www.sinsofasolarempire.com/ - 1:12:19
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Ok, I think you guys just sold me a copy of Dragon's Dogma.
I need an "I'm with Dyni" t-shirt. -- Localgod54
Good things about SotSE and Gravity Rush in the same episode. Two of my favorite things.
I really should look into Dragons Dogma, but I just don't have enough time to pile on another large game.
A bit late on getting around to this episode. On the topic of microtransactions influencing designs, why wasn't there any discussion of iOS gaming? A large number of the games I have on my iPhone/iPad use RMT services to allow people to progress at a fast rate through the game in exchange for a couple of bucks.
It's not just Blizzard. Look at the success Valve has with selling user generated content in TF2 and (just recently) Dota 2.
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