
Dragon Age 2, Torchlight (XBLA), Hot Springs Story, Mount & Blade - With Fire and Sword, A Classic Arcade Interview From PAX, Your Emails and more!
This week Shawn, Rob, Elysium and Karla talk Dragon Age 2 while Cory chimes in from PAX East!
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CastMedium
Game Thing Daily
Good Old Games
MeYou Health
Dragon Age 2
Mount & Blade with Fire and Sword
Torchlight (XBLA)
Hot Springs Story
"Is Google Making us Stupid?"
"Growing up Digital, Wired for Distraction"
"Amusing Ourselves to Death" by Neil Postman
Intro/Outtro Music - Ian Dorsch, Willowtree Audioworks
Dragon Age 2 - Battle Theme #2 - http://dragonage.bioware.com/ - 0:34:55
Dragon Age 2 - Qunari On The Rise - http://dragonage.bioware.com/ - 0:53:53
Comments
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It's easy, Shawn has the sing-song Canadian voice and says 'Aboot.'
Struggling to sleep? Try my sleep podcast! Sleepy Time Tales.
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Dear Dragon Age II,
Me love you long time. You party?
Love,
Rob
"Yeah, well, uh, just keep your Power Gloves off her, pal, huh?" -Corey, from "The Wizard"
Question about Dragon Age 2 combat:
In DA:O, I started a game on the default difficulty and found it insanely, ridiculously, stupidly hard. I don't know if I was speccing my characters wrong or not doing enough side quests to level or if I just don't have the brains for that kind of tactical combat or what, but I was dying over and over no matter what I did and not having fun.
So I started a new game and dropped the difficulty level down a peg, and now the game was stupidly, boringly easy. I murdered everything without trying, but the game was still not fun. Combat was do-able, but it still seemed to take forever. I liked the story stuff okay, but since 90% of my play time was taken up by this tedious combat stuff, I eventually wound up giving up on the game entirely.
By contrast, in the Mass Effect games, I also dropped the difficulty down because I didn't care about the combat and just wanted the story, but there, it was FUN to curb stomp dudes in every battle. It felt natural and right; my character is a badass special ops secret agent, so of COURSE I can totally own anything the enemy throws at me. There was no challenge, but I didn't care. I was still enjoying myself.
I keep hearing about how DA2 is more Mass-Effect-y than DA:O. My question is, is the combat engaging enough to still be fun (or at least bearable) if you're a wuss like me and drop down the difficulty? Or is it more like DA:O, where the easy combat is just boring?
Steam ID: hbi2k
Twitch: BenCreighton
hbi2k:
It depends on what you're looking for in a combat game. In ME2, you still have the "move the cursor and press the button" gameplay, which can be challenging enough on a twin stick setup. DA2 is not a tactical RPG. It's an action game, a little like Diablo with 4 characters. It's not like Mass Effect at all.
On Normal, I played a Fireball Mage and I didn't need to control any other character but Hawke outside of tweaking the Tactics setup so that my mates stopped doing stupid crap. I was owning enemies left and right by placing explosions where I wanted on the map. The explosion graphics are nice enough. If that interests you, you may find DA2 fun. There's a decent amount of AoE graphics to try out, so it should last you the game.
"...mahal ko ang longganisa!" - Demosthenes
True, but I don't think we are yet at the point where we have totally lost contact the pre-electronic media culture when traditional print was the dominant form of cultural discourse.
I also sometimes wonder if people won't become more conscious of this type of behavior in a similar way to the way we are now becoming more conscious of eating right and excercise. We try to put limits on things that may impact our bodies, but don't yet put much thought on keeping our minds healthy.
In short, in fifty years will people look back and say "Oh my god, they were on their cellphones and the internet all the time?!" in a voice that indicates horror similar to the way we may now think about sending little kids off to work in the factory or lead paint?
Xbox Live GamerTag: EternalGamer2
PS3 Network ID: EternalGamer
Steam: EternalGamer2
I got incredibly frustrated with DA 1 playing as a Rogue and I eventually lowered the game to easy, which is something I never do.
However, I'm playing DA2 on normal and it seems perfectly balanced for me. Average fights don't require hardly any micromanaging. I might go in and tweak equipment and the tactics once every hour or so, but mostly I just control my own dude.
On the boss fights however, I occasionally have to break down a bit more and get tactical. The first big dragon fight had me dying about 7 times before I beat him but it felt like a very rewarding victory because it was changing my strategy that helped me win (often in DA one I just felt like I got lucky that my character just getting get stunned or froze or something).
And that is how the game play rhythm in a game should be, I think. Just like in FPS games there are the quick "one hit" kill enemies to keep the pace going and then occasionally tougher enemies. Having more easy "auto-pilot" type fights peppered with boss fights with difficult spikes where you have to really be more strategic is my idea of great pacing.
While I finished DA1, I really never enjoyed it that much but DA2 is easily one of my favorite RPGs this generation.
Xbox Live GamerTag: EternalGamer2
PS3 Network ID: EternalGamer
Steam: EternalGamer2
We certainly are, culturally, going through a learning process in terms of what's "good" internet and how much is too much. But I also understand if a student in a nutrition class questions the wisdom or necessity of an assignment to fast for 24 hours.
Words... are a big deal.
Jill Lapore wrote:Editing is one of the great inventions of civilization.
While I consider it the highest compliment to be confused with Karla, I'm less enthused to be mixed up with Sean or Cory. Perhaps I should be shriller. And swear more.
"Today's Tom Sawyer, he gets high on you, Kat. You." - Haakon7
That would just make you sound even more like Cory.
"...mahal ko ang longganisa!" - Demosthenes
o/\o
Struggling to sleep? Try my sleep podcast! Sleepy Time Tales.
Need Podcast editing? Go to Bright Vox Audio
DAMN.
“Don’t ask what the world needs. Ask what makes you come alive, and go do it. Because what the world needs is people who have come alive.” ― Howard Thurman
Business Time indeed!
You bastard, Tanglebones. :)
ClockworkHouse wrote:Yay! My Sony bone is getting tangled!
thrawn82 wrote:Tanglebones is a better man than I, in tears at my desk.
/applause
"$10 - Exclusive Sean-cam where he just shakes his head, over and over." From Pyro's Kickstarter, "Endless Pit of Human Misery Livestream"
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Fixed!!
..Just kiddin', you ain't surly.
I have nothing to add to El Taco. He's said it all.
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