GWJ Conference Call Episode 197

Conference Call

RUSE, Death Spank, NCAA 2011, Echalon Book II, Starcraft II, Age of Wonders: Shadow Magic, League of Legends Season One, Your Emails and more!

This week Shawn, Elysium, Allen and Rob talk games, reaching back to comforting tropes and old mascots. If you want to submit a question or comment call in to our voicemail line at (612) 284-4563.

To contact us, email [email protected]! Send us your thoughts on the show, pressing issues you want to talk about or whatever else is on your mind. You can even send a 30 second audio question or comment (MP3 format please) if you're so inclined. You can also submit a question or comment call in to our voicemail line at (612) 284-4563!

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Show credits

Music credits: 

Intro/Outtro Music - Ian Dorsch, Willowtree Audioworks

chandra - (b-sides) - workbench-music.com - 0:35:19
blink - (b-sides) - workbench-music.com - 0:51:02

Comments

wordsmythe wrote:

It's been proposed that ludonarrative dissonance may be trapped between sexual-selection-induced peacocking and survival-selected efficiency.

Truly it was a creature too beautiful to survive.

It's been proposed that ludonarrative dissonance may be trapped between sexual-selection-induced peacocking and survival-selected efficiency.

I love when you talk dirty.

Peacocking, indeed!

To hate it would be to hate yourself.

Yeah, RUSE looked good to me, too. Won't be trying it, or any other Ubisoft game either so it's a shame for the developers.

wordsmythe wrote:

It's been proposed that ludonarrative dissonance may be trapped between sexual-selection-induced peacocking and survival-selected efficiency.

It still has a richly sustainable niche though. Last night Mrs. Gravey and I were re-watching the StarCraft II teaser. A convict is automatically thrust into a high-tech room filled with robotic machinery. Gears spin and systems come online as the room comes to mechanical life, whirring and buzzing to outfit, with meticulous detail and scope, our convict with advanced power armour. A minute passes as robots attach plates, jets, weapons, enough defense and firepower to seemingly make him a one man army.

When the process is over, the machinery spun down and our fully-equipped super soldier completed, my wife says, "All that, just to get Zerged."

Then I tried to explain what ludo-diss was, and a peacock I was not.

Peac*cks aren't just about the feathers. You've got to master the strut and presentation.

MrDeVil909 wrote:

If one is interested in Eschalon should one start with Book I, or does it make sense to just jump straight into II?

I only just listened to the podcast yesterday and Eschalon was the title that grabbed me (despite being one of the holdouts against ACII).

The UI and skill updates sound like a good addition, but I don't want to get spoiled on the Book II version and then have to go back to I. So I'm going to give the Book II demo a shot and if I like it, I might go back and buy Book I to start from there. Anyone play both? Does that sound like a waste of money?