GWJ Conference Call Episode 183

Conference Call

Dragon Age: Awakening, Mount & Blade: Warband, Shatter (PC), War Storm, Star Craft 2 Beta, Winners and Losers, Your Emails and more!

This week Michael Zenke joins the show to talk winning, losing and ... a Facebook TCG. Oh dear. If you want to submit a question or comment call in to our voicemail line at (612) 284-4563.

To contact us, email [email protected]! Send us your thoughts on the show, pressing issues you want to talk about or whatever else is on your mind. You can even send a 30 second audio question or comment (MP3 format please) if you're so inclined. You can also submit a question or comment call in to our voicemail line at (612) 284-4563!

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Show credits

Music credits: 

Intro/Outtro Music - Ian Dorsch, Willowtree Audioworks

"PodunkStump" (Ian Dorsch) - www.willowtreeaudio.com - 0:30:09
"Los Pistoleros" (Ian Dorsch) - www.willowtreeaudio.com - 0:48:13

Comments

Jayhawker wrote:

Well, "Good game," from me has always been meant to imply that I appreciated the time I spent with my opponent. Blowout or not, if I enjoyed my time with my opponent, it was a good game.

I will say that nothing turns me off more than playing a game where someone spends their time complaining about the lag, the host advantage, or whatever glitch or whatever imbalance that has somehow prevented them from playing as well as they like. If you spend time making me feel like I have to apologize for winning, it wasn't a good game.

I think because I grew up playing competitive sports, it has been easier to take both wins and losses in stride. It's not the experience of playing, either. It's the time spent with coaches that do teach you about how to act like a winner. that's not always perfect, but over the course of several years, with multiple coaches in different sports, you do get clued into just how to be a good sport.

Yah I always say GG or good game - I feel that is just proper online etiquette. Win or lose it just seems polite.

"Thanks for the game."
"Thanks for the match."
Win or lose, it's always acceptable to thank the other person for playing with you.

But never:

"Thanks for playing." That's what corporate sweepstakes smarmily tell you when you lose.

I do recommend Faber & Mazlish's book on communicating with children, as it is also a great guide for communicating with other adults, as well. Linky: http://www.amazon.com/How-Talk-Kids-...

"Thanks for the game," sounds an awful lot like "Thanks for the win."

LarryC wrote:

"Thanks for the game," sounds an awful lot like "Thanks for the win."

I'm curious, then: if you're blown out in a game, what do you want to hear from your competitor?

"Good game," suffices for me, but I'm not talking about me. I'm talking about people who find me annoying and insufferable. I would like not to seen like that all the time.

I don't know that you can do anything about other people. Some people are just going to be upset when they lose a game and will hear everything, no matter what you say, as "suck it." I wouldn't worry about them, too much.

Well, the problem extends beyond that. I mean, in the podcast, Demiurge felt really, really bad because (and I'm paraphrasing a lot here) because he had been toyed with or something.

Is it rude not to wipe out your opponent at first opportunity? I mean, when I'm at a clear advantage and it's not that long and I want to brush up on some tech switching, I tend to let the game run long, too. No disrespect or anything - just a chance for both of us to brush up on tech stuff.

I take it that this is bad.

LarryC wrote:

Well, the problem extends beyond that. I mean, in the podcast, Demiurge felt really, really bad because (and I'm paraphrasing a lot here) because he had been toyed with or something.

Is it rude not to wipe out your opponent at first opportunity? I mean, when I'm at a clear advantage and it's not that long and I want to brush up on some tech switching, I tend to let the game run long, too. No disrespect or anything - just a chance for both of us to brush up on tech stuff.

I take it that this is bad.

Yes. Not putting someone away as soon as you can forces them to either suffer through the defeat that much longer or force them to surrender or quit. If you do your best to finish them off quickly than you both can go on to another game where the competition might be more balanced and challenging.

Dragging it on, no matter what the intention just comes off as being a jerk. At least that's how I see it.

Well, traditionally, the thing to do as far as I can tell, is to say "gg" and then quit the game for the loss. Idra just quits the game, and that's considered bad manners.

Letting the game go long offers the other player a choice: he can just quit like he normally would do after a loss, or he could also take the chance to brush up on tech buildings and units.

Is it not common to tender surrender when the loss is inevitable?

It's a good point - very few replays I've seen go to the end, they usually finish when the losing player surrenders. Quite often this seems to happen before the losing guy's base has even really been touched.

This warning may come too late.

Do not purchase the Rocketfish controller. It may have the appearance of 360 controller, but the feel is all wrong. Stay away from it.

Someone's wife won't let them have another "nerd toy" under the TV? Time to get a new wife!