Risen, New L4D Map, Scribblenauts, Chris Remo From Idle Thumbs Talks Mass Effect ... Female Doggo!, Tons of Your Emails and more!
This week we play catch up on all of your awesome emails and voicemails! We also announce the next live show coming this Saturday at 8PM EST. Keep an eye on the GWJ front page for Ustream details as we get closer to the show. If you want to submit a question or comment call in to our voicemail line at (612) 284-4563.
To contact us, email [email protected]! Send us your thoughts on the show, pressing issues you want to talk about or whatever else is on your mind. You can even send a 30 second audio question or comment (MP3 format please) if you're so inclined. You can also submit a question or comment call in to our voicemail line at (612) 284-4563!
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Intro/Outtro Music - Ian Dorsch, Willowtree Audioworks
Pheonix Strike Audio E-mail - 0:36:56
"Washaway" (Ian Dorsch) - www.willowtreeaudio.com - 1:00:33
Comments
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Rob, that game idea is Brilliant.
I vote you to voice act it in honour of dreaming it up!
Got a link to the Mass Effect trailer?
Don't google "crouton days"
Here is one:
http://www.cinemablend.com/games/Mas...
Great podcast, as always. Always fun to hear from The Weatherman at the beginning of the podcast, and the Chris Remo interview was a pleasant surprise as well. Can't wait to read the full e-mail from that QA Advice guy whose name currently escapes me.
Oh, and thanks for squeezing my audio e-mail in at the last minute! Much appreciated.
Okay, you guys have already voiced your utter abhorrence to Muramasa, but just to get it through to any one who might have been listening - Muramasa: NOT a JRPG.
That's all. Please return to your regularly scheduled American gun games.
"...mahal ko ang longganisa!" - Demosthenes
Good show. A couple of things that occurred to me:
- Everyone always uses the "it's less than a cup of coffee at Starbucks" comparison for things like DLC. Is it not possible we're all just paying way too much for coffee? It seems like Starbucks has redefined what we consider too cheap to care about.
- In game leaderboards and achievements. Am I alone in thinking there are plenty of single player games where these have no place at all? I don't want popups telling me how I'm doing in competition with my friends in a story-based game - I'll end up hurrying through to compete, instead of just enjoying the game.
Chris Remo made a good point that Project Zero doesn't fit with the tone of the first game. Perhaps, if the same character was in Gears or Fallout, she wouldn't grate so much.
I liked the thoughts on vulnerability in games. Two moments from old games stand out to me:
In 'Dark Forces' one level started in a prison. All your equipment had been removed and you had to sneak around, avoiding guards, in order to find it. It turned out that your kit and weapons weren't far away but I found myself wishing they had extended the part of the level where you were completely weaponless.
In the Resident evil Code: Veronica demo there was a room you could only reach by passing through a metal detector. On order to stop automatic doors closing on you had to drop your gun into a steel box. I thought it was cruel but brilliant and it made me feel even more anxious than I was already.
I hope you like thrill rides - Luis Serra, Resident Evil 4 Remake
Uncharted 4 Multiplayer: Half Nelson
It's funny that you guys say that you don't play the DS because you don't have a long commute, because I play the DS mainly at home, I find that the ability to do shorts sections of gaming that you can stop any moment to be great advantage over the gaming I do on the PC. I can play the DS while being able to interact with the rest of the family, while on the PC I have to be secluded in the office.
Great show, and welcome back to Elysium. Think of the kittens!
I'm intrigued by Rob's idea for a game. Obviously the big challenge in such a game would be coming up with an interesting mechanic (that somehow fits with the story/gameplay) to offset the constant loss of the player's abilities, in order to keep people playing to the end.
The Chris Remo interview was a nice bonus. While I agree that the new 'extreme Female Doggo' doesn't fit with the tone of ME1, maybe that's the point. Maybe BioWare is going for a different tone with ME2. Whether that's good or bad is subjective and a topic for a different discussion, but I feel that Chris is being a bit too judgmental based on a single marketing trailer.
Steam: [GWJ]MeatMan | "Now I know where to go if I have a hankering for testicles." –Higgledy
Elysium & Top Gear: I love that show! I've been watching it since season 3. Do you watch it via the shortened, edited BBC America version or the original BBC airings?
Backloggery
These days, any game with a sword in it = RPG. Any game with a sword in it and a Japanese origin or theme = JRPG.
We've already lost that fight.
NOTE: Not a doodle bug.
Is "samey" next week's secret word?
I wish you guys would stop encouraging him.
EvilHomer3k wrote:You are an evil, evil person.
Baron Of Hell wrote:YOU VILLAIN!
The Chris Remo interview was interesting, but it seemed like it brushed by the real issue. Subject Zero is psychotic, no doubt about it, but since they are assembling the Dirty Dozen of the Mass Effect universe for that game, I'm not going to complain too much. At the end of the interview they just barely touched on what I think the real issue is...the marketing shift that I think is coming from EA. Its like BioWare's marketing is being managed by someone at EA who's only ever been responsible for shooters up until now. The BioWare guys say, "We need character introductions!" and he says, "Ok, that's a good idea, but faster and more intense, please." Everything is being filtered through this theoretical manager's own experience, and so it feels out of sync with what BioWare actually produces. I'm hoping someone at EA will figure that out before it does significant damage to BioWare's reputation.
Some adventure for gold, others for glory. Me? I just like to kill things.
I really wish you guys would play more JRPGs or talk about them less. These days you seem to use JRPG as a synonym for "bad," or at least "impenetrable."
NOTE: Not a doodle bug.
But they're all samey, though.
I wish you guys would stop encouraging him.
EvilHomer3k wrote:You are an evil, evil person.
Baron Of Hell wrote:YOU VILLAIN!
Maybe so, but some can be quite compelling if you give them time and effort!
NOTE: Not a doodle bug.
Hey, I still play JRPGs. Don't let rabbit's unrelenting racism and Sean's apathy paint us all with the same brush. I'm a renaissance man!
“Don’t ask what the world needs. Ask what makes you come alive, and go do it. Because what the world needs is people who have come alive.” ― Howard Thurman
Oh and the game I've played through that I hated: Halo and even more so, Halo 2.
Backloggery
Certis, I was interested in reading the email about getting into the industry, etc. I'm not seeing it anywhere, though I could be blind.
Good show. Love the Rob rage and the creepy Elysium love. They make the world go round.
How did I live before digital distribution of old, cheap games?
MilkmanDanimal wrote:You did live before digital distribution of old, cheap games. Now you just play games.
Gah, I knew I forgot something, one sec.
“Don’t ask what the world needs. Ask what makes you come alive, and go do it. Because what the world needs is people who have come alive.” ― Howard Thurman
“Don’t ask what the world needs. Ask what makes you come alive, and go do it. Because what the world needs is people who have come alive.” ― Howard Thurman
That's just too long. Nevermind, I don't want to read it.
I kid, I kid. Thanks.
How did I live before digital distribution of old, cheap games?
MilkmanDanimal wrote:You did live before digital distribution of old, cheap games. Now you just play games.
Top Gear is probably the best show on television anywhere.
PSN: psu_13
I wasn't going to say it, since aside I don't watch much of what's 'on television', but yeah, that's about how I feel too.
Backloggery
Hmm... The Subject Zero trailer seemed fine. She's a huge contrast to the other characters in the game and that is how she was protrayed. I didn't even know there was any controversy behind it. Personally, I welcome a female BAMF.
Most genres are samey. I'd just rather play Generic JRPG X than Generic FPS Z.
Speaking of TV, big ups to Certis for speaking of "The Wire" and Shakespeare in the same sentence (around 85:00) when discussing stories in games. I don't care what Elysium says about you; you're all right in my book.
JediK809
"The Dark Ugnaught"
OK, fair enough.
And rabbit really needs to work on that. It's almost the Tens! ...Teens?
NOTE: Not a doodle bug.
Hee hee, I'm one of the SoaSE regulars- and nope, no kids. My wife has pretty much accepted my Saturday morning absence as normal- but if we accidentally produce spawn at some point this will no doubt change.
Blizzard: Dax#1827
The game that came to mind listening to Rob's idea is Eternal Darkness. It might actually suggest the kind of thing you could do to make a game like that interesting to people who still want progression:
Steam: Kloreep [GWJ] | Origin (ME3): Kloreep
Compelling show guys. So much so that I was compelled to log into the forums just to post about it. Keep up the compelling work.
PS3 - EvolvedTurnip | 3DS - 4854-6554-5149 | BNet - Karthis#1522 | Steam
I wonder if people would have been less put off by the Subject Zero trailer if they hadn't already seen all the Dragon Age trailers beforehand.
I wish you guys would stop encouraging him.
EvilHomer3k wrote:You are an evil, evil person.
Baron Of Hell wrote:YOU VILLAIN!
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