GWJ Conference Call Episode 131

Conference Call

theHunter, Chronicles of Riddick: Assault on Dark Athena, Aqua Art Styles, The DSi, Elven Legacy, Crowd Sourced Questions, Your Emails and more!

This week, in a desperate effort to remain relevant in these changing times, we turn to Twitter for our inspiration. All kinds of user submitted questions up in this ... hizzy? Hizzous? I'm sorry. If you want to submit a question or comment call in to our voicemail line at (612) 284-4563.

To contact us, email [email protected]! Send us your thoughts on the show, pressing issues you want to talk about or whatever else is on your mind. You can even send a 30 second audio question or comment (MP3 format please) if you're so inclined. You can also submit a question or comment call in to our voicemail line at (612) 284-4563!

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Show credits

Music credits: 

Intro/Outtro Music - Ian Dorsch, Willowtree Audioworks

"Luna Machine" (Benoit Casey) - http://www.cerebrimusic.com - 0:30:16
"George" (Benoit Casey) - http://www.cerebrimusic.com - 0:59:57

Comments

It is rather like how Episodes 1-3 were designed for today's 10 year old, not the adults who say the trilogy 30 years ago.

This is not a really good defense is it? I mean those movies were actually bad. Not just "Oh they weren't very good from a nostalgia perspective", they really just sucked.

I mean there's some video games that use "retro" or any non-3D-whizbang art style to great effect, so I guess I agree that there's a place for that kind of thing. But there's a difference between "art style" or even "re-releasing a classic" and "re-releasing every crappy NES game ever on WiiWare"

Let me be clear: CD Projekt working on emulation and bugs to release fresh versions of Fallout=good. Vivendi releasing envelopes of King's Quest as a collection like bargain bin shovelware=bad.

One could go back and forth on Star Wars a long time. Chances are that if you were 30 in the 70's or 80's rather than. Pre-teen, you would think Star Wars was dumb.

My thing is about remastering these games so that people can play them as they were, if not better. A proper film analogy might be Disney hand painting and remastering certain animated films for theatrical, DVD, and Blue Ray releases of their classics like Snow White or Sleeping Beauty. No one says to them, the look dated compared to Wall-E.

Some day if I have kids I want them to say things like "Dad, Zen is BULLsh*t!"or "Why did he shove the crystal with Diablo into his head, why not hide it?"

hidannik wrote:

Have we reached the point where a game that's not fun can be successful? I suppose it depends on your definition of 'fun', and for that matter 'successful'. Is Ico fun? Shadow of the Colossus?...

Uh, how is riding a giant stone dragon-thing that flies in the air while holding onto it's mossy fur for dear life not 'wheeee!' fun?

wanderingtaoist wrote:

OK, here's what everyone forgot re: games as musicals. Rhapsody: A Musical Adventure is a true game musical. Recently republished on DS. Sung in Japanese. It's a girlie RPG. It's a niche of a niche of a niche. The DS version is laughably easy for an RPG, but it's still fun. And it's Nippon Ichi.

Don't forget the music numbers in Sam & Max. "You and Me and Ted E. Bear" gets regular play from me. No mafia here, we're mafia free...

The Playstation version (which I own) has the songs in english. It sort of took a while before you got to some of the musical numbers, if memory serves.

mrtomaytohead wrote:
hidannik wrote:

Have we reached the point where a game that's not fun can be successful? I suppose it depends on your definition of 'fun', and for that matter 'successful'. Is Ico fun? Shadow of the Colossus?...

Uh, how is riding a giant stone dragon-thing that flies in the air while holding onto it's mossy fur for dear life not 'wheeee!' fun?

I don't care what they say. That was a friggin' dog in Neverending Story.

mrtomaytohead wrote:

Uh, how is riding a giant stone dragon-thing that flies in the air while holding onto it's mossy fur for dear life not 'wheeee!' fun?

Because you're riding it for the sole purpose of murdering it?

Hans

hidannik wrote:
mrtomaytohead wrote:

Uh, how is riding a giant stone dragon-thing that flies in the air while holding onto it's mossy fur for dear life not 'wheeee!' fun?

Because you're riding it for the sole purpose of murdering it?

Hans

But video games have brainwashed us all to think that murder is 'wheee' fun, right? ... right? ... guys. c'mon!

I would buy Freedom Force vs the Third Reich The musical!!!

lostlobster wrote:

What's missing from Rock Band? Van Halen.

Dude.

Hell yeah! (Plus I'm with you with Yes too)

Larry wrote:

I would buy Freedom Force vs the Third Reich The musical!!!

I might be mistaken, but wasn't one of the villains there actually an opera singer? Also, I fully support the creation of FFV3R: The Campy Musical.

Gabriel Knight II: The Beast Within used an opera at the end of the game (supposedly a "lost" opera of Wagner's) to good effect, and that was original work. It was pretty much the entire final chapter.

My Gabriel Knight memory gets splotchy after the first one. It's a side-effect of trying to repress the third entirely.

Yeah, the third completely sucked, but I still enjoyed 2. I thought the Baron was a great villain.

Wanderingtaoist, yes that is what I was thinking of too- that fat flying opera singing boss!!! He he, great game!

Larry wrote:

Wanderingtaoist, yes that is what I was thinking of too- that fat flying opera singing boss!!! He he, great game!

For a moment there i thought you were talking about that level in Ristar where the whole level is built around the opera a bird is writing and the end boss is a fat bird that's subverted the opera to his own ends.

wordsmythe wrote:
mrtomaytohead wrote:
hidannik wrote:

Have we reached the point where a game that's not fun can be successful? I suppose it depends on your definition of 'fun', and for that matter 'successful'. Is Ico fun? Shadow of the Colossus?...

Uh, how is riding a giant stone dragon-thing that flies in the air while holding onto it's mossy fur for dear life not 'wheeee!' fun?

I don't care what they say. That was a friggin' dog in Neverending Story.

Falkor. The same thought came to my mind.

Minarchist wrote:

Yeah, the third completely sucked, but I still enjoyed 2. I thought the Baron was a great villain.

Yes the 2nd was good but I have a hard time remembering any of it because it's the only good FMV game ever made. It's really hard for me to even comprehend a good FMV game, it's like some kind of mental black hole.

On gaming and family finances:
Can someone explain to me why buying a $39.99 computer game after the wife spends $9000 on a dining room set makes us "even"?

On letting kids spend time on computer games:
I'm supportive of any activity that is less passive than watching TV. The reality is that Mommy and Daddy have stuff they need to get done in the evening and on weekends. None of us can play with our kids all the time, and they will find something to occupy themselves when not being showered with attention from Mom and Dad. I would much rather see our daughter figuring out "Jumpstart World" puzzles than watching countless hours of Noggin. Which reminds me...Katy has recently figured out that some of the puzzles in Jumpstart World will give more gems per minute than others. A few weekends ago, I caught her doing the same puzzle over and over to save gems to buy a new pet. Did I witness my 5 year-old's first grind?

Tom

Jerrak wrote:

On gaming and family finances:
Can someone explain to me why buying a $39.99 computer game after the wife spends $9000 on a dining room set makes us "even"?

I've been told that a lot of women don't weight "points" in a relationship, though men often have that expectation. Trip to Hawaii = offering to wash the dishes.

On gaming and family finances:
Can someone explain to me why buying a $39.99 computer game after the wife spends $9000 on a dining room set makes us "even"?

Options:

1) Because a dining room set provides a practical, elegant and beautiful dining solution that is both functional enough to use every day and formal enough for hosting occasions. This is an investment in the future; an heirloom that your family can enjoy for generations to come.

2) Because you are the man and it's a video game.

I hate to say it, but Elysium's got that one figured out. Whenever there's a new game I have to have, it's very clearly for me and not my wife (unless it's Bookworm adventures or the new Peggle game). It doesn't matter that I am content to sit on wooden apple-crates when I eat dinner - we simply have to have chairs. No amount of arguing will change my wife's mind on that one.

I will also add that games more often than not end up beaten and thrown in a pile of other games you probably won't touch for months on end.

That, and it sucks precious cuddling time away from the S.O.