May 27 – May 31

Codemasters has a history with high-simulation, gearhead-friendly racing games that is, when you get right down to it, as impressive and diverse as any other publisher's. So, when Codemasters releases a new racing game, you can do worse that pay attention. That said, on first glance Grid 2 fits in where its highly regarded predecessor — and for that matter the majority of games with cars on the cover — do these days, less in the simulation space and more in the get-in-and-drive space. The Grid 2 team argues this is because they've eliminated all driving and track assists from the game, so to avoid making it too hardcore, they've also adjusted the driving model to be more forgiving and gamer-friendly.

I want to be critical of that decision, but in reality when done correctly that can prove a very fun (if not entirely accurate) experience. It took me a while to come around with the same kind of choices made in Forza Horizon, but once I embraced the spirit of the game that the developers had built instead of holding out for the spirit of the game I thought I should be playing, I had a great time. So in the spirit of hoping for the best, I'm giving the nod this week to Grid 2.

Also this week, Fuse lands on the Xbox and PS3 and the Wii U adds a bevy of classics to their virtual console.

PC
- 99 Spirits (download)
- Expeditions: Conquistador
- Grid 2
- The Night of the Rabbit
- The Swapper (download)
- Wargame: Airland Battle (download)

Xbox 360
- CastleStorm (XBLA)
- Fuse
- Grid 2
- Hunter's Trophy 2: Australia (XBLA)

PS3
- Fuse
- Grid 2
- The Warriors (PS2 Classics)

Wii U
- Ghosts 'N Goblins (Virtual Console)
- Mega Man X (Virtual Console)
- Spelunker (Virtual Console)

3DS
- Gummy Bears Mini Golf (eShop)
- The Denpa Men 2: Beyond the Waves (eShop)
- The Legend of Zelda: Oracle of Ages (eShop)
- The Legend of Zelda: Oracle of Seasons (eShop - $5 until June 20)

Comments

Aw man, not GIRP 2? I'd be down for that.

Been waiting for GRID 2 as I loved the first one!

Nothing this week, looks like a good time to wrap up Monaco.

Wasn't Swapper one of the more interesting Indie games on display at PAX East this year? It sounds familiar.

I'm also curious what reviews for Fuse will be. Seems like they released their updated trailer with a completely different direction interest died.

The Warriors? Oh snap, I only have one question...

IMAGE(http://i.imgur.com/vOihf3k.png)

ccesarano wrote:

I'm also curious what reviews for Fuse will be. Seems like they released their updated trailer with a completely different direction interest died.

Met with a big fat Meh! by the sound of things.

The Night of the Rabbit is the only thing that catches my eye this week. You can always count on Daedelic Entertainment to have some stunning artwork in their adventure games....let's just hope they do a bit better with the voice acting this time around...

Tanglebones wrote:

Aw man, not GIRP 2? I'd be down for that.

No, this is GRID 2, the sequel to the video game adaptation of Sol LeWitt's life. The setpieces in that game were phenomenal.

The Night of the Rabbit, indeed. That's about it for me

shoptroll wrote:

Nothing this week, looks like a good time to wrap up Monaco.

What, no diving back into Mega Man X?

I did get a squiggle of delight watching my wife try to play Super Metroid this past week.

That said, on first glance Grid 2 fits in where its highly regarded predecessor — and for that matter the majority of games with cars on the cover — do these days, less in the simulation space and more in the get-in-and-drive space. The Grid 2 team argues this is because they've eliminated all driving and track assists from the game, so to avoid making it too hardcore, they've also adjusted the driving model to be more forgiving and gamer-friendly.

I'm ok with tweaking the driving model to be more user friendly (I love Forza Horizon), but getting rid of the cockpit view really sucks. That's just one of those things for me; I need an in car view to get into a driving game. Doubly disappointing because Codemasters' racing games have been getting better and better. Dirt 3 was super fun and looked great...

MrShoop wrote:

getting rid of the cockpit view really sucks. That's just one of those things for me; I need an in car view to get into a driving game. Doubly disappointing because Codemasters' racing games have been getting better and better. Dirt 3 was super fun and looked great...

And Dirt 3's cockpit view, especially at night with trackside lamps and opponents' headlights throwing dancing shadows all over the interiors, was spectacular.

I quite enjoyed the arcade racing of the first GRID, especially that TOCA-style career gameplay of running your own personalized racing team (I've fired teammates for terrible accents). GRID 2 will get a consideration once the hot mess of its day one DLC has settled down. Until then/a price drop, it's off to read some reviews...

Gravey wrote:

And Dirt 3's cockpit view, especially at night with trackside lamps and opponents' headlights throwing dancing shadows all over the interiors, was spectacular.

I quite enjoyed the arcade racing of the first GRID, especially that TOCA-style career gameplay of running your own personalized racing team (I've fired teammates for terrible accents). GRID 2 will get a consideration once the hot mess of its day one DLC has settled down. Until then/a price drop, it's off to read some reviews...

The good thing about the long console cycle is that devs can optimize like crazy so we get the beautiful night rally stages in Dirt3 (Yatta Ridge - Kenya, at night - awesome with all the HUD elements disabled). The bad thing is that you run into real hardware limits (RAM), and have to cut the cockpit view so you can have better looking car models. d'oh. At least we know there will be plenty of RAM for GRID 3 in the next gen consoles. I'd buy Cockpit DLC for PCs...

McIrishJihad wrote:
shoptroll wrote:

Nothing this week, looks like a good time to wrap up Monaco.

What, no diving back into Mega Man X?

I've beaten that way too many times already :p Plus I'm currently trying to get through the slog that is Mega Man 7 and 8 when I'm not playing Monaco. I'm Dr. Whywee'd out for a bit.

Haven't spent a whole lot of time with GRID2 yet, but I'm enjoying what I'm seeing so far. The sound design is freaking *great*, especially after playing a bunch of Forza Horizon where the sound design ethos seemed to be "if we put enough dubstep in, we can get away with anemic car noises."

Grid 2 just put me in the mood to pick Shift 2 back up and play that until the XB1 drops. I actually went back to PGR 2 the other night, but I do think its time has finally passed. The Shift series is that perfect balance of arcade and sim for me now.

I'm not saying Grid 2 is bad, but I can't see putting $60 into it when Shift 2 can be had for $20 OnDemand, and probably much cheaper in the store. I might have gone for a PGR 3 or 4, but they are nowhere to be found on XBL.

And I agree whole heartedly about Forizon. Loved the gameplay, hated the presentation.

I've been tempted by Grid 2, but you raise a good point Jayhawker. I tend to buy my racing games much later on budget release, so I should get Shift 2 rather.

If you at all liked the original Shift then it's a great game. Better so on PC if you get the Origin version as it's moddable.

Speaking of buying racing games much later. The PC version of Burnout Paradise finally got all the car packs released this week (today?). The one thing missing (which is what they really should have worried about, especially for a 5 year old game) is the Big Surf Island DLC.

Castlestorm is surprisingly fun and well worth ten bucks.

AcidCat wrote:

Castlestorm is surprisingly fun and well worth ten bucks.

This morning I watched the GB quick look, and it looks fun. If/when it gets ported to PC, I'll probably get it.