Curfew is a point-and-click adventure game from Channel 4 and written by Kieron Gillen, formerly of Rock Paper Shotgun and currently a writer for Marvel Comics. It’s set in a near-future dystopian Britain where an authoritarian security-focused party called the Shepard Party has come to power. They have implemented several sweeping changes to British society in the name of security, such as separating citizens into “Class A” and “Class B” citizens based on Citizenship Points, and invoking a mandatory curfew London-wide.
As the game starts, you are given a piece of information on a metal cylinder and told to get to a safehouse and find someone who you can trust to give it to. You will be arrested soon, and if that data is on you, it’s lost. In the safehouse there are 4 people milling around, dodging the curfew like yourself. You start up conversations with each one of them, and through a series of question-and-answer sessions and interactive flashbacks, you gain their trust and decide for yourself if they’re trustworthy. The goal of the game is to find someone whom you can trust to get the data out, considering your impending arrest.
The graphics are a mix of CG rendering and live actors, which works surprisingly well. The acting is done very well for a free Flash video game. It definitely seems that there was a budget and the actors are professionals, which puts it leaps and bounds above many of the FMV atrocities of the mid ‘90s. The story is engaging and really helps bring these characters to life. So far there’s plenty of detail hidden in the background if you dig into it. There’s even several seemingly inane adventure game tropes that turn out to be very revealing.
The game is about exploring this future, dystopian Britain, and in that it shines. As a piece of science fiction, it’s top notch. It’s also a pretty solid adventure game, to boot.