Since I learned to type at an early age, I’ve always been fond of typing games — largely because I’m fairly good at them. While my aim may be mediocre in something like House of the Dead, Typing of the Dead turned me into a rock star.
So it’s no surprise that I really enjoyed this week’s entry, Safety Instructions. The game plays out like an interactive version of the safety instruction cards you find in the back pocket of airline seats. You are a passenger in an airplane, and as the emergency on the airplane unfolds you are given text instructions for your character to perform. You then type these out as quickly as possible with no mistakes, and the character performs the safe act. If not, he dies.
The character’s deaths are half the fun here. It’s pretty hilarious when he gets eaten by a shark while the elevator chiptunes music bleeps away in the background. There are several bonus scenes that are unlocked when you beat the game, as well as additional difficulty levels. At certain points the game throws you for a loop and even asks you to do things that are clearly not part of the safety briefing.
Talking Points: Is this an example of subversive art, or just parody? Would this actually work as a straight up instruction game? Is anybody else reminded of the airline safety instructions from Fight Club?