I first saw Alan Wake at an E3 booth in 2005 that was, as I recall, set up to look like a movie theater, though I may be confusing it for Destroy All Humans. Yeah, 2005 doesn't seem like it should be that damn long ago, but just as a point of reference, here are some of the other games I saw in L.A. that year:
Black and White 2
Gears of War (The first one!)
In case you guys aren't keeping track, this freaking industry moves fast. I know 5 years from announcement to release is a little long in the tooth, but holy crap. Alan Wake at some point stopped seeming like the kind of game that would ever be released, and more like the kind something about which I'd eventually ask myself, while standing in line at the dairy queen, what the hell ever happened to that thing, because -- and this is important -- it looked awesome from the start.
Looking back over our gushing on the title in '05 is like looking at a love letter to developer Remedy. "Amazing," says Certis. "Holy sh*t," says Pyroman. "A video game that truly defines the next generation of PC gaming," says Reaper, who knew not how his words would gnaw at my PC-lovin' soul all these years later.
I realize that it's unlikely to hold up to the monumental weight of half a decade's expectations, but I'm still very much looking forward to getting my hand on the game this week. Despite some healthy competition (see: Red Dead Redemption) Alan Wake is my easy Game of the Week.