Lost Planet 2, despite being our Game of the Week, goes off my rent list with the general revelation that unless you're playing the campaign reliably with three other mouth-breathing humans, you are in for an extended exercise in frustration. Even if I were inclined to friend up a few LP2 players and engage in the alien exercise of co-op play, the idea of being able to do so with any predictable frequency for a game like this is exponentially ridiculous.
This coming week on the podcast we talk briefly about advances in AI as a desirable future for gaming's evolution, and I can tell you right now that we totally miss the boat. We got so focused on talking about enemy AI that we completely missed the area where games need the most improvement: friendly AI. I have rarely turned off a game simply because my enemies were too easy to kill, but when my veteran soldier companion starts running in circles as entrenched enemy snipers pluck the buttons from his texture mapped shirt, those enemies might as well be killing my very desire to play.
Word on the street is that if you've got a good group to run co-op with, then Lost Planet 2 may have a lot to keep your attention. For solo nuts like me, it's just another week until Alan Wake comes out.
Also of note this week, Skate 3 and 3D Dot Game Heroes.