I am not a fan of sandbox games; I've been burned out on the genre ever since Grand Theft Auto 3. Sandbox games are all about volume. They teach you a few core game mechanics, usually driving and shooting, and then give you massive amounts of space to explore. It's the Sam's Club of the gaming world -- do I really need another 32-pack of standard driving missions? Personally, I could stand just a little less volume and a little more quality.
The Beggar is a tiny game that's all about the quality. It gives you a small, confined space and then lets you explore the game itself. There are several mechanics at play here, but few are explained. You are shown a cutscene as the beggar is thrown out of the castle, and then you're given control with minimal explanation. You're not given a tutorial explaining everything up front. You have to explore the game world to understand how it works.
There's a lot of intended commentary about real-world issues in these game mechanics. The readme states that “The Beggar is a game that explores how money affects our relationship with those around us.” It's a game that can be “read” -- the mechanics are meant to be a little more meaningful than just the bare mathematics of the situation. It's a game that asks you to think about it a bit.
Similar to The Majesty of Colors or I Wish I Were the Moon, this game has several endings to explore. It's a quick play, so it's entirely possible to understand all the mechanics and find all the endings inside of 20 minutes.
Why You Should Check This Out: The Beggar is a game that explores what it means to be wealthy. It lets you explore the game mechanics on your own, then invites you to read into them a little more. A game that's as fun to think about as it is to play.