There are times when a soul craves the strategic command of RISK without all the messy player interaction, political machinations or time-consuming play. For these shipwrecked specters, Hex Empire serves as a soothing tincture.
Players spawn into a randomly generated hexmap populated with four rival fiefdoms (Redosia, Violetnam, Bluegaria and Greenland), each occupying a corner of the world. The goal is to spread outward, colonize the lone cities and ports which are ripe for rule, and amass an army powerful enough to crush any would-be usurpers. Each occupied city produces a modest number of soldiers loyal to your cause, which can be combined with other units to make more powerful platoons. Gather enough soldiers together and they’ll transmute into an artillery battery or tank squad.
While there are no special perks to choosing one kingship over the other, players will note that some city capitals –- effectively your national base of world-conquering operations –- are more equal than others: An unfortunate byproduct of the random tileset, some nations are placed closer to the lion’s share of defenseless cities. This is either a source of challenge or an imbalance, depending on your point of view.
Hex Empire lacks online multiplayer, so the novelty of crushing the AI may soon wear thin. But for a pocket Napoleon, it provides a worthwhile lunch-break’s worth of totalitarian rule.
Special thanks go out to Boogle for suggesting today's featured time-waster. If you'd like to recommend a free browser-based game for [b]Act Casual[/b], send us a link and a brief description via our handy-dandy [b]Contact Form[/b].