Bowja The Ninja On Factory Island

My favorite web games are easily ones that require a mouse and one button to play. It's a limiting control scheme, but I rarely want more complexity than that when I'm using the game as the mortar between blocks of actual work. Bowja The Ninja is a fine adventure game in the grand tradition of pixel hunting and absolutely no manual dexterity required. There's plenty to think about as you progress through the levels and those of you who like to compete will appreicate the timer that keeps track of how long you take. Just to get you started, shoot the wire coming out the back of the house. Once you do that, the game should come together nicely for you.

It won't tax you too far, but who needs that kind of pressure on a Monday? If you'd like to suggest a browser-based game for Act Casual, send a link and description using our fabulous contact form.

Comments

I think that's the first Act Casual game that I'd have to categorize as "un-fun". I gave it ~600 seconds before I decided it was not my type of game. I don't mind puzzle solving types of games. I'm rarely good at them, but they're generally entertaining (Grow Cube for example). If it hadn't been for the comment here I never would have gotten past the first mission. I tried shooting the house, and I tried to figure out where to shoot the wire, but when it flipped, I figured it was just switching from pointer to hand because I was close enough to the house.

If there are people who get a lot of entertainment out of it, that's awesome, but I couldn't bring myself to give it any more time.

Short and fun, thanks. Now I have finished another game

*Teeny tiny spoiler*

*
*
*
*
*
*
*
*
*

For those who need it, just push the tab key and it will highlight the different parts of the screen that are interactive.

That was entertaining in a weird way.
To be honest I have no idea how I solved the "numeric sequence" puzzle (I don't think I'm spoiling anything by calling it that.)
If I had to do that part again it will probably take me just as long.
I don't think a liitle over 1000 seconds is particularly good though.

Judge_Digger wrote:

That was entertaining in a weird way.
To be honest I have no idea how I solved the "numeric sequence" puzzle (I don't think I'm spoiling anything by calling it that.)
If I had to do that part again it will probably take me just as long.
I don't think a liitle over 1000 seconds is particularly good though.

Spoiler wrote:

[color=#ffffff]The numeric sequence is in Roman numerals on the wall as you get out of the water. It took me a bit to notice it.

[/color]

Done. Kinda standard. Good, but lacked innovation.

Cute and amusing. The end boss fight was disappointingly simple.

Quintin_Stone wrote:

Cute and amusing. The end boss fight was disappointingly simple.

I kept expecting him to get up again and attack differently.

With our critism so far I think it fair to point out this game was meant for kids. The "reward" for beating the boss proves that. Let's not be too harsh on it.

The end boss in You Have to Burn the Rope is also kind of a pushover. I beat him on the first try, for real.