Diablo

Diablo was bound to be a Classic Game of the Week pick sooner or later, and why not sooner? After all, Blizzard's addictive inferno-crawling clickfest remains one of the most universally enjoyed and critically acclaimed PC titles ever created.

Diablo sported a well-worn but accessible premise, great art direction, terrific sound design, a user-friendly interface, and loot-driven gameplay that masterfully married simple action elements with that sense of reward and accomplishment that only an RPG can deliver. And Blizzard brought it all together, in trademark fashion, to create an experience that revitalized the RPG genre and marked the developer as a force to be reckoned with. Diablo also marked the advent of integrated, one-click, free-of-charge online multiplayer gaming through the launch of Blizzard's Battle.net service. Griefing had never been so easy.

IMAGE(http://www.gamerswithjobs.com/files/images/Diablo.jpg)

I encountered Diablo in the midst of a years-long hiatus from gaming of any kind, when my only PC was a work-issued laptop that I eventually began smuggling home for clandestine dungeon-clearing sessions that lasted 'til the wee hours of the morning. It was the first game to ever give me carpal tunnel syndrome. Who can forget their initial foray into the dungeon beneath Tristram's chapel, as their avatar solemnly proclaimed "The sanctity of this place has been befouled"? Ten years later, and I can still perfectly remember the whoosh of my warrior's sword, the crack and crumble of skeletal remains, and the glorious ringing as gold hit the floor.

As always, if you'd like to nominate one of your favorite titles as a Classic Game of the Week, send an email to [email protected].

Comments

Good times. I used to love leaving high powered goodies on the ground in town for newer players.
I didn't really like that you had to be careful of which alters you clicked, as one or two of them permanently altered the stats of your character for the worse. Dying to a huge group of monsters made it frustrating to get your stuff back too, and God help you if you trained them to the stairs. Maybe challenges like that are why I have such fond memories of the game.

I spent an entire sick day in high school downloading the demo for this while skipping anatomy. Good times were had by playing those who were stuck in class.

We all know that Bill Roper did a lot of voice work for Blizzard games, but it is a little known fact that during development of Diablo, they couldn't afford commercial-grade sound filters, so The Butcher is what his voice really sounds like in real life - when he goes to Starbucks and orders coffee, for instance, the newer employees just stand there wide-eyed, unable to move. He has to slap them around every time, it is like a rite of passage, really.

True story*

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* no

I love this game with a passion, it's by far one of my all time favorite games

There's nothing like Ahh Fresh Meat from the Butcher as he chases you.

This and it's sequel are some of my all time favorite games, heck I even enjoyed Hellfire expansion for diablo.

I have spent so much time playing it but hmm I feel like reinstalling it,

I remember the first time ever playing this game, what happened was my cousin was visiting and told me about it, so we downloaded the demo and fell in love with the game, well after that We went and bought the full version, I still remember how fast it installed, just one click and it was done it seemed like.

I also joined a clan for the original Diablo, in fact the clan name was the Druids of Pranor, DOP, it had a geocities page that closed down and really they vanished over night, but I had some great friends from that clan that I had never met before, I have no idea what happened to them but it's interesting to remember stuff like this.

hmm...time to rebuy this game I think.

I remember staying up until 3am, madly refreshing the Battle.net beta page so as to try and get one of the beta slots. About 5 or 6 of us managed to do it, and we celebrated afterwards at IHOP.

When the CDs arrived, I played non-stop. We all did. I'm pretty sure I missed class for a week. This was despite the fact that you couldn't go any lower than level 5 of the dungeon.

The release of the full game was marked by a similar play fest. I'm pretty sure it's one of the reasons I failed out of college (the first time).

The part of this game that sticks in my mind to this day, and I think about it every time I see Diablo mentioned, is the atmospheric acoustic guitar chords that play as you walk about the town.

I just remember being completely drawn in to another world by that music.

I loved the music so much I ripped it and the D2 music. Also grabbed the outtakes.

Spent many a Friday night in high school delving deeper and deeper into this game. Who needs a social life when you have epics. LIttle did I know I was just forshadowing my future Damn you Blizzard and your awesomness.

Yeah, great pick for CGOTW!

I keep meaning to go and get my copy from my mum's attic and load it up. I liked Diablo 2 but Diablo had more atmosphere IMO.... plus i liked the way you could just randomly restart from the beginning... oh and store stuff on the floor and it wouldn't disappear! The music! The interesting and randomised quests!

I NEED THIS GAME!! ARGH!

I feel strange to admit this. I hated Diablo. I don't know what it was; maybe I was expecting more out of it at the time and couldn't appreciate it for the hack & slash grinding. Am I the only one?

Mayfield wrote:
I feel strange to admit this. I hated Diablo. I don't know what it was; maybe I was expecting more out of it at the time and couldn't appreciate it for the hack & slash grinding. Am I the only one?

I can't say I hated it, but I wasn't very interested in the game. It was fun for about an hour, but after that I got tired of all the clicking. Give me Baldur's Gate.

27 hour marathon the day this game came out.. 3 PC's on my home LAN with 2 of my friends.. we had a couple pizza and bathroom breaks.. but man.. I was tired.

I feel strange to admit this. I hated Diablo. I don't know what it was; maybe I was expecting more out of it at the time and couldn't appreciate it for the hack & slash grinding. Am I the only one?

I'm the same way. Wasn't a big fan of the game at all, however Multiplayer completely changes everything. I remember playing D2 for a week while at a buddy's house in the states and it was friggin' sweet. That screenshot really makes me want to dive back in though.

Yeah, I'm not a giant fan of action games. Well, unless they're simple and involve real, uncomplicated drunken multiplayer (e.g., Gears and Beers).

I used to be absolutely convinced that the good warrior drops would only come out when I was playing a mage, and vice versa. My college roommate and I used to do speed run / power smoke-outs and I saw the Grandfather drop twice as a wizard, and never as anybody who could use it.

I remember some very late night Diablo sessions with several of the guys on my support team. One of guys was our boss, and he wound up excusing us from work the next day, so we would all stay up and play with him. Those were good times.

Diablo was also the first action-game my girlfriend really liked. Now she bitches that Diablo, "had a crappy crafting system." MMOs have spoiled us.

I would still play Diablo today if it had a new patch that adopted the control scheme of Diablo 2 to reduce carpal tunnel. Just the feature that holding down the attack button repeats weapon swings or spell casting.

Well and while friendly fire was a healthy challenge, I'm over it and there should at least be a toggle to turn it off.

I do find it funny that my favorite Diablo character was the Rogue and I just couldnt get into playing a mage. And yet in Diablo 2 I struggled to get an Amazon to level 50 while I loved the sorceress and got several dozen to level ~70.

necroyeti wrote:
I used to be absolutely convinced that the good warrior drops would only come out when I was playing a mage, and vice versa. My college roommate and I used to do speed run / power smoke-outs and I saw the Grandfather drop twice as a wizard, and never as anybody who could use it.

I am pretty sure that was true. It foreshadowed Blizzards' heavy-handed tactics toward "forcing people to cooperate" when it came to later patches for Diablo II. For the longest period of its existence, past the 1.03 or 1.07 patch, Diablo II has undergone all-nerfing, game-breaking changes that reduced the fun value, and made necromancers the class to suffer the most.

By the time the one (!) programmer who's been working on fixing all that, released the 1.11 patch, with all the enhancements and synergy features, nobody cared anymore. That patch took 2 years to see the light of day.

I got extremely burned out on Warcraft 2 so I avoided all things Blizzard until Warcraft 3. This means I missed Diablo and Starcraft. And since I tend to be a completist, I also never played Diablo 2 or the expansion. Where's the Gamer Card return box at?

Diablo and Diablo 2 were so engaging, and addicting. Hardcore just took it up another notch. Seeing good stuff drop and not being able to use it was incredibly frustrating, so being able to use that stuff for different characters was helpful at least. Sorting all of the mules was an interesting process.

Mayfield wrote:
I feel strange to admit this. I hated Diablo. I don't know what it was; maybe I was expecting more out of it at the time and couldn't appreciate it for the hack & slash grinding. Am I the only one?

Not at all - I thought it was very dull. Last year I bought Diablo II on budget...and that's dull as well.

Diablo was far and away my biggest addiction. It hit hard my third year of university -- which just happened to be the year all the residence rooms got network drops. It was a cycle of sleep-wake-play-(maybe class-)lunch-play-(maybe class-)play-supper-play-sleep. More than once I was awoken (or woke someone up) at 3am to join in a game to help someone else get his stuff back.

Good times, good times...

"Too much baggage!"

What I loved about the first one, was that you could start out as a warrior, start maxing his stats a few levels, and then decide to go all magic and turn into some cool warrior-mage type. This was a very good thing for me, because I sucked as a early wizard because I died all the time, but loved the magic things. Most games have dropped this system, which is a shame.

This was my first online game. I'd been playing games for a while and was already a big Blizzard fan due to WarCraft I & II but I had never played either of those online. In 1997, I transferred from my small-town jr. college to a big 4yr university and finally got an internet connection to my own home... it was great! Not only was it my first online game, the very first post I ever made on the internet was in regards to this game. (my first flamewar followed soon after :))

I met a bunch of great people on those old wood-background Diablo forums and joined a gaming guild which is still (albeit barely) around today. Lots of powerful memories (OMG a near perfect Kings bastard Sword of Speed was my prized posession!) The strumming guitar as you load into town is such a heart-warmer I almost can't stand it.

A couple of years ago I remember finding my old characters stored away on a zip disk and so I dug out the cd and gave it a few runs. Three things stood out: 1) the music is as good as ever 2) health pots are yellow(!) 3)you have to walk everywhere, ugh

Wait! I just realised that you guys haven't mentioned the gamasutra features on the history of RPG games..... or the Hellgate London /Diablo /Diablo 2 retrospective over at 1up...

http://www.gamasutra.com/features/20... - link to part 3 with links to 1/2 in the article.

http://www.1up.com/do/minisite?cId=3... - 1up week of coverage for Hellgate with retrospectives.