Microsoft has sent along word that their excellent RTS Age of Mythology has sold over 1 million copies world wide. This of course means that once these buyers start playing online they will probably be joining the hordes of Norse rushers who have nothing better to with their lives. What, me bitter? Yes.Read more if you really feel a need to watch MS talk about how great they are.
"Age of Mythology" Goes Platinum With More Than 1 Million Units Sold
Best-Selling PC Game >From Microsoft Also Is Nominated for Top Honors in Prestigious AIAS Awards; "Age of Empires" Continues Run as Top-Selling PC Game Franchise
REDMOND, Wash. - March 11, 2003 - The gods are smiling upon "Age of MythologyÃ‚™." Solidifying its position as one of the top PC games, with its tale of might and magic involving legendary Greek, Egyptian and Norse gods, "Age of Mythology" has reached a milestone by selling more than 1 million games worldwide since its release.* The title, developed by Ensemble Studios and published by Microsoft Game Studios, continues to garner critical acclaim and was nominated for the Academy of Interactive Arts & Sciences' (AIAS) Interactive Achievement Awards as PC Game of the Year and PC Strategy Game of the Year.
"Age of Mythology" is the latest extension of the blockbuster "Age of EmpiresÃ‚®" series, which has sold more than 11 million units worldwide and won a myriad of industry awards. Interest in the entire collection remains strong, as evidenced by the inclusion of "Age of Empires II: Age of KingsÃ‚™" on The NPD Group's list of the top 20 best-selling PC games for January 2003, several years after the title's launch.
"'Age of Mythology' has joined the 'Age of Empires' sales legacy: All three games in the series have exceeded 1 million units in sales within months of their initial releases," said Stuart Moulder, general manager for PC Games at Microsoft Game Studios. "The worldwide popularity of the entire franchise continues to grow, while the fans' excitement inspires the development team at Ensemble Studios to create more innovative games each year."