Starwars Galaxies Interface and Feature Cuts
You know a MMORPG is getting closer to release when promised features begin to flutter away like leaves in the Fall. Following that analogy I suppose the bare winter trees would be the end-product. Whoops, my cynicism is showing again.Read on for the details. Big thanks to Griffon walker for the news!
Shug_Ninx, the community relations manager has made a post in the official SWG forums about some features being cut to make the release date. Don't worry though, they'll totally implement them for free after the game ships!
Did I say that with a straight face?
As we moved forward and continually revised our schedule, it became apparent that the postponement of several significant systems would allow us to release the game sometime in mid-April. The most important of these systems were:
-Dark Jedi (okay, this is really a "feature", but stillÃ‚"…)
At that time, we also began work on our Live Team schedule, which provides a plan for implementing the postponed systems within the first seven or eight months after launch.
He has much more to say in the post, you can read the rest here.
And finally, we get a look at the user interface through this little interative image over at the official site. I like it a lot, clean and functional.- Certis