Red Orchestra: Heroes of Stalingrad (RO2)

With what specs, if I may ask?

Mine are C2D Intel E7200 @ 3.0 GHz, HD 6850 1GB, 4 GB RAM, Win 7 64 bit. Native resolution is 1920x1080, but I can drop it to 1280x720 if I need to.

Dug a bit around and there's a ton of people complaining about poor optimization, with drops to lower settings not amounting to big improvements. Which is really weird, since UE3 is a tad old, possibly meaning a mature and optimized code base inside it.

Found this and this. Will try fooling around tonight, to see if it turns the game smoother.

I ran smooth at max, but crashed like a madman every few minutes until i set things to medium and turned off the physX engine.

This is the funniest glitch I've ever seen

That's hilarious. I thought he was just a bugged ragdoll, but then he started shooting!

I've seen that, but the dude was just spinning in a circle.

So are we meeting up tonight to invade a server?

ranalin wrote:

So are we meeting up tonight to invade a server?

I'd like to be a part of this

I'd be down also. This is a game that needs commiseration.

question is Vent or Mumble?

Enough with the indecision! It'll be on the GWJ vent server! Starting at 10pm EST! Which server? I have no idea! Be there!

I am on now.

Anyone else having trouble logging into the game through steam? I keep getting a message saying the game is currently unavailable.

Yeah, you have to ignore that and find a server via friends

Certis just tweeted this evening that he's building a server... for something. Begin the propoganda campaign, Comrade.

I don't think you'll have to twist my arm.

Just reporting back on the optimization issues I felt. After following the guides I linked (picking and choosing only the settings that mattered, make sure you read the whole threads), I managed to get the game humming along at 40-60 fps, most settings on high and a resolution of 1920x1080.

The stuff that really made an impact was:
In game options:
- shadows set to low;
- lighting set to low;
- AA off

ROEngine.ini:
- the only value I changed on the .ini file was PoolSize under TextureStreaming, setting it from 140 to half of my GPU's RAM value, meaning 512. According to the author, 512 seems to be the current max, so if your GPU has more than 1 GB of RAM, you can cap it at 512.

GPU software:
- AA forced to 2x;

The game looks solid (not spectacular), but most of all plays fluidly and without big drops on the framerate. Night and day, gentlemen. Night and day.

I'm thinking I can *finally* put down DoD:S as my go to shooter.

crunchy wrote:

Anyone else having trouble logging into the game through steam? I keep getting a message saying the game is currently unavailable.

It turns out the fix to this steam error was to create a desktop shortcut, launch from there and then steam ran a patch after which the game was fine. Wierd.

Rob Zacny...

IMAGE(http://i866.photobucket.com/albums/ab221/Strangeblades/45.jpg)

... this guy....

...gives review with much excitement. I know because I have read two sentences and have declared it so.

Red Orchestra 2: Heroes of Stalingrad

Sigh. Tripwire released a today patch that should have fixed the bug that causes players to lose sound on a map change, but they messed it up and had to roll it back.

Also they don't put their patch notes on Steam so I always have to hunt around their forums to find information.

Today's Patch Notes wrote:

- Fixed a bug where all sound would sometimes cut out when the map changes (Edit - Removing, this fix was causing performance issues)
- Various crash fixes for server and client
- Client performance optimizations
- Single Player Fix - fixed "double music" playing when loading the game from a checkpoint
- Added the ability to enable webadmin through the commandline. This will allow you to override what is in the ini files, thus fixing up any issues with inis getting overwritten by updates. To enable webadmin via the commandline add EnableWebAdmin=True to the "?" separated commandline parameters. To set the webadmin port add WebAdminPort= to the "?" separated commandline parameters.

I am playing the single player. Is it any good?

I've got to the first commander mission where I am telling my boys to take cover, advance, etc. I've heard/read the AI is pretty dumb. Has Tripwire patched the AI for your AI squadmates?

Also I wish I could immediately unlock the missions with the tanks or other vehicles. I rather get my feet wet in single player before I go multi and get tank-shot by expert onliners.

I'd say SP is good for familiarity with the game systems and maps, but it's not really comparable to multi. I've been storming through it by just ordering everyone to just attack/defend as appropriate. One thing I wish they had done is left the all training missions unlocked from the start, as they're almost required knowledge for multi and shouldn't require going through a half dozen missions to get to.

Strangeblades wrote:

I am playing the single player. Is it any good?

I've got to the first commander mission where I am telling my boys to take cover, advance, etc. I've heard/read the AI is pretty dumb. Has Tripwire patched the AI for your AI squadmates?

Also I wish I could immediately unlock the missions with the tanks or other vehicles. I rather get my feet wet in single player before I go multi and get tank-shot by expert onliners.

Tanks suck and are good to kill a few people - usually spawn rape for a couple of minutes. Mos organized servers - tanks get killed PDQ and you move on. Unless a tank gets a strategic position and no one takes an AT gunner role - they are a minor inconvenience and easily avoided.

Anyone else getting tons of bugs? Weird sound issues, crashes, unstable connections?

Anything?

oMonarca wrote:

Anyone else getting tons of bugs? Weird sound issues, crashes, unstable connections?

Anything?

lol skim much?

Yea the game is chock full of issues.

oMonarca wrote:

Anyone else getting tons of bugs? Weird sound issues, crashes, unstable connections?

Anything?

Those are features to simulate battle fatigue.

Yeah, skimmed a bit, sorry. But since the thread has been kind of quiet in last couple of days (in that regard, at least), I thought I was in the minority.

As it is, the game is unplayable for me

Where do I queue up for game night? : )

(Also, I wanted to take this opportunity to say that I'm absolutely in love with this game).

I might be stuck (or drunk) on the first tank commander mission in single player. Stuck on blowing up the houses. Any tips?

Man I need a manual or something. Is there a good tutorial somewhere, Youtube, Wikia, etc.?

Also I'm rocking a:

AMD quad core 3.4 GHZ
XFX Radeon 6870
Asus EVO something motherboard

And yet the game is jittery when I turn down the biggest culprits for slowy game performance - bloom, shadows, god rays, etc.

Any other hints, tips to improve performance? Or is the game just naturally janky barring future patching?