A little surprised by Best Buy, but not the rest. Gamestop never orders extra past their preorders.
Depends on the Gamestop. The one I got my copy at had one preorder and then three more copies for retail. *shrugs shoulders*
A solid 10+ hours in and it feels pretty good. Like always it seems like this game should come bundled with the strategy guide as the manual, but so far I haven't hit too many things I couldn't work out... yet.
Like: The graphics really do look better and they did a good job with the sprites.
Dislike: Still no separate inventory container for bribe items.
90+ hours in and I'm now in the post-game for the first cycle.
Nothing like an unexpected week off of work due to surgery complications to get my OCD grind on. Disgaea and Vicodin are like peanut butter and ladies.
Wow. I just got some birthday money, debating picking this up now, or waiting for a slight sale.
Wow. I just got some birthday money, debating picking this up now, or waiting for a slight sale.
Honestly, If there's anything else on your horizon I'd probably spend that on a 'new' experience and hold out on this 'evolution' until a sale hits. While playing I keep getting twinges to load up Disgaea 3. There's quite a few changes for the better, but none of them are earth-shattering evolutions.
The Classroom is now a 'Cam-pain' map. More map-squares/Character slots unlock by beating story missions. Clubs are now facilities that you place on the map. Each facility affects certain squares around it, with one marked as the 'leader.' Characters placed on those squares 'join' that facility. There's a bit of a Tetris quality about placement, matching the facility effects with characters and the available unlocked squares.
The item list now shows item levels right on the icon of the item. Very handy for keeping track of what you've cleared and what you haven't.
Carried over from the PSP version of the original there is a Data-Manager that will show you stats including ranks of items you've encountered, special moves you've watched, and endings you've cleared... among many other things including universal stats reported in by other players.
The online stuff I haven't dabbled with beyond loading them up and playing for a few minutes, and my crew isn't quite ready for Reverse-Piracy just yet. I've cursed several 'foreign' senators for hosing what should have been an easy vote for me. Basically the Super-Senators of old are now 'Foreign Senators' uploaded by other players.
Monsters got a bit of a boost by being able to 'Fuse' with each other, which creates a super-sized monster for a few turns. Also MagiChange is now available for anyone, not just club members. Monster-weapon types got shuffled around a bit, which caused some confusion at first. Prinnies are now bows, Orcs are now Swords, etc etc.
Items now have branching paths every 5 levels, with different possible event pools for each section. The map it shows is of a triangle. You start at the top and every 5 levels get to choose between the Innocent path or Item path. Innocent path gives boosts to the ranks of the cleared Specialists and may even generate more. Item path is all about maximizing stat growth in the item.
After that it's Disgaea with a new story, some new attack animations, and a few different classes.
EDIT: Which for me is enough for an immediate purchase. But people tell me I'm weird.
How can you not love a Ninja?
Thanks for the update. Glad I waited at this point, with Dark Souls consuming all my time. Hoping to pick this up in a holiday sale now I think.
Looks like Main Hero B was on the PSP version of Disgaea 2.
Hm, Amazon has the premium edition on a lightning deal for the next 2 hours for $40 instead of $60.
That might be worth dropping some leftover holiday gift card on I guess. I figure they won't keep selling the premium forever, with the artbook and character.
Huh I guess I didn't read enough... just perusing the manual today and you can make your own maps?!
Guess that eliminates the need for a special story level with a 3x3 grid of enemies to grind up on with +xp geo panels under them, when you can just make your own.
Looking forward to playing this now. Part of me wants to go back and finish off post-game D3... but I think I'll just pop this open. Wife is going to a conference this weekend... hopefully 72 hours (-sleep) will be enough to binge through the main story at least.
Might as well prep a bit checking FAQs and figuring out how to unlock classes and so on... typical Disgaea readiness.
Is the online stuff random? Or can I specifically fight against Lobster's pirates?
That really does cut out a lot of the grinding. That's awesome.
Oh and the art book is very nice. Glad I went with the premium, thanks to the Amazon sale.
Looking back at the last page, was the soundtrack only for pre-orders? Or is it something digital where I go to the site and register the game? Didn't see a CD in my package.
I understood everything up until the monster fusing part, and the campaign HQ. But I guess I'll get that when I start.
Looks like they backed off on some of the generic class requirements this time. Highest you have to level any class to to unlock another class is 30. I don't think I even unlocked everything in D3. Really slacked off on that one a bit.
Yeah, you'll see what I mean once you're there. Short version: you have a campaign HQ where you can place new units and "evil symbols" on a map, and each level you beat unlocks a new square for use. Evil symbols have an area of effect so positioning counts.
So something like classroom seating in 3, but expanded?
Yeah I never really used monsters in D1. And never got deep enough in D3 postgame to try them vs weapons and delve deep into item world and compare more.
I played this game a ton. I stalled out at about level 5000. the first 100 levels are the hardest. The pirateing system is interesting, but it is basically just an extension of the item world. I liked all the different specialists that are in the game, but I wish they could be accessed sooner. A lot of the cool customization is like 70 hours in. Also I wish the computer AI wasn't so stupid. The challenge in this game relies 100% on the enemies being stronger cus they just walk forward and attack.
It's no Tactics Ogre PSP.
I think I like valkyria Chronicles more on PS3, but this is a lot longer.
It is a competent iteration of the series. The story was cute.
Presents interesting tactical decisions, but inter-map strategy is pretty lacking.
Having fun through 4 episodes. Think I'm spread a little too thin trying to unlock classes. I may have to just focus in on the 10-character party or so and level up. It's a bit annoying, as I really want to get a Ninja, and check out the new classes too.
I did finally turn on the networking once I unlocked map creation so I could try out other people's maps. Sadly it seems that the top rated maps are all about post-game farming, so I couldn't even defeat them. And you have to beat maps to earn CP to buy more parts to make decent maps yourself. You can get CP from others playing your map, but obviously I can't build a very good map with just the basic starter parts.
And you guys seem to be right about foreign senators. I was able to select Lobster's foreign minister and have them appear. But I think they attacked my senators! You have the option in foreign minister settings to press square and change your minister's personality. I think I set mine on boost dragon party or something like that. But other senators that have showed up seemed to vote me down more often than not. It seems like it would be cool because you can check a senator to always show up, if you got one that was friendly and you could keep bribing. But so far it's been more harmful.
Story is definitely more entertaining than 3. Never played 2. 1 will always have a special place, but it really is nice to have a couple of "adult" main characters for once. I guess I'm getting too old for teenage protagonists.
Yeah I finished 5-2 last night and that looks like a sweet leveling up spot for now, or later with enemy bills. xp +200%.
I also finally passed all the bills available to me, as I had enough on multiple characters to get the 600/700 mana ones. I have somehow managed to arrange thing where Val is the leader of 5 different groups.
As for the senate, I did have to force two bills to pass. One of them was a Nay by a little sliver, almost looked like an Aye. And then when I chose persuade, my own stupid Fenrich had voted against me! The old tossing senators into each other to clear still works beautifully though. I should probably start using the cell phones to improve the race approval. Never dealt much with that in D3.
I'm also still hesitant to use monsters, from all the time they sucked in previous games. Desco seems pretty cool, but that's about it so far.
There is a spot in act 9 where the monsters stand in the exact pattern of one of desco's fuzed attack. You will want to fuze a cat woman to desco cus after that you will want to use a fuzed fist weapon when you fuze wield in ordeals lv4.
Yay gibberish!
DotD at Amazon, same as the lightning deal recently. $39.99 for the Premium version.
NISA has released a full US DLC schedule here.
It's hard to read because they didn't organize it by date for some reason.
You can just click on the header to sort by date.
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