http://www.ign.com/videos/2011/07/07...
New area walkthrough.
"We're relatively certain that doesn't mean anything important..."
Those walkthroughs look good, but I'm a little disappointed in the mechanics. They feel very WoW-like, and I had hoped that they were going to move away from the Tank/Healer/DPS paradigm that's been in MMOs for what feels like forever. The boss fights also felt just like they do in WoW, or any other MMO. The environments and setting look great though. And the ending was interesting, I hope they throw curveballs like that at players more often. I am still adopting a wait-and-see attitude, though I think my wife will like the setting a lot.
Those walkthroughs look good, but I'm a little disappointed in the mechanics. They feel very WoW-like, and I had hoped that they were going to move away from the Tank/Healer/DPS paradigm that's been in MMOs for what feels like forever. The boss fights also felt just like they do in WoW, or any other MMO. The environments and setting look great though. And the ending was interesting, I hope they throw curveballs like that at players more often. I am still adopting a wait-and-see attitude, though I think my wife will like the setting a lot.
My general thoughts about most MMOs and why I don't post as much as I might in this section. It's also why Guild Wars 2 and TERA are the only games I care about. It's unfortunate that TERA seems to have the same MMO base, but the real-time action and art are enough to make me care.
These are the first videos that actually piqued my interest.
I may actually sign up for the beta.
When is this due out? The same time as everything else so that it has to compete with SWTOR, D3, GW2, etc?
The other thing I worry about is the gear. Having a flexible skill system does you know good if the stat system is too limiting or the back pack is too small to carry gear sets. (or that gear sets are required at all...)
I love the style and art.. just not sure how well this will actually end up being in terms of "different" The mechanics look depressingly similar.
I dunno.. I was hoping for something radically different given the "modern" setting. Whacking crap with a sledgehammer looks just off.
Its the premise that is really cool to me. (all wives tales, superstitions and ghost stories are real)
If they really integrate the premise well and it just doesn't become a backdrop or scenery, I could be very interested in this.
In fact, the way the combat is shaping up, I think I'd prefer it if AoC changed its combat to match. Mind you, that is not taking the combat as it stands. But I like the direction I have seen and I think I can see where they are headed once its polished and I like it. Well to be honest, it reminds me of the GW2 combat...
Beta registration is live. I retook the personality test to pick a side and ended up with Illuminati. I think originally I got Dragon. Clearly I have went power mad in the ensuing months.
(or it could be that I'm currently reading a supernatural spy conspiracy novel- oh, and playing Deus Ex.)
Requires Facebook. :l
Wait- people exist who don't use Facebook? Burn them! Burn them with fire!
Requires Facebook. :l
Non-facebook-requiring registration now open: https://register.funcom.com/signup/c...
You beat me by 10 minutes Strekos!!
Requires Facebook. :l
No wonder the page was very blank when looking while at work. I thought it was "verrrry secret".
Hooray for non-Facebook sign-up!
Seems like they are letting people do a lot of hands on previews here is the RPS one:
http://www.rockpapershotgun.com/2011...
Massively.com has their own hands-on with the same Templar build.
http://massively.joystiq.com/2011/11...
They go into more detail about the combat system than Adam from rockpapershotgun. However I will say that Adam's writing does make his hands on a far more interesting read, especially when talking about the puzzles.
My feelings about this have cooled over time since the gameplay videos have not been very encouraging and with SWTOR building up. But these pair of previews has gotten me interested again.
Massively.com has their own hands-on with the same Templar build.
http://massively.joystiq.com/2011/11...They go into more detail about the combat system than Adam from rockpapershotgun. However I will say that Adam's writing does make his hands on a far more interesting read, especially when talking about the puzzles.
My feelings about this have cooled over time since the gameplay videos have not been very encouraging and with SWTOR building up. But these pair of previews has gotten me interested again.
There have been a ton of previews out and they have ALL been really enthusiastic about the game.
True, AoC really fizzled out for me at the middle levels.
I pay no attention to your Negative Nancy talk.
The RPS article is really selling me on this one. I had the impression that it was a pretty bog standard MMO. This seems a bit different.
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