EVE Online - Catch All & new meat check-in

Slacker1913 wrote:

[

If that's their biggest revenue from the store it's not much of a success.

Really ? 52*$70 in a day isn't much of a success ?

Elycion wrote:
Montalban wrote:

But the central issue is: Will advantage-giving items (ships, skill points, loyalty points, ammo, etc.) eventually be sold for cash?

I'm guessing that we're eventually (18 months minimum) going to see something along these lines happening. I actually think that some useful in-game items can be sold via Aurum without destroying the game economy. The trick would be to sell BPC's and not the items themselves. At that point it wouldn't be much different than the existing setup where you purchase a BPO from an NPC supplier, you still need minerals and a manufacturing base to produce the final product.

RMT has already been a sanctioned part of EVE online for a long time now in the form of PLEX for ISK, all the Aurum conversion is really doing is establishing a "PLEX-sink".

In the end I think that CCP wouldn't risk pissing off some of their customers unless they were fairly well convinced that a greater number of customers were interested in the idea of a "cash shop". Personally I wish it weren't so, but I can't fault a business for trying to do what is necessary to stay profitable and competitive.

Ships maybe - after all, they already are. SP/LP - again, quite probable. But I doubt that anything tier 1 like ammo would be traded, after all it's all but worthless anyway. The point about selling BPOs etc is a good one, I'd forgotten about them.

In defense of the "idiots": that vocal minority, that represents probably less than 5% of the subscriber base (I made that up), is the one that creates all those cool stories that probably got a lot of people including myself to try the game. Without that community, you have a pretty soulless game with subpar PVE. A lot of what EVE is *is* the community, the kind-of-roleplayish-but-not-really meta game.

And then once you play the game for a while, you realise that most of those 'cool stories' are in fact self-mythologising crap, spouted by people who aren't really that bright or that interesting, or for the most part that good. After a while, you are either making your own stories, or you are just tagging along in a 5000-man alliance trying to bask in some 'reflected glory'.

What truth there is behind those stories is irrelevant, once you have joined the game already! And the stories you make for yourself are glorious.
But the point I'm trying to make is that "look at what they do not what they say" doesn't apply to EVE just as well. For instance, most of the population is running missions in high sec. You'd think the developers would cater to those players to increase their subscription base. Yet you have suicide ganking, can flipping, various scams, war deccing, etc. All of which the majority of players are on the receiving end. Even though I don't share their opinion and I think they're crying wolf, it's natural that a vocal minority feels that the "vision" of what makes EVE unique is being threatened by a money grabbing move.

davet010 wrote:

And then once you play the game for a while, you realise that most of those 'cool stories' are in fact self-mythologising crap, spouted by people who aren't really that bright or that interesting, or for the most part that good. After a while, you are either making your own stories, or you are just tagging along in a 5000-man alliance trying to bask in some 'reflected glory'.

I think, what you are describing can be said about every sandbox MMO though.

django wrote:

In defense of the "idiots": that vocal minority, that represents probably less than 5% of the subscriber base (I made that up), is the one that creates all those cool stories that probably got a lot of people including myself to try the game. Without that community, you have a pretty soulless game with subpar PVE. A lot of what EVE is *is* the community, the kind-of-roleplayish-but-not-really meta game.

to be fair most of null-sec entities (the people who generate the cool stories) are not really apart of these protests or forum rage. more or less everyone here is either too busy being burned out or fighting in the current skirmishes. 0.0 players aren't ambivalent towards what's going on, but the incarna changes AS IS (with CQ performance being the exception) don't really change anything for anyone out here, and gold ammo if its coming won't be for months. everyone is kind of waiting around to hear back from the CSM (controlled by 0.0 also) in reykjavik to see what the official word will be. the BIGGEST problem for us currently is the proliferation of supercapitals since the dominion expansion which is slowly sucking the life out of fleet warfare in the north as the solution to any problem is always "more supers"

monoclegate and everything is really more an instance of the empire/PvE dwellers revolting.

So, much to Legion's eternal chagrin, I've entered the game.

My character name is Logahmmed Chance, if there's anyone still playing.

Logan wrote:

So, much to Legion's eternal chagrin, I've entered the game.

My character name is Logahmmed Chance, if there's anyone still playing.

sshhh....no one say anything...maybe they will go away

berke wrote:

monoclegate and everything is really more an instance of the empire/PvE dwellers revolting.

Mmm, not sure about that. People buying ships etc make no odds to me as a mission runner, and as an industrialist I'm not sure that I am particularly bothered either. The people who are going to be bothered are the pvp crowd if little Johnny's mother buys him a Nyx.

davet010 wrote:
berke wrote:

monoclegate and everything is really more an instance of the empire/PvE dwellers revolting.

Mmm, not sure about that. People buying ships etc make no odds to me as a mission runner, and as an industrialist I'm not sure that I am particularly bothered either. The people who are going to be bothered are the pvp crowd if little Johnny's mother buys him a Nyx.

johnny's mother buying him a nyx is pretty much how all of the NC was toppled and all of the huge shifts in 0.0 geography in the past month has happened

RMT is very endemic in the game, no one denies that. even if you aren't doing it illegally, it's not impossible to spend $100 and pick yourself up a super using plex

the difference being someone had to create that plex, and create that ship. ships out of the "ether" is a different matter, because from an in-game economy way that's introducing ships which were not created by industrials, minerals mined, BPOs farmed, etc. A lot of industrials have chimed in how this could really destabilize the in-game economy (the CSM initially backed "ether" ships being introduced for a very brief time, but a lot of industrials have come out showing how this could have serious problems to the in-game economy even in a small time frame)

but this proliferation of available isk, for either old timers or people with enough cash to spend money, is why CCP's previous policy of making supers so "super" because they cost a TON of money extremely short sighted

we're getting close to 3/4 of nullsec being controlled by one mega entity (who is "anti-blob, anti-blue" naturally) because they control a majority of super caps (and active super cap pilots) in the game. its widely conceded that deklein can field a better fleet doctrine and subcap numbers, logistics, and government, but because we don't have huge amounts of super caps we may as well just die if three fourth of null dumps supers on us. we've proven when it's non-supers we can win a fight against the forces of ~elitepvp~ but when they bring their overpowered ships there's not much we can do

that's what will really kill the soul of EVE online, as CCP has said they'll re-balance supers in six months. people cheered on the death of NC as the end of all-blues, super-blobs, only for it to be replaced with bigger blue lists, bigger blobs, and now Dek and Fountain are likely to be the hamburger hill of people who aren't hotdropping supers for every single roaming gang and pubbies still root for our deaths v0v

but hey they nerfed jump bridges to cut down on FORCE PROJECTION*

*supers can still be cynoed around with whim by anyone rich enough to field hundreds of them, JB nerf only hurting newbies in null

So I finally picked up Eve, I've been meaning to for year. I started about 20 days ago and have been having a decent amount of fun so far.

Remember to drop by the GWJ channel for free stuffs !

davet010 wrote:

Remember to drop by the GWJ channel for free stuffs !

WHAT!?! I've been there for ages and no one mentioned anything about this "free stuffs" of which you speak.

Seriously though, it's going to take more than the current "monocle-gate" to chase me outta EVE. My alt's account seems to have lapsed, although that has nothing to do with the current "I'm quitting" bluster from the forum. I also bet a lot of thet is exactly that... bluster. They may leave for a while, but they'll be back... they always. come. back.

OK, maybe not always...
or everyone...
but many...
and frequently...

so there

You might not have been on the same time as me - I'm a EuroGoojer

Yay, free stuff from trustworthy people!

Yesterday I was wondering around probing and ended up outside of a wormhole. Some other guy came around and put down a cargo hold marked "PLEX". I noticed it but was too busy ordering around probes to investigate what was probably a scam. During this time the guy (In a transport ish ship, nothing too intimidating) went through the wormhole. I zipped over to the cargo pod to find a "Pilot's license extension" bookmark. The license was misspelled.

I aligned to a random moon, grabbed the bogus marker, and warped. Very shortly after that the guy reentered the system, just barely too late. I message him and asked if he was trying to give me the PLEX or if he wanted it back. He said it was for me, he was just spreading the fun, and offered me more. I thanked him profusely and waited exactly 15 minutes, then warped back.

This time he stayed right on top of the cargo and didn't leave the system, though he did tell me he was going afk. I peeked through the wormhole to see two buddies waiting like hawks to go through it. I should have looked at their ship types but was too nervous. I just got the help out of their, giving them time for only one parting shot after I decloaked.

I warned local chat of the situation (him and his two buddies vigorously defended his honor) then I decided to stop trolling griefers and went on with my business.

berke wrote:
davet010 wrote:
berke wrote:

monoclegate and everything is really more an instance of the empire/PvE dwellers revolting.

Mmm, not sure about that. People buying ships etc make no odds to me as a mission runner, and as an industrialist I'm not sure that I am particularly bothered either. The people who are going to be bothered are the pvp crowd if little Johnny's mother buys him a Nyx.

johnny's mother buying him a nyx is pretty much how all of the NC was toppled and all of the huge shifts in 0.0 geography in the past month has happened

RMT is very endemic in the game, no one denies that. even if you aren't doing it illegally, it's not impossible to spend $100 and pick yourself up a super using plex

the difference being someone had to create that plex, and create that ship. ships out of the "ether" is a different matter, because from an in-game economy way that's introducing ships which were not created by industrials, minerals mined, BPOs farmed, etc. A lot of industrials have chimed in how this could really destabilize the in-game economy (the CSM initially backed "ether" ships being introduced for a very brief time, but a lot of industrials have come out showing how this could have serious problems to the in-game economy even in a small time frame)

but this proliferation of available isk, for either old timers or people with enough cash to spend money, is why CCP's previous policy of making supers so "super" because they cost a TON of money extremely short sighted

we're getting close to 3/4 of nullsec being controlled by one mega entity (who is "anti-blob, anti-blue" naturally) because they control a majority of super caps (and active super cap pilots) in the game. its widely conceded that deklein can field a better fleet doctrine and subcap numbers, logistics, and government, but because we don't have huge amounts of super caps we may as well just die if three fourth of null dumps supers on us. we've proven when it's non-supers we can win a fight against the forces of ~elitepvp~ but when they bring their overpowered ships there's not much we can do

that's what will really kill the soul of EVE online, as CCP has said they'll re-balance supers in six months. people cheered on the death of NC as the end of all-blues, super-blobs, only for it to be replaced with bigger blue lists, bigger blobs, and now Dek and Fountain are likely to be the hamburger hill of people who aren't hotdropping supers for every single roaming gang and pubbies still root for our deaths v0v

I have no idea what you're saying, but I loved hearing it.

Well, here's the outcome of the CCP/CSM meeting.

Statement on behalf of CCP from Arnar Hrafn Gylfason, Senior Producer for EVE Online

Following the series of events surrounding the launch of Incarna, CCP invited the Council of Stellar Management (CSM) to an extraordinary meeting in Reykjavik to discuss and address a variety of topics ranging from ship spinning to performance to virtual goods strategies. The discussions were very productive and both parties came to an understanding and agreement on key topics. That meeting has now ended and a firm resolution reached by both parties.

CCP acknowledges that the reaction following the leaked internal communication could have been handled better. Good communication and trust between CCP and the EVE community has always been a fundamental priority for CCP and will continue to be so.

It is CCP‘s plan that the Noble Exchange (NeX store) will be used for the sale of vanity items only. There are no plans, and have been no plans, as per previous communication and CSM meetings, to introduce the sale of game breaking items or enhancements in the NeX store.

The investment of money in EVE should not give you an unfair advantage over the investment of time. The CSM, under NDA, has been presented with CCP‘s plans for continued evolution of the business model and agrees that nothing they saw breaks this principle. CCP has committed to sharing their plans with the CSM on this front on an ongoing basis.

CCP acknowledges that communication surrounding the launch of the virtual goods store should have been better. To address that, we will write up dev blogs that explain the pricing strategy of the NeX store and the price tiering system. We will also communicate that we intend to put the focus on further fleshing out the lower price range and give visual examples of upcoming items.

The CSM raised concerns with performance running multiple clients after the Incarna launch where the minimum hardware spec will only support one client logged in when in a station environment. CCP will work on creating a minimum hardware spec that supports multiple clients, but wants it to be clear that the current minimum specification aims at single client with low settings.

The CSM helped CCP understand the emotional connection players had with „ship spinning". They vehemently demanded the return of the feature, which CCP committed to introduce in some form at a future date. Until that functionality is added back in, the option to load station environments will remain in the Settings menu.

We are very happy with the results of the meetings and appreciate the commitment to EVE the CSM members have shown by attending the meeting on short notice.

Arnar Hrafn Gylfason
Senior Producer of EVE Online

Statement on behalf of the Council of Stellar Management from The Mittani, Chairman of CSM 6

The CSM came to Reykjavik for this extraordinary summit to address the cloud of suspicion and fear which has descended upon CCP and the EVE community in the aftermath of the Incarna expansion and the various internal leaks.

The issues we have addressed and discussed with CCP are:

Captain's Quarters: We discussed the hardware and lighting issues within the CQ and we were satisfied that they were being addressed. We were pleased when Torfi announced that the current "Disabled Incarna Door" will be replaced with an environment that will provide similar functionality and performance to the pre-Incarna Hangar, and this environment will be available until Incarna performance is similar to pre-Incarna performance. While the final details and timelines have not been worked out, ships will once again spin all over New Eden.

Noble Exchange Rollout Debacle: We were shocked and appalled to discover how badly the planning and implementation of the Noble Exchange was executed. Despite the fact that they did not have enough assets of the right types to do a proper rollout, they launched anyway. The CSM believes that if CCP had properly communicated the details of their vanity goods pricing strategy and had sufficient low-tier items available at launch, the controversy would have been greatly reduced. CCP will issue a dev blog in the near future explaining their vanity goods strategy and how it will be implemented in the Noble Exchange.

Game-affecting Virtual Goods: We are convinced that CCP has no plans to introduce any game-affecting virtual goods, only pure vanity items such as clothing and ship skins. We have been repeatedly assured that there are no plans for ‘gold ammo', ships which have different statistics from existing common hulls, or any other feared ‘game destroying' virtual goods or services. We have expressed our deep concern about potential grey areas that the introduction of virtual goods permits, and CCP has made a commitment to discuss any proposals that might fall into these grey areas in detail with CSM at the earliest possible stage.

The Fearless "Greed is Good?" Leak: We accept CCP's position that Fearless is a deliberately controversial internal publication and does not represent the policy of CCP Management or of CCP Zulu, the Senior Producer of EVE Online, nor the direction of game design.

The Leaked Hilmar Global Email: We were appalled by the leaked Hilmar email and the atrocious and out-of-touch messaging it contained. We sympathize and agree with those players offended and disgusted by it.

Arnar (CCP Zulu)'s Angry Friday Blog: We were disappointed by the tone taken in Arnar's Blog, but we understand that he was in a state of extreme agitation and reacting to the leaks coming from within his company, which he saw as a breach of trust. While we may disagree with some of his decisions, we are united in our support of Arnar as the Senior Producer, and were pleased with his followup Apology Blog. We hope that his statement today will begin to restore your trust in his leadership and vision.

We believe that the situation that has unfolded in the past week has been a perfect storm of CCP communication failures, poor planning and sheer bad luck. Most of these issues, when dealt with in isolation, were reasonably simple to discuss and resolve, but combined they transformed a series of errors into the most significant crisis the EVE community has yet experienced.

We hope that this meeting will be the first step in the restoration of trust between CCP and the EVE community, and we will keep the community informed as to CCP's efforts in delivering on the commitments they have made to us and to you.

Hooray for well-written, substantive and reassuring communication. If you're inclined to doubt and anxiety and carrying a chip on your shoulder, you'll still be doing that, but for those just looking for some answers this goes a long way.

Well they said what they had to say, but as Hilmar said we will watch what they do and not what they say. Customer trust take a while to rebuild itself.

so this weekend is looking like it's going to be pretty important

whoops to not anticipating the climatic battle of super caps online and having plans for tonight

berke wrote:

so this weekend is looking like it's going to be pretty important

whoops to not anticipating the climatic battle of super caps online and having plans for tonight

So battle report for the weekend:

The elite forces of super capitols: Raidendot, Ev0ke, NCdot, Pandemic Legion attempted a headshot on Deklein, using over 200 super capitals to attack the three prime systems of Deklein DKUK, YA0, and VFK (the last being the capitol of goons) and put these systems into reinforce withing minutes with their superior fleets

This should have been it, empires should have crumpled like they had the months prior, but instead, Goons sounded the horn of goondor, and what's been estimated 300 accounts resubbed

Goons immediately repaired what was lost in the initial attack, then locked down the invading systems with bubbles and cynojammers so that the invading forces, once smug in their accomplishments, soon found all of their 200 super caps caged into hostile systems with no support

Four fleets tried to break out the supers, each failing, with the toll often amounting to 30billion isk to 1 billion isk losses each fight

Now we witness the unstoppable forces of elite pvp breaking off, defeated by the 120mil per maelstrom battleship fleets that challenge them, losing so many tengus they're down to caldari subsystems 1

All of them are now retreating to other regions of the map, demoralized

EVE Online secure knowing that supercaps can't always determine the result of sov warfare; if deklein fell, there would have been nothing keeping all of EVE null blueing up in one super cap NAPfest, instead now we know resistence can be mounted and EVE isn't dead

Okay folks my vast amount of free time is finally running out in the next few days so last chance on nabbing this stuff up, all items located in Mattere V moon 12.

1x Charon
1x hulk with fittings
695 mil isk

If you're willing to pay the xfer fees the following characters are also available:
http://eveboard.com/pilot/Malrig
http://eveboard.com/pilot/Violattor

First come first serve above.

krev82 wrote:

Okay folks my vast amount of free time is finally running out in the next few days so last chance on nabbing this stuff up, all items located in Mattere V moon 12.

1x Charon
1x hulk with fittings
695 mil isk

If you're willing to pay the xfer fees the following characters are also available:
http://eveboard.com/pilot/Malrig
http://eveboard.com/pilot/Violattor

First come first serve above.

Well, I had an alt that could do a Providence (sadly no Charon), it can do a very well-skilled Hulk... and who can go wrong with some ISK-infusion. Is it disgusting the my character's name is "Kaneye Havit"? (Can I Have It?)

Just throwing my hat in. I'd suggest you wait a little while, though, for others to raise their hands too. I wouldn't want to lay too strong a claim on any of "yer stuffz".

I've always wanted a freighter, I've just never committed to the investment. If you don't end up finding a more worthy home for it I'd be thrilled to take the Charon off your hands.

My name is Xandila...My corp just got sandwiched between Goons and PL...so the isk would be nice...230mil or so...if other want to split it? I say 230mil because that would cover what I lost in defeat...If I get anything though, I will be happy.

Contracts sent to the three of you valid for 2 weeks, that cleans out everything except the characters should anyone want them. Enjoy.

Thanks so much for your generosity. From here on out I can move massive quantities around in the good ship Krev's Bounty.

Is there any group of more-casual-than-serious GWJers playing EVE and willing to add me to their corp? Over the last few months I've mostly only been logging in to update my skilltraining and run the occasional mission, but I want to see more of the game and hopefully move out of high-sec (never been in low or zero) to see that the game is really all about. I've got a little over 20 million skillpoints and consider my character pretty solid.

I'm in the UTC timezone if that makes any difference.