I've noticed that there are a few board-gamers on these forums, but no thread other than a few scatter shot suggestion threads, and the odd thread for specific games. High time we corrected that, I say.
So bring your questions, your play reports, your reviews and especially your general enthusiasm for dice, chits, cards, wooden blocks and paper money.
Looking for someone to play with? Check out the GWJ Online Boardgame Group!
Some of the old threads that might be worth mining:
Clemenstation's excellent article on gaming with non-gamers
The Castle Ravenloft/Wrath of Ashardelon Thread
Twilight Struggle
Dominion (Intrigue)
Clautrophobia
Ticket To Ride/Settlers of Catan/Memoir '44
Various "Suggest me a board-game" threads:
Co-op games
X-mas 2010 Gift Thread
Suggest me! (2008)
Getting into board-games (2009 edition)
Getting into board-games (2010 edition)
The mother of all board-game sites: www.boardgamegeek.com
Tagged - the International GWJ day & PAX East get-togethers have rekindled my love of board gaming
I'll be back to post a proper impression later when I have time, but I wanted to say I played Imperial last night for the first time.
It's a very interesting game. I can see that it was a lot of depth and I can't wait to play more.
Imperial 2030 is on my list of games to buy eventually. It sounds awesome.
I'm having a board game day on Saturday after a bit of a hiatus. I can't wait!
Cool. That looks like a lot of time spent searching, given the usefulness of the on-site search engine.
Games that have seen a very high amount of rotation in our lives lately:
Agricola
Dominion and/or Intrigue
Puerto Rico
Ticket to Ride
Carcassone
Bohnanza
Lost Cities
Anybody have any others to suggest in this vein? Being fun up to six people is a plus, since most of these are only up to five (and really play best with 3-4).
As my kids (son almost 9, daughter nearing 7), they get more interested in board games (particularly my son). We've played a lot of Carcasonne; I find that if you remove farms entirely from the game for simplicity, it's a great game for kids. I've got Settlers of Catan as well, and my game-hating wife will actually play that on occasion to spend something resembling family time with everyone (my daughter likes to roll the dice and draw the cards).
As they get older, I suspect we'll play a lot of various board games. So, tagged and all.
I love me some board games. I've been playing Dominion a lot recently.
Tagged - granted I still think GWJ needs a board game forum, but that's just me
I'm always amazed at how many people I discover actually have at least some knowledge of newer designer board games. Madison somehow manages to support three designer board game stores and I run into more people than I'd expect that have played or at least heard of Catan, Carcassonne and even games like Agricola and Dominion.
I'll be back to post a proper impression later when I have time, but I wanted to say I played Imperial last night for the first time.
It's a very interesting game. I can see that it was a lot of depth and I can't wait to play more.
Imperial took quite awhile for me to warm up to. It has a pretty steep learning curve and is not very intuitive - the rules aren't too complex but it's hard to see how you play to win. I do enjoy it now, though, and it's one of our go-to six player games.
If you like the rondel mechanic, I highly recommend checking out Navegador. Mechanically it is a fairly traditional Euro-style game but it really shows off how cool the rondel is. Out of the three Mac Gerdts games I've played (Navegador, Imperial, Imperial 2030 and Antike), Navegador is hands-down my favorite right now.
Anybody have any others to suggest in this vein? Being fun up to six people is a plus, since most of these are only up to five (and really play best with 3-4).
I highly recommend 7 Wonders. It's a fun little civilization-themed card drafting game. Instead of building your deck like in Dominion, you pass hands of cards around and pick one card each round to play. Really easy to teach and plays fast - games are around a half hour. Best part is that it scales seamlessly from 3 to 7 players, something few games can do, and the play time really doesn't increase much. All players choose their cards simultaneously and you only directly interact with the players seated to your right and left, so it doesn't matter how many people are playing.
For 5-6 players I'm also a big fan of Ave Caesar. It's a card-driven chariot racing game. Play a card, move that number of spaces. First to cross the finish line after three laps wins, but only if you made one pit stop to hail Caesar on the way through. It's incredibly simple and plays fast but there's room for some fun tactical maneuvering and card play.
Great thread! I'm still desperate to play Battlestar Galactica - we should get together on Saturday, Dan!
Great idea for a thread. I'm only now starting to find some folks to play with in my neighborhood, since leaving NYC for the wilds of New Jersey.
I am an avid boardgamer. Tagged. My BGG name is the same.
I play a lot of Diplomacy, mostly online. The turns wind up running a week or so, but otherwise it's just as good as face to face.
Right now I'm waiting for Fall 1901 to resolve. That game gets to be a knuckle biter when you're waiting to see who stabs you in the back first.
Over the past two months I've been hosting board game nights every Sunday and it has been a blast.
Games we've played a lot of:
Yumi
Betrayal at House on the Hill
Thunderstone
Agricola
Dominion
Carcassonne
Merchants and Marauders
Summoner Wars
I've been enjoying it a lot, especially playing more and more Summoner Wars. By the middle of the year it'll be up to 14 factions and I for one cannot wait.
Anybody have any others to suggest in this vein? Being fun up to six people is a plus, since most of these are only up to five (and really play best with 3-4).
I've been surprised how well Formula D has gone over with the people I play with.
There is, of course, the ever-popular Battlestar Galactica for six, or the simpler Shadows Over Camelot, which can accommodate more.
Some people enjoy Citadels with a bunch of people... and some people despise it as it can outstay it's welcome, particularly if people aren't familiar with the game.
Seems like most people enjoy Last Night on Earth, which can play with 6. If you like zombies, seems like you're likely to enjoy this one.
The gang over here enjoys Saboteur as a light game, though I know Dreaded Gazebo doesn't like it. It plays better with the rule that dwarves with broken equipment don't get booty.
There are plenty others that are supposed to be good, those are just the ones I have personal experience with. If your gang has interest in long, intense games, Twilight Imperium is supposed to play great with 5-6. 7 Wonders is supposed to be great, and I expect to get it eventually. Seems like a lot of games with a lot of players are YMMV games, as there tend to be a wider range of opinions on them. I'm just going with what I've seen catch on in my group.
I'll take this opportunity to pimp the upcoming board game day at my house in Seattle.
I played Space Alert with a buddy over the weekend. It's very odd, and quite unlike most other games I've played. Once you've got the overly-complicated board set up, you start a CD playing, which lasts about 10 minutes. In that 10 minutes, it will announce the arrival of threats to your spaceship, and you have to plan your moves around the spaceship to recharge shields, power the reactor, fire various weapons at the threats, and more. By the end of the 10 minutes, you've laid out all of your moves, and you then move onto the resolution phase, where the encounter plays out based on all your pre-planned moves, and you see if (or in my experience, how) you screwed up.
The game itself is innovative and different, but the instructions are atrocious. It took us nearly 2 hours just to figure out what the hell was supposed to happen. It's a Czech game, and I get the impression that the instructions were translated by someone with a good grasp of Czech and English, but a terrible grasp of how to explain how a boardgame works.
My buddy has left the game at my place, so you can take it out for a spin if you come round and play some games with me.
The gang over here enjoys Saboteur as a light game, though I know Dreaded Gazebo doesn't like it. It plays better with the rule that dwarves with broken equipment don't get booty.
You must have me confused with someone else. I'm a fan of Saboteur!
Twilight Imperium is a fantastic game but you need to have a solid 5-6 hours (possibly more with six players) to dedicate to it and players willing to make that kind of commitment. It's tough to find the right crowd for a game like that. We don't get to table it up nearly often enough, but I always have fun when we do. I'm a sucker for big, long epic games though.
Battlestar Galactica is great, but I think it's best with five. I'd generally go with Shadows Over Camelot with six (or seven, of course) but would always play BSG over Camelot with five.
Cool, thanks for the recs, everyone. I have some research to do.
I'm a huge fan of Talisman. I'll be bringing that with me, Jonman.
However a friend recently hooked me on Small World.
So jealous of the Seattle boardgame hook ups, even though it's been 18 years since I lived there — I still feel like it's home.
EDIT:
Oh, and BGG account = muzzynyc.
I've only played Alhambra a few times but it seemed to work well with six.
Power Grid plays six, but it's a longer game. I haven't enjoyed my experiences with 6 as much as with 4. The end stages of the game usually come down to only a couple of people vying for the lead, and adding extra players prolongs the process for all of them. I do like the game and I like the auction mechanic, but not for six.
However a friend recently hooked me on Small World.
We had a GWJ gaming get-together in Cleveland a couple Saturdays ago and I was hugely impressed by Small World. The idea of the declining civilizations and the random races is pretty cool. When I get some spare cash I definitely want to pick up my own copy.
I'll take this opportunity to pimp the upcoming board game day at my house in Seattle.
I played Space Alert with a buddy over the weekend. It's very odd, and quite unlike most other games I've played. Once you've got the overly-complicated board set up, you start a CD playing, which lasts about 10 minutes. In that 10 minutes, it will announce the arrival of threats to your spaceship, and you have to plan your moves around the spaceship to recharge shields, power the reactor, fire various weapons at the threats, and more. By the end of the 10 minutes, you've laid out all of your moves, and you then move onto the resolution phase, where the encounter plays out based on all your pre-planned moves, and you see if (or in my experience, how) you screwed up.
The game itself is innovative and different, but the instructions are atrocious. It took us nearly 2 hours just to figure out what the hell was supposed to happen. It's a Czech game, and I get the impression that the instructions were translated by someone with a good grasp of Czech and English, but a terrible grasp of how to explain how a boardgame works.
My buddy has left the game at my place, so you can take it out for a spin if you come round and play some games with me.
I've heard a lot about Space Alert, and would love to try it out. It sounds like a hell of a trip, especially when you're figuring out how well your planning and teamwork went.
I've heard a lot about Space Alert, and would love to try it out. It sounds like a hell of a trip, especially when you're figuring out how well your planning and teamwork went.
Space Alert is serious fun... with the right crowd. I've played with a couple of people that just completely shut down during the real-time part of the game. You need to be willing to speak up, give orders, make split-second decisions and not be afraid of making mistakes. If everyone is into it though, the game rocks. There's an expansion out recently I want to pick up as it adds campaign play which could be lots of fun. Certainly one of the more unique games out there.
Tagging for awesomeness. After IGD I started getting into it more and try to play with a local group; Dimmerswitch gifted me Pandemic and Saboteur for Christmas and those have been pretty awesome. These threads just make me sad for missing out on all the cool sounding ones, though.
Can't wait to play Twilight Imperium.
Since leaving my job where I played games about 4 times a week over lunch, I've started hosting monthly boardgame nights. The first love of our group was Small World (40+ plays), then Dominion (stopped counting at 120+ plays) then Race For The Galaxy(over 100 plays). This is with all the expansions as well. As mentioned in the other thread, I've got 7 wonders coming for this weekend and we're getting really excited about it. Other favorites are Pandemic and Cosmic Encounter, and occasionally Cyclades, Last Night on Earth and Ticket to Ride Europe.
In general, we won't do a game that takes more than 1.5- 2 hours. When we have time for a 5 hours game, we'd rather play 3 other games instead.
BTW Minarchist, if you (and/or your crew) ever want to drive 1.5 hours south for gaming, you've got an invitation.
Played Shadows Over Camelot the first time this week, quite a fun game. It was the first time everyone played so it took some time to get familiar with the rules, the rule book is a little too verbose in its description, but halfway through the first game everyone seemed to get it. We played two games, one with five and one with seven people. For the first game we lucked out and didn't have a traitor, but we actually misunderstood the Fate card and revealed this to everyone halfway through the game. Probably a good thing since it was our first game. After myself and another knight had fallen to fighting siege engines foolishly, the other knights managed to scrape together a victory by finding the Holy Grail a couple of turns before the Black Forest would've been played. The second game we didn't go so well for the forces of good. We were actually doing well on white swords but lost track of the siege engines and the traitor just played the 12th siege engine to end the game. We were avoiding drawing black cards because one of the new players playing as Sir Percival using his special ability said the next black card might end the game, and we thought it was the fourth Saxon which we were close to beating but would've added two siege engines if we lost. It actually turned out to just be a Mercenary card. Still, a good time was had by all.
Some 5-6 player games I've been enjoying lately:
Castle Panic is a up-to-6 player game. It's a co-op fantasy themed game in which players fend of hordes of advancing monsters by trading and playing cards. A bit like a board game version of tower defense. A lot of social interactive planning. It's pretty light on rules and good for people who aren't into complex board games.
Race for the Galaxy goes up to 6 players with expansions. It's a bit like Puerto Rico but with cards. Like Dominion, it's mostly group solitaire with a little competitive player interaction, but the iconography and depth are really great if you're into that kind of thing. Not much social interaction, but it's neat to see what combo plays other people do.
Thunderstone, while only 5 players, might be worth a look if you like Dominion. It's similar, but instead of just playing tricks you're building a fantasy-themed party of adventures and equipment and fighting monsters for victory points. Lots of adding up numbers and figuring out card effects if you're into that.
And I'll throw in for Battlestar Galactica too. It's a little alarming for new players or people who aren't used to complex board games, but the social interaction element is great fun. Just make sure you have a good person running the game and keeping it moving.
BTW Minarchist, if you (and/or your crew) ever want to drive 1.5 hours south for gaming, you've got an invitation.
Chattanooga?
I play a lot of Diplomacy, mostly online. The turns wind up running a week or so, but otherwise it's just as good as face to face.
Right now I'm waiting for Fall 1901 to resolve. That game gets to be a knuckle biter when you're waiting to see who stabs you in the back first.
Could you please post a link to where you play it online? Wisiwig and I are going to be playing our first game in a few weeks and the instructions alone are intimidating.
I'll also take this chance to pimp my board game weekend, KeithKon. I'll edit that into a link when I have something to link it to. We had the first one last year around labor day and I think we're looking to do it around the same time this year.
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